Player Matchup

Zhong Kui
Zhong Kui
AC Toxic BR
Zhong Kui
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
271W - 269L
1,488 Elo+
Solo
Tsukuyomi
Tsukuyomi
Arsanic25
Tsukuyomi
Level 127
God Stats
6W - 1L
1,953 SR
Queue Stats
267W - 291L
1,495 Elo+
Solo
Ares
Ares
Kuromueina
Ares
Level 146
God Stats
8W - 4L
1,490 SR
Queue Stats
277W - 278L
1,556 Elo+
Solo
Discordia
Discordia
LilMomoYo
Discordia
Level 110
God Stats
1W - 0L
1,461 SR
Queue Stats
35W - 32L
1,583 Elo+
Solo
Terra
Terra
royalty 4 life
Terra
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 108L
1,401 Elo+
Solo
Team Averages
Level 111
1,581 SR
1,504 Elo+

VS

Team Averages
Level 99
1,465 SR
1,472 Elo+
Gilgamesh
Gilgamesh
GavvyJuug
Gilgamesh
Level 39
God Stats
0W - 1L
1,516 SR
Queue Stats
24W - 23L
1,437 Elo+
Party 2
Ares
Ares
ItisPheonix
Ares
Level 64
God Stats
1W - 3L
1,482 SR
Queue Stats
31W - 39L
1,335 Elo+
Party 2
Loki
Loki
Tiyas14
Loki
Level 147
God Stats
0W - 1L
1,512 SR
Queue Stats
5W - 5L
1,584 Elo+
Party 1
Khepri
Khepri
jessblasting
Khepri
Level 140
God Stats
4W - 3L
1,315 SR
Queue Stats
416W - 423L
1,463 Elo+
Solo
Chang'e
Chang'e
like a boss pt2
Chang'e
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AC Toxic BR
Zhong Kui
20
7 / 3 / 15
13,449
708
26,981
21,697
34,042
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tsukuyomi
Arsanic25
Tsukuyomi
20
12 / 8 / 15
14,972
788
39,961
27,706
18,771
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
6 / 7 / 15
13,926
733
13,883
30,521
47,459
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Discordia
LilMomoYo
Discordia
20
6 / 1 / 18
13,716
722
42,874
10,286
6,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

19
1 / 3 / 17
11,993
631
13,644
26,175
33,750
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GavvyJuug
Gilgamesh
18
5 / 7 / 9
11,423
601
15,411
31,276
39,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
4 / 6 / 15
12,447
655
20,206
34,306
48,312
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Loki
Tiyas14
Loki
20
7 / 7 / 12
12,340
649
24,936
25,875
17,172
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
18
0 / 8 / 13
10,351
545
12,403
30,786
40,892
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
4 / 4 / 14
11,587
610
20,717
26,227
20,618
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
83
32
Kills
20
22
Deaths
32
80
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
AC Toxic BR
Zhong Kui
7
3
15
4.83
W
Tsukuyomi
Arsanic25
Tsukuyomi
12
8
15
2.44
L
Gilgamesh
GavvyJuug
Gilgamesh
5
7
9
1.36
L
4
6
15
1.92
W
6
7
15
1.93
W
Discordia
LilMomoYo
Discordia
6
1
18
15
L
Loki
Tiyas14
Loki
7
7
12
1.86
L
Khepri
0
8
13
0.81
L
4
4
14
2.75
W
1
3
17
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

137,343
Damage
93,673
116,385
Taken
148,470
140,975
Mitigated
166,644
41,256
Healing
59,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
AC Toxic BR
Zhong Kui
26,981
913
1,494
5,261
21,697
34,042
1,911
9,362
11,978
46,731
0
W
Tsukuyomi
Arsanic25
Tsukuyomi
39,961
8,113
1,148
8,434
27,706
18,771
2,685
13,594
13,989
0
68,074
L
Gilgamesh
GavvyJuug
Gilgamesh
15,411
3,582
2,430
6,757
31,276
39,650
0
21,450
9,142
0
27,196
L
20,206
1,526
2,072
5,149
34,306
48,312
0
19,089
14,551
34,013
0
W
13,883
786
3,584
2,695
30,521
47,459
603
12,059
18,072
18,579
0
W
Discordia
LilMomoYo
Discordia
42,874
3,052
4,038
2,531
10,286
6,953
1,420
3,912
6,338
78,377
0
L
Loki
Tiyas14
Loki
24,936
4,278
2,440
3,967
25,875
17,172
77
16,516
8,865
0
47,212
L
Khepri
12,403
1,665
1,392
3,861
30,786
40,892
216
19,876
10,185
29,865
0
L
20,717
1,835
19,605
11,366
26,227
20,618
123
17,250
8,345
46,661
0
W
13,644
1,526
5,720
6,351
26,175
33,750
463
14,399
11,292
29,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,056
Gold Earned
58,148
191
Minions Killed
175
0
Camps Cleared
0
1,607,691
Distance Traveled
1,645,237
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
13,449
708
53
3
0
324,107
0
W
Tsukuyomi
14,972
788
47
2
0
355,855
1
L
Gilgamesh
11,423
601
28
1
0
313,664
1
L
Ares
12,447
655
31
2
0
313,868
0
W
Ares
13,926
733
10
1
0
286,270
3
W
Discordia
13,716
722
61
3
0
362,608
5
L
Loki
12,340
649
47
2
0
353,306
0
L
Khepri
10,351
545
27
1
0
303,133
0
L
Chang'e
11,587
610
42
2
0
361,266
0
W
Terra
11,993
631
20
1
0
278,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role