Player Matchup

Mercury
Mercury
Battlesword07
Mercury
Level 41
God Stats
4W - 7L
1,235 SR
Queue Stats
44W - 76L
1,248 Elo+
Party 2
Tyr
Tyr
Bigmoneyman81
Tyr
Level 26
God Stats
3W - 5L
1,685 SR
Queue Stats
28W - 52L
1,235 Elo+
Party 2
Ao Kuang
Ao Kuang
partisan_studio
Ao Kuang
Level 8
God Stats
0W - 1L
1,702 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 25
1,541 SR
1,328 Elo+

VS

Team Averages
Level 64
1,460 SR
1,358 Elo+
Ymir
Ymir
Sayzarx
Ymir
Level 74
God Stats
11W - 9L
1,500 SR
Queue Stats
173W - 191L
1,412 Elo+
Party 1
Agni
Agni
thwillian03
Agni
Level 99
God Stats
26W - 33L
1,430 SR
Queue Stats
254W - 349L
1,303 Elo+
Solo
Ishtar
Ishtar
xXSaDiStIc87Xx
Ishtar
Level 20
God Stats
19W - 18L
1,450 SR
Queue Stats
112W - 138L
1,359 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
11
0 / 8 / 0
7,791
557
6,035
15,629
6,921
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
2 / 4 / 0
9,048
646
6,296
18,624
19,485
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
12
0 / 3 / 0
8,560
611
2,835
19,196
20,112
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Sayzarx
Ymir
14
3 / 0 / 12
10,833
774
10,987
7,734
8,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
7 / 1 / 6
10,925
780
15,688
7,120
3,307
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
5 / 1 / 8
10,336
738
17,330
8,233
4,083
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
41
2
Kills
15
15
Deaths
2
0
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Mercury
0
8
0
0
L
2
4
0
0.5
W
Ymir
Sayzarx
Ymir
3
0
12
9
L
Ao Kuang
0
3
0
0
W
7
1
6
10
W
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,166
Damage
44,005
53,449
Taken
23,087
46,518
Mitigated
16,024
4,901
Healing
7,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
6,035
1,685
143
1,482
15,629
6,921
0
7,860
7,769
0
27,396
L
6,296
639
36
531
18,624
19,485
0
9,524
9,100
0
20,097
W
Ymir
Sayzarx
Ymir
10,987
2,587
0
2,299
7,734
8,634
405
2,195
5,539
31,993
0
L
Ao Kuang
2,835
537
0
2,709
19,196
20,112
0
9,375
9,821
15,531
0
W
15,688
1,640
598
1,944
7,120
3,307
1,193
1,247
5,873
44,719
0
W
17,330
10,666
0
2,507
8,233
4,083
762
380
7,853
0
50,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,399
Gold Earned
32,094
91
Minions Killed
154
1
Camps Cleared
11
812,790
Distance Traveled
726,641
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,791
557
43
3
0
264,047
3
L
Tyr
9,048
646
28
2
1
278,989
1
W
Ymir
10,833
774
34
2
2
247,971
3
L
Ao Kuang
8,560
611
20
1
0
269,754
0
W
Agni
10,925
780
62
4
6
249,432
0
W
Ishtar
10,336
738
58
4
3
229,238
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role