Player Matchup

Cernunnos
Cernunnos
Arlequin17
Cernunnos
Level 116
God Stats
10W - 8L
1,499 SR
Queue Stats
471W - 527L
1,294 Elo+
Solo
Danzaburou
Danzaburou
Fantastopia
Danzaburou
Level 147
God Stats
16W - 12L
1,619 SR
Queue Stats
315W - 275L
1,462 Elo+
Party 1
Fenrir
Fenrir
RTB801
Fenrir
Level 128
God Stats
4W - 1L
1,710 SR
Queue Stats
275W - 279L
1,535 Elo+
Solo
Hou Yi
Hou Yi
XxSAVAGExX319
Hou Yi
Level 109
God Stats
13W - 6L
1,484 SR
Queue Stats
358W - 365L
1,317 Elo+
Solo
Merlin
Merlin
xxfresh36xx
Merlin
Level 128
God Stats
6W - 2L
1,667 SR
Queue Stats
269W - 211L
1,511 Elo+
Party 1
Team Averages
Level 126
1,596 SR
1,424 Elo+

VS

Team Averages
Level 107
1,499 SR
1,403 Elo+
Raijin
Raijin
 
Raijin
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
IsBrunt
Hades
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,097 Elo+
Solo
Nox
Nox
KingOfDaKings20
Nox
Level 133
God Stats
9W - 7L
1,620 SR
Queue Stats
199W - 196L
1,497 Elo+
Party 2
Jormungandr
Jormungandr
Lord_FazzyShnish
Jormungandr
Level 129
God Stats
5W - 7L
1,364 SR
Queue Stats
148W - 159L
1,456 Elo+
Party 2
Izanami
Izanami
Wickdkillr
Izanami
Level 105
God Stats
1W - 1L
1,513 SR
Queue Stats
86W - 80L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Arlequin17
Cernunnos
16
4 / 5 / 13
10,239
731
10,417
12,361
5,813
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Danzaburou
Fantastopia
Danzaburou
15
1 / 2 / 13
9,723
695
12,657
13,190
6,100
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
RTB801
Fenrir
15
2 / 2 / 11
10,140
724
4,846
19,597
14,381
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
5 / 2 / 11
10,325
738
10,814
12,281
6,120
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Merlin
20
7 / 1 / 11
11,649
832
24,854
9,956
5,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
16
5 / 5 / 2
9,347
668
12,344
11,934
5,591
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hades
IsBrunt
Hades
13
0 / 6 / 5
7,985
570
11,991
15,244
15,721
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
3 / 3 / 4
8,798
628
6,413
12,180
7,220
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
Lord_FazzyShnish
Jormungandr
17
1 / 3 / 8
9,963
712
14,409
20,479
24,297
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
Wickdkillr
Izanami
17
1 / 2 / 7
9,432
674
11,322
13,789
7,878
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
36
19
Kills
10
12
Deaths
19
59
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
5
5
2
1.2
W
Cernunnos
Arlequin17
Cernunnos
4
5
13
2.1
W
Danzaburou
Fantastopia
Danzaburou
1
2
13
3.75
L
Hades
IsBrunt
Hades
0
6
5
0.42
L
3
3
4
1.67
L
Jormungandr
Lord_FazzyShnish
Jormungandr
1
3
8
1.67
W
Fenrir
RTB801
Fenrir
2
2
11
3.75
L
Izanami
Wickdkillr
Izanami
1
2
7
2.25
W
5
2
11
5.25
W
Merlin
7
1
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,588
Damage
56,479
67,385
Taken
73,626
37,611
Mitigated
60,707
36,252
Healing
17,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
12,344
1,640
1,959
1,011
11,934
5,591
146
4,694
7,240
21,252
0
W
Cernunnos
Arlequin17
Cernunnos
10,417
4,619
2,556
2,040
12,361
5,813
2,032
9,448
2,913
0
19,786
W
Danzaburou
Fantastopia
Danzaburou
12,657
4,655
3,097
4,661
13,190
6,100
1,413
10,243
2,947
0
27,909
L
Hades
IsBrunt
Hades
11,991
2,094
94
2,736
15,244
15,721
0
3,789
11,455
16,944
0
L
6,413
429
2,960
1,442
12,180
7,220
0
4,918
7,262
14,923
0
L
Jormungandr
Lord_FazzyShnish
Jormungandr
14,409
3,219
950
2,953
20,479
24,297
0
6,740
13,739
30,330
0
W
Fenrir
RTB801
Fenrir
4,846
284
5,474
7,697
19,597
14,381
1,111
11,768
7,829
0
7,767
L
Izanami
Wickdkillr
Izanami
11,322
3,918
945
2,036
13,789
7,878
35
4,713
9,076
0
37,922
W
10,814
5,422
1,759
3,224
12,281
6,120
1,412
7,344
4,937
0
21,196
W
Merlin
24,854
1,446
1,985
3,759
9,956
5,197
959
6,354
3,602
51,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,076
Gold Earned
45,525
155
Minions Killed
159
0
Camps Cleared
0
1,238,589
Distance Traveled
1,164,914
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
9,347
668
22
2
0
227,729
4
W
Cernunnos
10,239
731
27
2
0
205,142
5
W
Danzaburou
9,723
695
31
2
0
251,909
1
L
Hades
7,985
570
13
1
0
207,596
0
L
Nox
8,798
628
21
2
0
236,658
0
L
Jormungandr
9,963
712
26
2
0
244,536
2
W
Fenrir
10,140
724
7
1
0
292,305
6
L
Izanami
9,432
674
77
6
0
248,395
1
W
Hou Yi
10,325
738
25
2
0
241,385
1
W
Merlin
11,649
832
65
5
0
247,848
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role