Player Matchup

Fenrir
Fenrir
Nightmare0118
Fenrir
Level 98
God Stats
0W - 2L
1,652 SR
Queue Stats
25W - 34L
1,433 Elo+
Party 1
Ishtar
Ishtar
Parceptix
Ishtar
Level 26
God Stats
1W - 1L
1,700 SR
Queue Stats
11W - 17L
1,356 Elo+
Party 1
Cerberus
Cerberus
Zythic
Cerberus
Level 61
God Stats
4W - 3L
1,614 SR
Queue Stats
33W - 40L
1,441 Elo+
Party 1
Team Averages
Level 62
1,655 SR
1,410 Elo+

VS

Team Averages
Level 128
1,603 SR
1,569 Elo+
Ravana
Ravana
 
Ravana
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
 
Tyr
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
FiremanKing316
Baron Samedi
Level 122
God Stats
18W - 7L
1,808 SR
Queue Stats
178W - 93L
1,706 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 5
9,155
654
7,275
11,046
7,088
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
Parceptix
Ishtar
12
1 / 3 / 3
8,418
601
5,756
11,465
4,899
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
Zythic
Cerberus
14
4 / 3 / 2
10,501
750
5,813
27,805
33,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
15
4 / 1 / 7
10,763
769
7,660
10,584
11,328
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Short Bow

Short Bow

+15%
Attack Speed

Tyr
 
Tyr
13
6 / 4 / 5
9,707
693
13,190
17,035
13,920
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Baron Samedi
FiremanKing316
Baron Samedi
15
1 / 2 / 10
9,691
692
19,115
13,232
7,418
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
33
7
Kills
11
11
Deaths
7
10
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
4
1
7
7.5
W
Tyr
 
Tyr
6
4
5
2.13
W
Baron Samedi
FiremanKing316
Baron Samedi
1
2
10
3
L
2
5
5
0.9
L
Ishtar
Parceptix
Ishtar
1
3
3
0.83
L
Cerberus
Zythic
Cerberus
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,844
Damage
39,965
50,316
Taken
40,851
45,895
Mitigated
32,666
9,898
Healing
17,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
7,660
2,831
0
2,490
10,584
11,328
1,370
1,400
8,346
0
26,098
W
Tyr
 
Tyr
13,190
1,973
78
2,825
17,035
13,920
192
2,819
14,216
287
28,902
W
Baron Samedi
FiremanKing316
Baron Samedi
19,115
1,710
3,853
7,941
13,232
7,418
675
2,248
10,984
54,963
0
L
7,275
1,900
0
872
11,046
7,088
0
4,023
7,023
0
17,403
L
Ishtar
Parceptix
Ishtar
5,756
4,460
0
868
11,465
4,899
0
4,917
6,548
0
24,959
L
Cerberus
Zythic
Cerberus
5,813
494
0
8,158
27,805
33,908
0
10,341
17,464
30,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,074
Gold Earned
30,161
135
Minions Killed
152
1
Camps Cleared
11
640,225
Distance Traveled
783,149
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
10,763
769
49
4
3
266,533
0
W
Tyr
9,707
693
34
2
4
267,884
4
W
Baron Samedi
9,691
692
69
5
4
248,732
4
L
Fenrir
9,155
654
31
2
1
182,316
6
L
Ishtar
8,418
601
41
3
0
202,473
0
L
Cerberus
10,501
750
63
5
0
255,436
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role