Player Matchup

King Arthur
King Arthur
Endwar4263
King Arthur
Level 132
God Stats
3W - 4L
1,447 SR
Queue Stats
282W - 293L
1,590 Elo+
Solo
Xing Tian
Xing Tian
GrandpaWally
Xing Tian
Level 145
God Stats
9W - 6L
1,596 SR
Queue Stats
656W - 468L
1,640 Elo+
Party 1
Artemis
Artemis
Hurmahgawd
Artemis
Level 159
God Stats
35W - 20L
1,752 SR
Queue Stats
2,087W - 1,848L
1,621 Elo+
Party 1
Chang'e
Chang'e
MCKOps91
Chang'e
Level 102
God Stats
2W - 5L
1,447 SR
Queue Stats
546W - 586L
1,551 Elo+
Solo
Chaac
Chaac
tt779
Chaac
Level 124
God Stats
2W - 3L
1,691 SR
Queue Stats
500W - 450L
1,515 Elo+
Party 1
Team Averages
Level 132
1,587 SR
1,583 Elo+

VS

Team Averages
Level 139
1,722 SR
1,609 Elo+
Erlang Shen
Erlang Shen
Khrysez
Erlang Shen
Level 145
God Stats
3W - 2L
1,724 SR
Queue Stats
506W - 520L
1,522 Elo+
Solo
Neith
Neith
Michilada
Neith
Level 160
God Stats
9W - 12L
1,481 SR
Queue Stats
756W - 817L
1,529 Elo+
Solo
Khepri
Khepri
Nuzzy77
Khepri
Level 123
God Stats
2W - 1L
1,672 SR
Queue Stats
203W - 170L
1,636 Elo+
Solo
Guan Yu
Guan Yu
R0B0BIRD
Guan Yu
Level 160
God Stats
6W - 2L
1,954 SR
Queue Stats
296W - 88L
1,763 Elo+
Solo
Bellona
Bellona
blankovaltime101
Bellona
Level 108
God Stats
8W - 5L
1,779 SR
Queue Stats
451W - 441L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Endwar4263
King Arthur
18
3 / 5 / 10
11,347
667
14,624
21,953
29,423
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xing Tian
GrandpaWally
Xing Tian
17
2 / 2 / 11
10,701
629
21,846
24,594
31,831
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
Hurmahgawd
Artemis
18
5 / 4 / 8
11,401
671
21,738
14,184
7,838
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chang'e
MCKOps91
Chang'e
17
0 / 2 / 13
10,388
611
17,041
16,649
19,566
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chaac
tt779
Chaac
17
3 / 3 / 7
10,829
637
13,228
21,440
35,341
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Khrysez
Erlang Shen
19
4 / 1 / 9
12,153
715
16,965
25,066
34,922
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Neith
Michilada
Neith
19
2 / 1 / 8
11,419
672
19,097
8,887
6,675
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Khepri
Nuzzy77
Khepri
18
1 / 4 / 12
11,993
705
10,427
23,058
31,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Guan Yu
R0B0BIRD
Guan Yu
18
6 / 3 / 6
12,471
734
20,751
25,381
31,329
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
3 / 4 / 10
11,365
669
15,469
22,840
30,298
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
61
13
Kills
16
16
Deaths
13
49
Assists
45
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Endwar4263
King Arthur
3
5
10
1.6
L
Xing Tian
GrandpaWally
Xing Tian
2
2
11
3.75
L
Artemis
Hurmahgawd
Artemis
5
4
8
2.25
W
Erlang Shen
Khrysez
Erlang Shen
4
1
9
8.5
L
Chang'e
MCKOps91
Chang'e
0
2
13
3.25
W
Neith
Michilada
Neith
2
1
8
6
W
Khepri
Nuzzy77
Khepri
1
4
12
1.75
W
Guan Yu
R0B0BIRD
Guan Yu
6
3
6
3
W
3
4
10
2
L
Chaac
tt779
Chaac
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,477
Damage
82,709
98,820
Taken
105,232
123,999
Mitigated
134,702
32,633
Healing
47,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Endwar4263
King Arthur
14,624
604
2,899
1,471
21,953
29,423
579
2,536
19,417
0
28,589
L
Xing Tian
GrandpaWally
Xing Tian
21,846
909
864
1,288
24,594
31,831
279
3,447
21,147
30,769
0
L
Artemis
Hurmahgawd
Artemis
21,738
7,216
901
1,059
14,184
7,838
4,364
1,561
12,623
0
46,530
W
Erlang Shen
Khrysez
Erlang Shen
16,965
4,739
4,858
7,981
25,066
34,922
1,065
8,197
16,422
1,799
29,203
L
Chang'e
MCKOps91
Chang'e
17,041
1,506
11,793
5,469
16,649
19,566
1,478
3,429
13,220
37,811
0
W
Neith
Michilada
Neith
19,097
5,694
69
1,328
8,887
6,675
3,096
2,600
6,145
0
61,674
W
Khepri
Nuzzy77
Khepri
10,427
784
2,043
2,346
23,058
31,478
713
10,157
12,477
22,044
0
W
Guan Yu
R0B0BIRD
Guan Yu
20,751
1,943
14,429
10,882
25,381
31,329
1,286
8,363
16,646
0
31,007
W
15,469
3,417
1,246
1,998
22,840
30,298
1,656
7,937
14,655
5,587
26,686
L
Chaac
tt779
Chaac
13,228
1,682
1,699
5,190
21,440
35,341
1,274
3,515
17,925
0
23,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,666
Gold Earned
59,401
170
Minions Killed
176
0
Camps Cleared
0
1,459,049
Distance Traveled
1,602,461
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,347
667
22
1
0
274,302
0
L
Xing Tian
10,701
629
23
1
0
342,118
5
L
Artemis
11,401
671
52
3
0
257,119
2
W
Erlang Shen
12,153
715
22
1
0
326,913
0
L
Chang'e
10,388
611
52
3
0
256,788
1
W
Neith
11,419
672
90
5
0
287,168
1
W
Khepri
11,993
705
16
1
0
319,082
2
W
Guan Yu
12,471
734
16
1
0
362,962
1
W
Bellona
11,365
669
32
2
0
306,336
0
L
Chaac
10,829
637
21
1
0
328,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role