Player Matchup

Nox
Nox
 
Nox
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Addelaida
Neith
Level 19
God Stats
1W - 3L
1,315 SR
Queue Stats
21W - 15L
1,613 Elo+
Party 1
Hercules
Hercules
AstraVega
Hercules
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,724 Elo+
Solo
Terra
Terra
Nataliа
Terra
Level 155
God Stats
11W - 2L
1,595 SR
Queue Stats
336W - 275L
1,613 Elo+
Party 1
Ne Zha
Ne Zha
azteza
Ne Zha
Level 120
God Stats
4W - 0L
1,501 SR
Queue Stats
53W - 43L
1,597 Elo+
Party 1
Team Averages
Level 79
1,482 SR
1,609 Elo+

VS

Team Averages
Level 41
1,502 SR
1,403 Elo+
Chang'e
Chang'e
 
Chang'e
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Lucifers__Rage__
Chronos
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 17L
1,286 Elo+
Party 2
Thoth
Thoth
Noodling-Noodler
Thoth
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 36L
1,289 Elo+
Party 2
Thor
Thor
Predator1737
Thor
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,437 Elo+
Solo
Apollo
Apollo
UK Pickerz
Apollo
Level 117
God Stats
1W - 1L
1,508 SR
Queue Stats
75W - 79L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
14
2 / 2 / 9
8,009
890
13,238
8,018
4,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
Addelaida
Neith
15
5 / 1 / 4
8,727
970
8,898
7,995
4,808
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hercules
AstraVega
Hercules
14
1 / 2 / 9
7,910
879
4,227
15,140
16,441
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Terra
Nataliа
Terra
14
1 / 1 / 13
7,921
880
10,117
15,171
14,591
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ne Zha
azteza
Ne Zha
15
7 / 3 / 8
8,868
985
14,741
11,578
6,920
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
2 / 4 / 2
6,834
759
6,796
9,925
6,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 4 / 4
6,189
688
2,180
10,229
6,305
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 4 / 5
6,413
713
6,678
7,991
2,876
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 2 / 4
7,548
839
6,172
14,156
6,156
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Apollo
UK Pickerz
Apollo
15
3 / 2 / 2
7,341
816
7,089
11,178
4,927
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
25
16
Kills
8
9
Deaths
16
43
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
2
2
9
3.25
L
Chang'e
 
Chang'e
2
4
2
0.75
W
Neith
Addelaida
Neith
5
1
4
7
W
Hercules
AstraVega
Hercules
1
2
9
2.75
L
0
4
4
0.5
W
Terra
Nataliа
Terra
1
1
13
7.5
L
0
4
5
0.63
L
3
2
4
2.5
L
Apollo
UK Pickerz
Apollo
3
2
2
2
W
Ne Zha
azteza
Ne Zha
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,221
Damage
28,915
57,902
Taken
53,479
47,623
Mitigated
26,958
23,153
Healing
22,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
13,238
474
1,589
719
8,018
4,863
600
2,116
5,902
20,116
0
L
Chang'e
 
Chang'e
6,796
1,133
3,440
2,599
9,925
6,694
32
4,519
5,263
12,827
0
W
Neith
Addelaida
Neith
8,898
1,240
572
1,845
7,995
4,808
1,132
2,335
5,660
0
18,084
W
Hercules
AstraVega
Hercules
4,227
416
0
3,500
15,140
16,441
574
3,922
11,218
0
7,607
L
2,180
68
473
1,204
10,229
6,305
0
4,163
5,819
5,101
0
W
Terra
Nataliа
Terra
10,117
198
6,415
5,947
15,171
14,591
987
4,469
10,702
15,933
0
L
6,678
414
526
842
7,991
2,876
0
3,120
4,803
10,986
0
L
6,172
677
1,972
5,568
14,156
6,156
0
5,925
8,020
0
11,641
L
Apollo
UK Pickerz
Apollo
7,089
3,574
1,702
4,395
11,178
4,927
0
4,764
6,219
0
22,455
W
Ne Zha
azteza
Ne Zha
14,741
1,819
340
2,226
11,578
6,920
1,068
2,812
8,766
0
26,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,435
Gold Earned
34,325
85
Minions Killed
74
0
Camps Cleared
0
962,111
Distance Traveled
823,037
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
8,009
890
19
2
0
193,226
1
L
Chang'e
6,834
759
10
1
0
134,778
4
W
Neith
8,727
970
22
2
0
186,404
0
W
Hercules
7,910
879
12
1
0
184,741
0
L
Chronos
6,189
688
2
0
0
174,825
0
W
Terra
7,921
880
12
1
0
206,451
0
L
Thoth
6,413
713
14
2
0
167,067
0
L
Thor
7,548
839
13
1
0
173,140
1
L
Apollo
7,341
816
35
4
0
173,227
1
W
Ne Zha
8,868
985
20
2
0
191,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role