Player Matchup

Vulcan
Vulcan
Silver I
 
Vulcan
Silver I
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Mulan
Mulan
Gold III
AKIDEVIL99
Mulan
Gold III
Level 66
God Stats
11W - 5L
1,497 SR
Queue Stats
56W - 63L
1,589 MMR
Solo
Achilles
Achilles
Gold V
HalitAltay
Achilles
Gold V
Level 109
God Stats
7W - 6L
1,495 SR
Queue Stats
74W - 76L
1,369 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 88
1,497 SR
1,486 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 100
1,468 SR
1,326 MMR
Bellona
Bellona
Silver IV
EVGEN4IK1337
Bellona
Silver IV
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 36L
1,344 MMR
Party 1
Anubis
Anubis
Bronze III
NeoVector
Anubis
Bronze III
Level 85
God Stats
1W - 2L
1,766 SR
Queue Stats
19W - 36L
1,431 MMR
Party 1
Osiris
Osiris
Gold V
Sikerimos
Osiris
Gold V
Level 149
God Stats
0W - 3L
1,140 SR
Queue Stats
336W - 423L
1,204 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
19
7 / 7 / 12
14,896
709
25,713
17,223
8,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mulan
20
11 / 2 / 14
16,533
787
30,720
30,785
54,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Achilles
HalitAltay
Achilles
20
8 / 3 / 11
15,220
725
17,785
26,830
37,283
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bans
ThothJormungandrMedusaMerlin

VS

Bans
HerculesBaron SamediAh Muzen CabMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
EVGEN4IK1337
Bellona
19
2 / 6 / 8
14,574
694
16,136
28,560
43,998
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
NeoVector
Anubis
19
6 / 9 / 2
14,289
680
19,933
25,075
15,903
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
Sikerimos
Osiris
18
4 / 11 / 6
13,889
661
24,624
30,945
43,346
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
28
26
Kills
12
12
Deaths
26
37
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
7
7
12
1.86
W
Mulan
11
2
14
9
L
Bellona
EVGEN4IK1337
Bellona
2
6
8
1
W
Achilles
HalitAltay
Achilles
8
3
11
4.5
L
Anubis
NeoVector
Anubis
6
9
2
0.78
L
Osiris
Sikerimos
Osiris
4
11
6
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,218
Damage
60,693
74,838
Taken
84,580
99,877
Mitigated
103,247
17,703
Healing
17,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
25,713
7,071
0
2,680
17,223
8,395
644
7,362
9,861
73,942
0
W
Mulan
30,720
5,560
0
11,526
30,785
54,199
844
7,300
23,485
0
68,462
L
Bellona
EVGEN4IK1337
Bellona
16,136
4,144
789
6,451
28,560
43,998
44
7,028
20,646
94
44,494
W
Achilles
HalitAltay
Achilles
17,785
3,636
0
3,497
26,830
37,283
460
6,033
20,797
0
43,382
L
Anubis
NeoVector
Anubis
19,933
1,009
0
7,027
25,075
15,903
498
9,310
14,911
70,289
0
L
Osiris
Sikerimos
Osiris
24,624
9,538
896
1,929
30,945
43,346
0
10,076
20,164
134
47,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,649
Gold Earned
42,752
225
Minions Killed
189
9
Camps Cleared
7
1,163,755
Distance Traveled
1,058,706
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
14,896
709
118
6
3
355,985
4
W
Mulan
16,533
787
64
3
5
377,810
2
L
Bellona
14,574
694
49
2
1
412,313
3
W
Achilles
15,220
725
43
2
1
429,960
5
L
Anubis
14,289
680
86
4
5
293,680
6
L
Osiris
13,889
661
54
3
1
352,713
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role