Player Matchup

Odin
Odin
 
Odin
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ravana
Ravana
 
Ravana
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
ExplainThePlays
Ishtar
Level 85
God Stats
4W - 9L
1,277 SR
Queue Stats
77W - 61L
1,544 Elo+
Party 1
Cerberus
Cerberus
LadyLavender87
Cerberus
Level 120
God Stats
0W - 1L
1,845 SR
Queue Stats
40W - 55L
1,453 Elo+
Party 2
Hera
Hera
SterltheGOAT
Hera
Level 97
God Stats
9W - 3L
1,791 SR
Queue Stats
250W - 237L
1,518 Elo+
Party 1
Team Averages
Level 114
1,583 SR
1,503 Elo+

VS

Team Averages
Level 95
1,628 SR
1,549 Elo+
Set
Set
 
Set
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
BjornVlakenhoss
Bacchus
Level 111
God Stats
10W - 3L
1,728 SR
Queue Stats
452W - 433L
1,529 Elo+
Party 3
Vulcan
Vulcan
CrashDavis22
Vulcan
Level 157
God Stats
2W - 2L
1,726 SR
Queue Stats
278W - 277L
1,538 Elo+
Solo
Guan Yu
Guan Yu
IrishMalarkey
Guan Yu
Level 69
God Stats
3W - 1L
1,590 SR
Queue Stats
184W - 167L
1,532 Elo+
Party 3
Charybdis
Charybdis
SaintRussian
Charybdis
Level 35
God Stats
2W - 4L
1,598 SR
Queue Stats
6W - 7L
1,647 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
11
1 / 1 / 4
6,814
524
6,008
10,728
7,484
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ravana
 
Ravana
11
2 / 2 / 1
6,652
512
4,498
6,771
2,828
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Earring

Mystical Earring

+15
Mp 5

11
0 / 2 / 2
5,942
457
4,167
7,218
2,376
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
8
0 / 3 / 2
5,578
429
4,098
13,855
7,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
3 / 4 / 1
6,869
528
6,263
9,189
3,932
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
13
3 / 1 / 3
7,448
573
8,151
11,109
5,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
1 / 1 / 6
6,943
534
4,686
9,392
8,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vulcan
13
4 / 0 / 5
7,570
582
11,426
4,250
1,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Guan Yu
11
0 / 4 / 2
6,455
497
4,525
11,310
6,520
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Charybdis
SaintRussian
Charybdis
12
4 / 0 / 5
7,723
594
8,109
7,347
2,983
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
33
6
Kills
12
12
Deaths
6
10
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
1
1
4
3
L
Ravana
 
Ravana
2
2
1
1.25
W
Set
 
Set
3
1
3
4.5
W
1
1
6
4
W
Vulcan
4
0
5
6.5
L
0
2
2
0.5
W
Guan Yu
0
4
2
0.25
L
Cerberus
0
3
2
0.33
W
Charybdis
SaintRussian
Charybdis
4
0
5
6.5
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,034
Damage
36,897
47,761
Taken
43,408
24,355
Mitigated
26,094
10,529
Healing
11,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
6,008
1,476
0
3,111
10,728
7,484
208
1,615
9,113
411
37,323
L
Ravana
 
Ravana
4,498
1,464
0
1,221
6,771
2,828
0
2,236
4,535
0
51,508
W
Set
 
Set
8,151
3,653
0
2,655
11,109
5,835
290
1,482
9,627
0
59,710
W
4,686
611
297
2,186
9,392
8,937
90
3,272
5,676
23,648
0
W
Vulcan
11,426
3,304
0
710
4,250
1,819
144
2,730
1,520
52,415
0
L
4,167
2,689
0
2,135
7,218
2,376
0
1,572
5,646
0
38,369
W
Guan Yu
4,525
1,097
196
2,801
11,310
6,520
0
1,316
9,994
0
30,430
L
Cerberus
4,098
420
135
2,615
13,855
7,735
0
5,550
8,305
19,445
0
W
Charybdis
SaintRussian
Charybdis
8,109
6,125
0
2,194
7,347
2,983
2,680
1,972
5,375
0
54,057
L
6,263
1,646
0
1,312
9,189
3,932
46
5,139
4,050
51,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,855
Gold Earned
36,139
391
Minions Killed
384
0
Camps Cleared
0
1,279,744
Distance Traveled
1,311,645
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,814
524
89
7
0
269,592
6
L
Ravana
6,652
512
106
8
0
302,025
1
W
Set
7,448
573
90
7
0
291,993
6
W
Bacchus
6,943
534
40
3
0
264,917
2
W
Vulcan
7,570
582
85
7
0
275,817
1
L
Ishtar
5,942
457
73
6
0
234,639
4
W
Guan Yu
6,455
497
70
5
0
251,930
2
L
Cerberus
5,578
429
32
2
0
231,727
2
W
Charybdis
7,723
594
99
8
0
226,988
0
L
Hera
6,869
528
91
7
0
241,761
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role