Player Matchup

Thoth
Thoth
 
Thoth
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kali
Kali
BigMassiveSpear
Kali
Level 143
God Stats
90W - 102L
1,538 SR
Queue Stats
988W - 1,137L
1,453 Elo+
Party 2
Geb
Geb
LososBoss
Geb
Level 86
God Stats
31W - 29L
1,521 SR
Queue Stats
194W - 234L
1,506 Elo+
Party 3
Guan Yu
Guan Yu
Maklap
Guan Yu
Level 29
God Stats
7W - 11L
1,629 SR
Queue Stats
99W - 137L
1,394 Elo+
Party 3
Rama
Rama
Mochna
Rama
Level 132
God Stats
7W - 11L
1,518 SR
Queue Stats
296W - 301L
1,521 Elo+
Party 2
Team Averages
Level 109
1,541 SR
1,475 Elo+

VS

Team Averages
Level 102
1,614 SR
1,676 Elo+
Nu Wa
Nu Wa
AnaIpain
Nu Wa
Level 160
God Stats
3W - 0L
1,455 SR
Queue Stats
117W - 95L
1,594 Elo+
Party 1
Sylvanus
Sylvanus
Formo4ka
Sylvanus
Level 160
God Stats
7W - 2L
1,589 SR
Queue Stats
281W - 144L
1,718 Elo+
Party 1
Merlin
Merlin
TarelkaPelmeney
Merlin
Level 34
God Stats
1W - 0L
1,737 SR
Queue Stats
37W - 4L
1,985 Elo+
Party 1
Neith
Neith
elizavetinkaaa
Neith
Level 37
God Stats
5W - 2L
1,522 SR
Queue Stats
22W - 28L
1,399 Elo+
Solo
Serqet
Serqet
goldenlanz
Serqet
Level 117
God Stats
6W - 0L
1,765 SR
Queue Stats
242W - 109L
1,682 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
12
2 / 1 / 1
6,744
749
8,609
5,757
2,006
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 3 / 2
5,930
659
4,302
9,151
3,542
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
0 / 0 / 2
6,359
707
3,361
12,544
9,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Guan Yu
Maklap
Guan Yu
11
1 / 3 / 1
5,995
666
4,901
9,148
7,728
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
Mochna
Rama
11
0 / 3 / 1
6,047
672
3,543
8,382
3,392
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AnaIpain
Nu Wa
14
1 / 0 / 6
7,109
790
11,135
2,936
1,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
Formo4ka
Sylvanus
13
2 / 1 / 4
7,196
800
4,732
10,073
10,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
3 / 0 / 3
7,526
836
8,792
4,459
1,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 0 / 5
6,835
759
5,974
5,432
2,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Serqet
goldenlanz
Serqet
13
3 / 2 / 5
6,949
772
10,307
8,491
8,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
3
Kills
10
10
Deaths
3
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
2
1
1
2.5
W
Nu Wa
AnaIpain
Nu Wa
1
0
6
4
L
0
3
2
0.33
W
Sylvanus
Formo4ka
Sylvanus
2
1
4
4
L
0
0
2
1
L
Guan Yu
Maklap
Guan Yu
1
3
1
0.5
L
Rama
Mochna
Rama
0
3
1
0.17
W
3
0
3
4.5
W
1
0
5
3.5
W
Serqet
goldenlanz
Serqet
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,716
Damage
40,940
44,982
Taken
31,391
26,403
Mitigated
24,114
9,532
Healing
10,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
8,609
488
0
500
5,757
2,006
0
4,195
1,395
26,006
0
W
Nu Wa
AnaIpain
Nu Wa
11,135
3,731
0
0
2,936
1,071
374
1,553
1,383
29,048
0
L
4,302
1,723
0
377
9,151
3,542
0
4,952
3,811
0
11,614
W
Sylvanus
Formo4ka
Sylvanus
4,732
1,265
2,830
4,103
10,073
10,252
689
4,525
5,548
13,837
0
L
3,361
483
560
2,611
12,544
9,735
0
6,117
5,289
9,364
0
L
Guan Yu
Maklap
Guan Yu
4,901
1,085
1,897
2,082
9,148
7,728
0
4,263
4,665
0
10,009
L
Rama
Mochna
Rama
3,543
2,755
0
1,505
8,382
3,392
110
4,285
3,630
0
17,492
W
8,792
1,071
0
750
4,459
1,753
0
1,028
3,431
30,655
0
W
5,974
1,985
0
1,730
5,432
2,571
375
2,305
3,127
0
19,611
W
Serqet
goldenlanz
Serqet
10,307
1,864
0
670
8,491
8,467
0
2,559
5,932
0
17,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,075
Gold Earned
35,615
119
Minions Killed
186
0
Camps Cleared
0
884,046
Distance Traveled
952,201
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
6,744
749
44
5
0
151,565
0
W
Nu Wa
7,109
790
59
7
0
191,213
0
L
Kali
5,930
659
18
2
0
197,217
2
W
Sylvanus
7,196
800
19
2
0
171,744
5
L
Geb
6,359
707
9
1
0
202,899
0
L
Guan Yu
5,995
666
12
1
0
161,969
1
L
Rama
6,047
672
36
4
0
170,396
5
W
Merlin
7,526
836
52
6
0
189,876
1
W
Neith
6,835
759
35
4
0
176,939
0
W
Serqet
6,949
772
21
2
0
222,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role