Player Matchup

Guan Yu
Guan Yu
Blank___Game
Guan Yu
Level 45
God Stats
91W - 110L
1,407 SR
Queue Stats
102W - 137L
1,302 Elo+
Solo
Ravana
Ravana
CptNosgoth
Ravana
Level 116
God Stats
5W - 4L
1,545 SR
Queue Stats
357W - 394L
1,326 Elo+
Solo
Baron Samedi
Baron Samedi
KombatCabbage
Baron Samedi
Level 96
God Stats
0W - 2L
1,357 SR
Queue Stats
3W - 6L
1,194 Elo+
Party 1
Bacchus
Bacchus
RadaiRosseb
Bacchus
Level 8
God Stats
3W - 5L
1,273 SR
Queue Stats
3W - 6L
1,194 Elo+
Party 1
Ishtar
Ishtar
verekat
Ishtar
Level 29
God Stats
1W - 3L
1,293 SR
Queue Stats
3W - 6L
1,194 Elo+
Party 1
Team Averages
Level 59
1,375 SR
1,242 Elo+

VS

Team Averages
Level 59
1,373 SR
1,290 Elo+
Mercury
Mercury
AlucarD_Yos
Mercury
Level 28
God Stats
42W - 27L
1,267 SR
Queue Stats
145W - 131L
1,259 Elo+
Party 2
Anubis
Anubis
Dragon56jbh_2
Anubis
Level 46
God Stats
14W - 13L
1,243 SR
Queue Stats
56W - 75L
1,304 Elo+
Party 2
Neith
Neith
HeldStarfish134
Neith
Level 108
God Stats
269W - 264L
1,421 SR
Queue Stats
433W - 475L
1,315 Elo+
Solo
Mulan
Mulan
bigboosnake1997
Mulan
Level 29
God Stats
34W - 35L
1,432 SR
Queue Stats
127W - 143L
1,254 Elo+
Party 2
Ares
Ares
fiero551vikingo
Ares
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
190W - 164L
1,316 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Blank___Game
Guan Yu
18
3 / 4 / 4
11,481
478
8,564
23,093
15,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ravana
CptNosgoth
Ravana
18
3 / 8 / 1
12,259
511
18,169
25,613
30,722
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
KombatCabbage
Baron Samedi
15
1 / 4 / 3
9,671
403
12,139
15,864
9,712
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
RadaiRosseb
Bacchus
16
3 / 1 / 4
10,827
451
8,397
23,140
37,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ishtar
verekat
Ishtar
15
1 / 3 / 6
8,627
359
10,385
13,656
7,031
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AlucarD_Yos
Mercury
19
3 / 4 / 5
11,272
470
10,020
20,041
9,501
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
8 / 3 / 3
11,361
473
15,278
10,818
7,445
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
1 / 0 / 7
11,081
462
13,111
11,712
7,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

20
8 / 2 / 5
13,820
576
23,482
31,217
35,132
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
0 / 2 / 11
11,306
471
9,672
24,470
36,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
51
11
Kills
20
20
Deaths
11
18
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Mercury
AlucarD_Yos
Mercury
3
4
5
1.38
L
Guan Yu
Blank___Game
Guan Yu
3
4
4
1.25
L
Ravana
CptNosgoth
Ravana
3
8
1
0.44
W
8
3
3
3.17
W
1
0
7
4.5
L
Baron Samedi
KombatCabbage
Baron Samedi
1
4
3
0.63
L
Bacchus
RadaiRosseb
Bacchus
3
1
4
5
W
8
2
5
5.25
W
0
2
11
2.75
L
Ishtar
verekat
Ishtar
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,654
Damage
71,563
101,366
Taken
98,258
100,584
Mitigated
95,423
27,199
Healing
35,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
AlucarD_Yos
Mercury
10,020
4,065
0
2,550
20,041
9,501
535
4,747
15,294
0
100,740
L
Guan Yu
Blank___Game
Guan Yu
8,564
1,363
593
8,604
23,093
15,894
0
3,519
19,574
0
104,783
L
Ravana
CptNosgoth
Ravana
18,169
7,212
0
8,473
25,613
30,722
606
2,553
23,060
0
91,837
W
15,278
710
0
4,112
10,818
7,445
2,257
4,196
6,622
62,113
0
W
13,111
4,904
0
6,639
11,712
7,075
3,939
4,202
7,510
0
104,667
L
Baron Samedi
KombatCabbage
Baron Samedi
12,139
1,530
1,791
3,471
15,864
9,712
1,137
5,704
10,160
80,825
0
L
Bacchus
RadaiRosseb
Bacchus
8,397
1,154
0
2,111
23,140
37,225
255
7,677
15,463
33,330
0
W
23,482
5,636
0
19,034
31,217
35,132
1,841
398
30,819
0
116,638
W
9,672
1,194
0
2,711
24,470
36,270
100
6,993
17,477
51,442
0
L
Ishtar
verekat
Ishtar
10,385
5,055
0
2,156
13,656
7,031
761
5,497
8,159
0
45,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,865
Gold Earned
58,840
501
Minions Killed
653
0
Camps Cleared
0
2,058,617
Distance Traveled
2,116,988
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,272
470
142
6
0
518,066
2
L
Guan Yu
11,481
478
156
7
0
459,132
0
L
Ravana
12,259
511
143
6
0
324,973
0
W
Anubis
11,361
473
88
4
0
324,136
0
W
Neith
11,081
462
165
7
0
352,998
3
L
Baron Samedi
9,671
403
100
4
0
400,317
5
L
Bacchus
10,827
451
36
2
0
456,916
3
W
Mulan
13,820
576
193
8
0
464,377
2
W
Ares
11,306
471
65
3
0
457,411
0
L
Ishtar
8,627
359
66
3
0
417,279
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role