Player Matchup

Da Ji
Da Ji
Dandeeylion
Da Ji
Level 138
God Stats
1W - 3L
1,606 SR
Queue Stats
148W - 206L
1,459 Elo+
Party 1
Raijin
Raijin
NIV_REBORN
Raijin
Level 122
God Stats
3W - 1L
1,680 SR
Queue Stats
83W - 81L
1,478 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Synergize_NPG
Cu Chulainn
Level 129
God Stats
5W - 1L
1,658 SR
Queue Stats
112W - 157L
1,439 Elo+
Party 1
Team Averages
Level 130
1,648 SR
1,458 Elo+

VS

Team Averages
Level 82
1,516 SR
1,435 Elo+
Cernunnos
Cernunnos
Big SL 5
Cernunnos
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 7L
1,432 Elo+
Solo
Anubis
Anubis
TAMAS59
Anubis
Level 88
God Stats
177W - 195L
1,470 SR
Queue Stats
178W - 198L
1,461 Elo+
Solo
Hera
Hera
bastoss347
Hera
Level 89
God Stats
27W - 26L
1,577 SR
Queue Stats
169W - 223L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 6
10,090
721
11,238
9,723
4,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
NIV_REBORN
Raijin
16
6 / 3 / 6
10,562
754
15,649
10,256
4,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
Synergize_NPG
Cu Chulainn
15
1 / 1 / 11
9,600
686
7,438
14,973
11,039
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Big SL 5
Cernunnos
14
0 / 3 / 6
8,838
631
7,659
12,483
5,339
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Anubis
TAMAS59
Anubis
13
3 / 6 / 2
9,146
653
6,337
13,033
5,782
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
4 / 4 / 2
9,936
710
9,501
12,469
5,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
17
13
Kills
7
7
Deaths
13
23
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Big SL 5
Cernunnos
0
3
6
1
W
6
3
6
3
W
Raijin
NIV_REBORN
Raijin
6
3
6
3
W
Cu Chulainn
Synergize_NPG
Cu Chulainn
1
1
11
6.5
L
Anubis
TAMAS59
Anubis
3
6
2
0.67
L
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,325
Damage
23,497
34,952
Taken
37,985
19,965
Mitigated
16,192
5,710
Healing
6,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Big SL 5
Cernunnos
7,659
3,748
0
2,033
12,483
5,339
0
5,876
6,607
0
27,776
W
11,238
3,252
0
560
9,723
4,477
624
5,837
3,886
0
22,232
W
Raijin
NIV_REBORN
Raijin
15,649
471
0
2,202
10,256
4,449
30
5,122
5,134
58,827
0
W
Cu Chulainn
Synergize_NPG
Cu Chulainn
7,438
1,159
0
2,948
14,973
11,039
531
5,596
9,377
0
31,511
L
Anubis
TAMAS59
Anubis
6,337
69
0
3,619
13,033
5,782
112
4,418
8,615
29,050
0
L
9,501
1,477
97
827
12,469
5,071
0
5,534
6,935
25,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,252
Gold Earned
27,920
175
Minions Killed
152
9
Camps Cleared
5
769,367
Distance Traveled
711,860
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,838
631
48
3
2
249,155
2
W
Da Ji
10,090
721
26
2
1
256,107
2
W
Raijin
10,562
754
102
7
6
229,525
3
W
Cu Chulainn
9,600
686
47
3
2
283,735
2
L
Anubis
9,146
653
54
4
1
208,565
5
L
Hera
9,936
710
50
4
2
254,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role