Player Matchup

Charybdis
Charybdis
Chang-eOneTrick
Charybdis
Level 148
God Stats
5W - 1L
1,505 SR
Queue Stats
17W - 15L
1,457 Elo+
Solo
Mercury
Mercury
Lexs2025
Mercury
Level 129
God Stats
5W - 3L
1,516 SR
Queue Stats
151W - 148L
1,578 Elo+
Party 1
Loki
Loki
Loki is the bes
Loki
Level 148
God Stats
1W - 3L
1,251 SR
Queue Stats
161W - 145L
1,498 Elo+
Solo
Ares
Ares
Riverleonel7
Ares
Level 26
God Stats
2W - 1L
1,426 SR
Queue Stats
38W - 31L
1,545 Elo+
Party 1
Nu Wa
Nu Wa
Wounded_Xd
Nu Wa
Level 42
God Stats
1W - 0L
1,753 SR
Queue Stats
9W - 3L
1,649 Elo+
Solo
Team Averages
Level 99
1,490 SR
1,545 Elo+

VS

Team Averages
Level 85
1,476 SR
1,459 Elo+
Baron Samedi
Baron Samedi
Deliriufu
Baron Samedi
Level 122
God Stats
5W - 5L
1,604 SR
Queue Stats
115W - 88L
1,522 Elo+
Solo
Merlin
Merlin
EDGE-3737
Merlin
Level 130
God Stats
2W - 6L
1,334 SR
Queue Stats
578W - 578L
1,493 Elo+
Solo
Pele
Pele
HmmmmMercury
Pele
Level 49
God Stats
1W - 1L
1,883 SR
Queue Stats
11W - 10L
1,554 Elo+
Solo
Horus
Horus
Lordpavo1862
Horus
Level 81
God Stats
38W - 39L
1,395 SR
Queue Stats
235W - 225L
1,413 Elo+
Solo
Izanami
Izanami
mikelazorra2352
Izanami
Level 43
God Stats
20W - 44L
1,162 SR
Queue Stats
209W - 300L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Chang-eOneTrick
Charybdis
13
1 / 1 / 5
7,828
522
6,247
8,100
3,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
Lexs2025
Mercury
16
9 / 2 / 5
9,965
664
13,593
12,363
5,330
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

14
7 / 3 / 2
9,184
612
11,840
8,549
3,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

12
1 / 0 / 7
7,741
516
4,325
9,338
8,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
14
6 / 1 / 8
9,353
624
11,279
6,490
2,655
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Deliriufu
Baron Samedi
10
0 / 3 / 3
6,783
452
4,115
12,425
8,615
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
EDGE-3737
Merlin
11
0 / 5 / 2
6,514
434
5,640
9,984
4,239
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
4 / 6 / 2
8,569
571
8,016
16,009
5,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 5 / 2
7,955
530
6,453
13,869
6,965
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 5 / 0
6,708
447
1,376
9,073
3,002
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
16
24
Kills
7
7
Deaths
24
27
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Chang-eOneTrick
Charybdis
1
1
5
3.5
L
Baron Samedi
Deliriufu
Baron Samedi
0
3
3
0.5
L
Merlin
EDGE-3737
Merlin
0
5
2
0.2
L
4
6
2
0.83
W
Mercury
Lexs2025
Mercury
9
2
5
5.75
W
7
3
2
2.67
L
3
5
2
0.8
W
1
0
7
4.5
W
Nu Wa
6
1
8
10
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,284
Damage
25,600
44,840
Taken
61,360
23,474
Mitigated
28,523
10,171
Healing
17,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Chang-eOneTrick
Charybdis
6,247
3,204
0
4,467
8,100
3,605
2,162
2,234
5,866
0
50,262
L
Baron Samedi
Deliriufu
Baron Samedi
4,115
1,100
772
3,745
12,425
8,615
0
4,352
7,901
27,338
0
L
Merlin
EDGE-3737
Merlin
5,640
394
245
3,166
9,984
4,239
0
3,388
6,344
49,149
0
L
8,016
2,108
0
4,940
16,009
5,702
0
2,998
12,789
0
45,506
W
Mercury
Lexs2025
Mercury
13,593
8,110
0
1,208
12,363
5,330
0
1,257
11,106
0
96,158
W
11,840
3,400
0
1,355
8,549
3,787
0
734
7,815
0
54,193
L
6,453
3,105
120
4,420
13,869
6,965
540
1,855
11,836
0
32,831
W
4,325
112
30
1,924
9,338
8,097
0
3,427
5,911
20,259
0
W
Nu Wa
11,279
2,815
0
1,187
6,490
2,655
631
3,143
3,347
62,242
0
L
1,376
1,231
0
439
9,073
3,002
1,044
2,070
6,886
0
43,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,071
Gold Earned
36,529
432
Minions Killed
335
0
Camps Cleared
0
1,479,647
Distance Traveled
1,289,457
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,828
522
68
5
0
254,954
0
L
Baron Samedi
6,783
452
32
2
0
243,307
4
L
Merlin
6,514
434
73
5
0
243,408
4
L
Pele
8,569
571
82
5
0
297,796
0
W
Mercury
9,965
664
127
8
0
345,763
3
W
Loki
9,184
612
90
6
0
292,570
0
L
Horus
7,955
530
60
4
0
264,480
1
W
Ares
7,741
516
30
2
0
309,766
3
W
Nu Wa
9,353
624
117
8
0
276,594
6
L
Izanami
6,708
447
88
6
0
240,466
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role