Player Matchup

Ares
Ares
Ares1994
Ares
Level 70
God Stats
6W - 8L
1,419 SR
Queue Stats
26W - 32L
1,325 Elo+
Solo
Nu Wa
Nu Wa
Chainwaax
Nu Wa
Level 124
God Stats
64W - 62L
1,566 SR
Queue Stats
235W - 243L
1,627 Elo+
Solo
Ishtar
Ishtar
Lasook
Ishtar
Level 125
God Stats
3W - 3L
1,500 SR
Queue Stats
71W - 90L
1,449 Elo+
Party 2
King Arthur
King Arthur
VirgoSou1
King Arthur
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 63L
1,454 Elo+
Party 2
Camazotz
Camazotz
Zreci
Camazotz
Level 154
God Stats
1W - 1L
1,821 SR
Queue Stats
30W - 45L
1,372 Elo+
Party 2
Team Averages
Level 115
1,561 SR
1,445 Elo+

VS

Team Averages
Level 135
1,529 SR
1,514 Elo+
Arachne
Arachne
 
Arachne
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
 
Ishtar
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
I9PREDATOR89
Vulcan
Level 147
God Stats
56W - 29L
1,625 SR
Queue Stats
119W - 104L
1,525 Elo+
Party 1
Guan Yu
Guan Yu
JohnKruger
Guan Yu
Level 138
God Stats
5W - 4L
1,472 SR
Queue Stats
37W - 43L
1,503 Elo+
Solo
Sylvanus
Sylvanus
V Mr Bulldops V
Sylvanus
Level 160
God Stats
18W - 23L
1,547 SR
Queue Stats
311W - 308L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
9
1 / 5 / 4
6,053
432
2,408
10,178
5,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nu Wa
Chainwaax
Nu Wa
5
0 / 0 / 1
5,036
360
1,199
2,231
848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ishtar
Lasook
Ishtar
13
2 / 3 / 2
7,219
516
5,297
7,800
2,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
VirgoSou1
King Arthur
13
3 / 3 / 1
7,435
531
4,532
12,044
5,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Camazotz
Zreci
Camazotz
11
1 / 3 / 1
6,779
484
7,992
17,008
5,777
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
3 / 3 / 4
8,159
583
5,409
13,546
5,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ishtar
 
Ishtar
13
2 / 3 / 2
7,864
562
5,157
7,310
3,025
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Vulcan
13
2 / 2 / 3
8,224
587
6,352
5,963
2,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
JohnKruger
Guan Yu
14
3 / 1 / 1
8,838
631
10,784
11,258
10,803
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
13
3 / 0 / 5
8,146
582
5,234
9,808
6,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
28
7
Kills
13
14
Deaths
9
9
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
3
3
4
1.67
W
Ishtar
 
Ishtar
2
3
2
1
L
Ares
1
5
4
0.6
L
Nu Wa
Chainwaax
Nu Wa
0
0
1
0.5
W
Vulcan
2
2
3
1.75
W
Guan Yu
JohnKruger
Guan Yu
3
1
1
3.5
L
Ishtar
Lasook
Ishtar
2
3
2
1
W
Sylvanus
3
0
5
5.5
L
King Arthur
VirgoSou1
King Arthur
3
3
1
1.17
L
Camazotz
Zreci
Camazotz
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,428
Damage
32,936
49,261
Taken
47,885
20,538
Mitigated
28,580
15,731
Healing
15,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
5,409
3,523
0
3,719
13,546
5,651
884
395
13,151
0
61,617
W
Ishtar
 
Ishtar
5,157
3,010
337
881
7,310
3,025
1,809
213
7,097
0
49,980
L
Ares
2,408
214
0
387
10,178
5,625
0
4,132
5,234
12,622
1,443
L
Nu Wa
Chainwaax
Nu Wa
1,199
608
0
250
2,231
848
0
1,922
309
14,172
0
W
Vulcan
6,352
2,376
0
747
5,963
2,575
947
1,035
4,928
62,130
0
W
Guan Yu
JohnKruger
Guan Yu
10,784
2,623
185
4,611
11,258
10,803
0
728
10,530
0
59,581
L
Ishtar
Lasook
Ishtar
5,297
2,996
0
1,525
7,800
2,779
0
1,761
6,039
0
46,447
W
Sylvanus
5,234
1,644
1,264
3,362
9,808
6,526
38
1,845
6,409
31,587
13,301
L
King Arthur
VirgoSou1
King Arthur
4,532
463
0
4,207
12,044
5,509
0
3,009
9,035
0
54,158
L
Camazotz
Zreci
Camazotz
7,992
2,084
0
9,362
17,008
5,777
0
224
16,784
0
49,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,522
Gold Earned
41,231
313
Minions Killed
469
0
Camps Cleared
0
1,150,918
Distance Traveled
1,401,999
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,159
583
95
7
0
305,726
3
W
Ishtar
7,864
562
80
6
0
262,158
0
L
Ares
6,053
432
24
2
0
290,115
2
L
Nu Wa
5,036
360
26
2
0
59,181
0
W
Vulcan
8,224
587
102
7
0
269,965
3
W
Guan Yu
8,838
631
110
8
0
297,596
2
L
Ishtar
7,219
516
80
6
0
252,345
1
W
Sylvanus
8,146
582
82
6
0
266,554
6
L
King Arthur
7,435
531
96
7
0
286,359
1
L
Camazotz
6,779
484
87
6
0
262,918
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role