Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
 
Nike
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Frommen
Chernobog
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,296 Elo+
Solo
Baron Samedi
Baron Samedi
chaosisSVK
Baron Samedi
Level 123
God Stats
3W - 3L
1,697 SR
Queue Stats
162W - 185L
1,478 Elo+
Solo
Hercules
Hercules
rustygb2509
Hercules
Level 140
God Stats
5W - 3L
1,928 SR
Queue Stats
457W - 484L
1,383 Elo+
Solo
Team Averages
Level 104
1,625 SR
1,431 Elo+

VS

Team Averages
Level 98
1,451 SR
1,407 Elo+
Bacchus
Bacchus
Bormoly
Bacchus
Level 146
God Stats
2W - 3L
1,576 SR
Queue Stats
101W - 125L
1,382 Elo+
Party 1
Baba Yaga
Baba Yaga
Calacacou
Baba Yaga
Level 141
God Stats
3W - 1L
1,712 SR
Queue Stats
308W - 306L
1,447 Elo+
Solo
Baron Samedi
Baron Samedi
Ging3rBuddha95
Baron Samedi
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 26L
1,413 Elo+
Solo
Neith
Neith
J3sual
Neith
Level 100
God Stats
1W - 1L
1,331 SR
Queue Stats
35W - 58L
1,367 Elo+
Party 1
Merlin
Merlin
redis_22
Merlin
Level 39
God Stats
2W - 5L
1,138 SR
Queue Stats
236W - 244L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
16
6 / 6 / 3
10,014
770
8,947
14,120
7,492
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nike
 
Nike
15
1 / 7 / 7
8,653
666
4,408
17,780
22,264
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Chernobog
Frommen
Chernobog
16
4 / 3 / 6
8,938
688
10,654
11,496
6,155
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
chaosisSVK
Baron Samedi
16
4 / 7 / 3
9,376
721
13,542
16,702
10,914
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
rustygb2509
Hercules
15
0 / 4 / 9
9,107
701
4,814
24,266
21,855
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bormoly
Bacchus
16
2 / 4 / 22
10,420
802
9,817
21,562
36,732
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baba Yaga
Calacacou
Baba Yaga
19
11 / 1 / 13
11,399
877
21,070
9,130
5,945
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
Ging3rBuddha95
Baron Samedi
15
1 / 3 / 15
9,253
712
11,865
10,157
6,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
J3sual
Neith
17
10 / 3 / 9
10,905
839
12,643
11,807
6,193
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
redis_22
Merlin
18
3 / 4 / 19
10,755
827
19,304
11,062
5,932
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
105
15
Kills
27
27
Deaths
15
28
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
6
6
3
1.25
L
Nike
 
Nike
1
7
7
0.64
W
Bacchus
Bormoly
Bacchus
2
4
22
3.25
W
Baba Yaga
Calacacou
Baba Yaga
11
1
13
17.5
L
Chernobog
Frommen
Chernobog
4
3
6
2.33
W
Baron Samedi
Ging3rBuddha95
Baron Samedi
1
3
15
2.83
W
Neith
J3sual
Neith
10
3
9
4.83
L
Baron Samedi
chaosisSVK
Baron Samedi
4
7
3
0.79
W
Merlin
redis_22
Merlin
3
4
19
3.13
L
Hercules
rustygb2509
Hercules
0
4
9
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,365
Damage
74,699
84,364
Taken
63,718
68,680
Mitigated
60,927
31,324
Healing
19,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
8,947
1,120
1,317
6,997
14,120
7,492
401
9,106
5,014
0
16,184
L
Nike
 
Nike
4,408
253
557
1,202
17,780
22,264
624
12,180
5,600
0
11,786
W
Bacchus
Bormoly
Bacchus
9,817
915
1,619
5,407
21,562
36,732
217
3,291
18,271
12,912
0
W
Baba Yaga
Calacacou
Baba Yaga
21,070
2,321
1,108
2,739
9,130
5,945
1,995
2,762
6,368
36,160
0
L
Chernobog
Frommen
Chernobog
10,654
4,780
796
1,815
11,496
6,155
0
9,580
1,916
0
25,304
W
Baron Samedi
Ging3rBuddha95
Baron Samedi
11,865
80
2,620
1,568
10,157
6,125
372
1,841
8,316
21,214
0
W
Neith
J3sual
Neith
12,643
3,646
222
2,484
11,807
6,193
3,949
2,644
9,163
0
28,947
L
Baron Samedi
chaosisSVK
Baron Samedi
13,542
1,140
2,986
3,329
16,702
10,914
361
12,263
4,439
26,669
0
W
Merlin
redis_22
Merlin
19,304
1,096
954
537
11,062
5,932
0
3,123
7,939
44,033
0
L
Hercules
rustygb2509
Hercules
4,814
578
3,049
9,276
24,266
21,855
426
18,927
5,339
119
10,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,088
Gold Earned
52,732
93
Minions Killed
137
0
Camps Cleared
0
1,036,816
Distance Traveled
1,238,674
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,014
770
20
2
0
203,629
1
L
Nike
8,653
666
22
2
0
216,805
1
W
Bacchus
10,420
802
6
0
0
257,240
1
W
Baba Yaga
11,399
877
29
2
0
268,780
0
L
Chernobog
8,938
688
12
1
0
226,700
0
W
Baron Samedi
9,253
712
16
1
0
241,312
1
W
Neith
10,905
839
36
3
0
224,047
1
L
Baron Samedi
9,376
721
23
2
0
176,473
1
W
Merlin
10,755
827
50
4
0
247,295
0
L
Hercules
9,107
701
16
1
0
213,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role