Player Matchup

Ravana
Ravana
Fauntlx
Ravana
Level 117
God Stats
3W - 1L
1,525 SR
Queue Stats
55W - 31L
1,602 Elo+
Solo
Baron Samedi
Baron Samedi
IcePacino
Baron Samedi
Level 78
God Stats
4W - 6L
1,726 SR
Queue Stats
51W - 57L
1,359 Elo+
Solo
Ishtar
Ishtar
KamHD1
Ishtar
Level 53
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 14L
1,240 Elo+
Party 2
Ganesha
Ganesha
TheGolden_Arch
Ganesha
Level 42
God Stats
1W - 1L
1,682 SR
Queue Stats
10W - 15L
1,267 Elo+
Party 2
Erlang Shen
Erlang Shen
aemserrano1975
Erlang Shen
Level 126
God Stats
0W - 3L
1,262 SR
Queue Stats
179W - 212L
1,286 Elo+
Solo
Team Averages
Level 83
1,539 SR
1,351 Elo+

VS

Team Averages
Level 129
1,585 SR
1,440 Elo+
Raijin
Raijin
CBeaglebeta
Raijin
Level 144
God Stats
4W - 6L
1,596 SR
Queue Stats
72W - 75L
1,456 Elo+
Party 1
Ymir
Ymir
GoodLifeFitness
Ymir
Level 159
God Stats
2W - 4L
1,512 SR
Queue Stats
62W - 59L
1,487 Elo+
Party 1
Sylvanus
Sylvanus
Hookerbot5000
Sylvanus
Level 64
God Stats
129W - 134L
1,504 SR
Queue Stats
270W - 312L
1,289 Elo+
Solo
Chiron
Chiron
ODST Trooper
Chiron
Level 155
God Stats
15W - 6L
1,637 SR
Queue Stats
55W - 52L
1,486 Elo+
Party 1
Arachne
Arachne
connorxelite
Arachne
Level 122
God Stats
11W - 9L
1,676 SR
Queue Stats
108W - 106L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Fauntlx
Ravana
10
2 / 1 / 0
5,820
582
4,916
6,149
2,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
IcePacino
Baron Samedi
8
0 / 3 / 0
4,569
457
1,328
5,365
2,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
KamHD1
Ishtar
5
0 / 5 / 0
3,805
381
3,091
6,065
1,685
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

5
0 / 4 / 0
3,870
387
541
5,928
3,162
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Erlang Shen
aemserrano1975
Erlang Shen
7
0 / 4 / 0
4,304
430
861
8,344
4,218
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
11
4 / 1 / 0
6,295
630
5,599
4,201
1,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
3 / 0 / 2
7,151
715
5,425
5,490
4,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
Hookerbot5000
Sylvanus
8
1 / 0 / 1
5,036
504
936
2,747
1,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chiron
9
6 / 1 / 1
6,060
606
6,105
8,400
2,688
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
connorxelite
Arachne
9
2 / 0 / 0
5,578
558
2,023
7,377
2,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
20
2
Kills
16
17
Deaths
2
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Raijin
4
1
0
4
L
Ravana
Fauntlx
Ravana
2
1
0
2
W
3
0
2
4
W
Sylvanus
Hookerbot5000
Sylvanus
1
0
1
1.5
L
Baron Samedi
IcePacino
Baron Samedi
0
3
0
0
L
Ishtar
KamHD1
Ishtar
0
5
0
0
W
Chiron
6
1
1
6.5
L
0
4
0
0
L
Erlang Shen
aemserrano1975
Erlang Shen
0
4
0
0
W
Arachne
connorxelite
Arachne
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,737
Damage
20,088
31,851
Taken
28,215
14,434
Mitigated
12,574
5,199
Healing
11,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
5,599
423
0
907
4,201
1,516
163
1,145
3,056
38,442
0
L
Ravana
Fauntlx
Ravana
4,916
1,700
0
3,230
6,149
2,644
0
1,913
4,140
0
41,019
W
5,425
2,415
0
2,573
5,490
4,494
396
0
5,490
41,434
4,024
W
Sylvanus
Hookerbot5000
Sylvanus
936
114
1,692
1,126
2,747
1,526
552
31
2,716
11,441
0
L
Baron Samedi
IcePacino
Baron Samedi
1,328
160
0
769
5,365
2,725
0
3,272
1,720
27,872
0
L
Ishtar
KamHD1
Ishtar
3,091
2,108
0
749
6,065
1,685
0
131
5,934
0
14,086
W
Chiron
6,105
3,403
0
3,454
8,400
2,688
2,322
510
7,890
0
35,938
L
541
188
0
0
5,928
3,162
0
1,388
4,500
6,929
0
L
Erlang Shen
aemserrano1975
Erlang Shen
861
480
217
234
8,344
4,218
0
4,177
4,131
0
13,696
W
Arachne
connorxelite
Arachne
2,023
1,274
0
1,935
7,377
2,350
0
183
7,194
0
33,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,368
Gold Earned
30,120
186
Minions Killed
292
0
Camps Cleared
0
801,463
Distance Traveled
852,899
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
6,295
630
61
6
0
173,029
1
L
Ravana
5,820
582
91
9
0
199,354
4
W
Ymir
7,151
715
94
9
0
172,716
1
W
Sylvanus
5,036
504
24
2
0
158,963
3
L
Baron Samedi
4,569
457
51
5
0
150,597
3
L
Ishtar
3,805
381
21
2
0
139,542
1
W
Chiron
6,060
606
56
6
0
137,523
3
L
Ganesha
3,870
387
6
1
0
146,059
3
L
Erlang Shen
4,304
430
17
2
0
165,911
0
W
Arachne
5,578
558
57
6
0
210,668
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role