Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
Smxkx99
Nox
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
xXAnTraXx_zoki
Chaac
Level 124
God Stats
6W - 6L
1,500 SR
Queue Stats
39W - 45L
1,344 Elo+
Party 1
Team Averages
Level 90
1,500 SR
1,448 Elo+

VS

Team Averages
Level 61
1,511 SR
1,301 Elo+
Kukulkan
Kukulkan
GoodDen-_-
Kukulkan
Level 53
God Stats
1W - 3L
1,532 SR
Queue Stats
14W - 25L
1,405 Elo+
Solo
Fenrir
Fenrir
Squidz906
Fenrir
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,345 Elo+
Solo
Cerberus
Cerberus
WatchedMussel79
Cerberus
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 7L
1,152 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
14
6 / 0 / 8
9,506
951
14,839
10,332
9,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Nox
12
5 / 2 / 8
8,385
839
4,476
5,729
2,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
5 / 0 / 9
8,464
846
8,469
11,629
8,392
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
GoodDen-_-
Kukulkan
11
1 / 4 / 1
6,722
672
8,435
8,971
4,098
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Squidz906
Fenrir
9
1 / 7 / 1
6,859
686
3,665
10,743
4,651
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
10
0 / 5 / 1
6,121
612
5,422
13,579
9,303
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
5
16
Kills
2
2
Deaths
16
25
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
6
0
8
10
L
Kukulkan
GoodDen-_-
Kukulkan
1
4
1
0.38
W
Nox
5
2
8
4.5
L
Fenrir
Squidz906
Fenrir
1
7
1
0.21
L
Cerberus
0
5
1
0.1
W
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,784
Damage
17,522
27,690
Taken
33,293
20,303
Mitigated
18,052
8,047
Healing
3,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
14,839
4,555
0
2,956
10,332
9,442
36
6,105
4,227
32,402
0
L
Kukulkan
GoodDen-_-
Kukulkan
8,435
797
163
760
8,971
4,098
0
5,705
3,196
27,663
0
W
Nox
4,476
314
0
472
5,729
2,469
581
3,149
2,580
15,971
0
L
Fenrir
Squidz906
Fenrir
3,665
1,043
0
340
10,743
4,651
0
6,250
4,343
0
12,568
L
Cerberus
5,422
1,097
0
2,542
13,579
9,303
0
7,667
5,744
13,985
0
W
8,469
1,998
0
4,619
11,629
8,392
1,507
4,975
6,654
0
34,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,355
Gold Earned
19,702
121
Minions Killed
104
8
Camps Cleared
1
515,903
Distance Traveled
475,217
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,506
951
34
3
2
179,479
4
L
Kukulkan
6,722
672
56
6
0
170,441
0
W
Nox
8,385
839
40
4
3
155,889
0
L
Fenrir
6,859
686
17
2
1
144,617
2
L
Cerberus
6,121
612
31
3
0
160,159
4
W
Chaac
8,464
846
47
5
3
180,535
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role