Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
CACIQUE95
Fenrir
Level 126
God Stats
12W - 11L
1,680 SR
Queue Stats
137W - 156L
1,411 Elo+
Solo
Baron Samedi
Baron Samedi
CarlosRonald17
Baron Samedi
Level 128
God Stats
16W - 8L
1,545 SR
Queue Stats
371W - 399L
1,544 Elo+
Solo
Horus
Horus
DHuMPTS
Horus
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
302W - 317L
1,493 Elo+
Solo
Chronos
Chronos
xMontoyax
Chronos
Level 159
God Stats
19W - 21L
1,527 SR
Queue Stats
726W - 770L
1,516 Elo+
Solo
Team Averages
Level 146
1,550 SR
1,493 Elo+

VS

Team Averages
Level 123
1,501 SR
1,463 Elo+
Hades
Hades
 
Hades
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Lanest
Chiron
Level 64
God Stats
8W - 3L
1,639 SR
Queue Stats
120W - 136L
1,511 Elo+
Solo
Kuzenbo
Kuzenbo
SnorW
Kuzenbo
Level 106
God Stats
2W - 2L
1,311 SR
Queue Stats
250W - 262L
1,366 Elo+
Solo
Ne Zha
Ne Zha
xoruud
Ne Zha
Level 135
God Stats
49W - 42L
1,554 SR
Queue Stats
536W - 579L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
16
5 / 0 / 1
9,657
690
8,514
9,240
3,583
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fenrir
CACIQUE95
Fenrir
12
4 / 4 / 2
7,267
519
4,536
10,834
4,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
CarlosRonald17
Baron Samedi
13
3 / 2 / 1
7,560
540
11,920
9,641
5,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
DHuMPTS
Horus
11
0 / 0 / 6
7,153
511
6,080
9,800
7,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chronos
xMontoyax
Chronos
14
2 / 0 / 1
7,997
571
8,250
10,062
3,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
11
3 / 1 / 2
6,987
499
5,050
10,428
4,725
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kumbhakarna
 
Kumbhakarna
11
0 / 6 / 2
6,586
470
4,362
12,586
6,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chiron
Lanest
Chiron
11
1 / 2 / 2
6,345
453
8,178
10,202
3,568
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
SnorW
Kuzenbo
9
1 / 2 / 3
6,407
458
6,070
10,943
10,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ne Zha
xoruud
Ne Zha
10
1 / 3 / 3
6,471
462
4,904
11,299
4,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
18
14
Kills
6
6
Deaths
14
11
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
5
0
1
5.5
L
Hades
 
Hades
3
1
2
4
L
Kumbhakarna
 
Kumbhakarna
0
6
2
0.17
W
Fenrir
CACIQUE95
Fenrir
4
4
2
1.25
W
Baron Samedi
CarlosRonald17
Baron Samedi
3
2
1
1.75
W
Horus
DHuMPTS
Horus
0
0
6
3
L
Chiron
Lanest
Chiron
1
2
2
1
L
Kuzenbo
SnorW
Kuzenbo
1
2
3
1.25
W
Chronos
xMontoyax
Chronos
2
0
1
2.5
L
Ne Zha
xoruud
Ne Zha
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,300
Damage
28,564
49,577
Taken
55,458
24,657
Mitigated
29,086
25,327
Healing
18,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
8,514
4,352
0
5,002
9,240
3,583
724
3,457
5,401
0
93,970
L
Hades
 
Hades
5,050
730
1,351
4,285
10,428
4,725
0
6,257
4,171
51,995
0
L
Kumbhakarna
 
Kumbhakarna
4,362
409
0
2,390
12,586
6,207
0
1,217
11,369
42,185
0
W
Fenrir
CACIQUE95
Fenrir
4,536
1,057
0
4,050
10,834
4,272
0
2,517
8,259
0
37,722
W
Baron Samedi
CarlosRonald17
Baron Samedi
11,920
1,134
642
3,279
9,641
5,407
0
5,014
4,627
58,812
0
W
Horus
DHuMPTS
Horus
6,080
2,291
957
4,574
9,800
7,397
0
2,870
6,858
0
19,061
L
Chiron
Lanest
Chiron
8,178
3,580
429
2,982
10,202
3,568
0
5,153
5,049
0
45,702
L
Kuzenbo
SnorW
Kuzenbo
6,070
2,815
0
2,644
10,943
10,473
0
4,872
6,071
21,392
0
W
Chronos
xMontoyax
Chronos
8,250
3,254
0
6,823
10,062
3,998
1,589
1,088
8,950
79,709
0
L
Ne Zha
xoruud
Ne Zha
4,904
804
0
4,625
11,299
4,113
0
2,671
8,628
0
43,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,634
Gold Earned
32,796
483
Minions Killed
382
0
Camps Cleared
0
1,268,238
Distance Traveled
1,282,086
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,657
690
163
12
0
266,833
1
L
Hades
6,987
499
113
8
0
255,917
4
L
Kumbhakarna
6,586
470
93
7
0
265,831
6
W
Fenrir
7,267
519
66
5
0
260,392
1
W
Baron Samedi
7,560
540
97
7
0
223,974
0
W
Horus
7,153
511
28
2
0
281,585
3
L
Chiron
6,345
453
76
5
0
246,994
4
L
Kuzenbo
6,407
458
21
2
0
253,254
2
W
Chronos
7,997
571
129
9
0
235,454
5
L
Ne Zha
6,471
462
79
6
0
260,090
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role