Player Matchup

Anubis
Anubis
Akillies2
Anubis
Level 87
God Stats
12W - 12L
1,495 SR
Queue Stats
88W - 111L
1,375 Elo+
Party 2
Fenrir
Fenrir
BepMNweAb
Fenrir
Level 66
God Stats
3W - 2L
1,691 SR
Queue Stats
205W - 221L
1,474 Elo+
Solo
Ymir
Ymir
Sniibe
Ymir
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 12L
1,556 Elo+
Party 3
Bellona
Bellona
gypsyonamision
Bellona
Level 125
God Stats
1W - 1L
1,548 SR
Queue Stats
34W - 30L
1,538 Elo+
Party 3
Neith
Neith
kill_skill_Lv
Neith
Level 124
God Stats
11W - 10L
1,548 SR
Queue Stats
138W - 136L
1,409 Elo+
Party 2
Team Averages
Level 103
1,556 SR
1,470 Elo+

VS

Team Averages
Level 108
1,562 SR
1,461 Elo+
Thanatos
Thanatos
E_Ryzing_V
Thanatos
Level 100
God Stats
5W - 0L
1,681 SR
Queue Stats
79W - 56L
1,562 Elo+
Party 4
Neith
Neith
Forces_80
Neith
Level 121
God Stats
102W - 86L
1,467 SR
Queue Stats
211W - 204L
1,427 Elo+
Party 1
Shiva
Shiva
Mad5nail-
Shiva
Level 88
God Stats
12W - 6L
1,636 SR
Queue Stats
130W - 117L
1,453 Elo+
Solo
Anubis
Anubis
NlCOULES
Anubis
Level 106
God Stats
3W - 1L
1,527 SR
Queue Stats
92W - 96L
1,430 Elo+
Party 4
Bacchus
Bacchus
xz1M-IQxz
Bacchus
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
77W - 88L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Akillies2
Anubis
17
6 / 11 / 2
11,290
403
24,544
33,872
16,201
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
BepMNweAb
Fenrir
15
1 / 10 / 3
10,538
376
12,108
28,997
12,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
Sniibe
Ymir
15
2 / 6 / 2
10,947
391
6,871
34,305
38,521
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

18
0 / 4 / 0
11,275
403
12,883
32,097
28,560
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
3 / 9 / 2
11,160
399
18,614
24,018
9,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
E_Ryzing_V
Thanatos
20
12 / 5 / 11
15,433
551
24,613
29,604
14,950
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Neith
Forces_80
Neith
20
10 / 2 / 12
14,470
517
29,120
22,082
9,077
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shiva
Mad5nail-
Shiva
20
6 / 0 / 10
15,000
536
27,921
37,460
38,945
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Anubis
NlCOULES
Anubis
20
5 / 3 / 17
13,989
500
23,796
21,028
11,103
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
xz1M-IQxz
Bacchus
19
7 / 3 / 14
14,537
519
18,125
30,670
42,947
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
104
12
Kills
40
40
Deaths
13
9
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Anubis
Akillies2
Anubis
6
11
2
0.64
L
Fenrir
BepMNweAb
Fenrir
1
10
3
0.25
W
Thanatos
E_Ryzing_V
Thanatos
12
5
11
3.5
W
Neith
Forces_80
Neith
10
2
12
8
W
Shiva
Mad5nail-
Shiva
6
0
10
11
W
Anubis
NlCOULES
Anubis
5
3
17
4.5
L
Ymir
Sniibe
Ymir
2
6
2
0.5
L
0
4
0
0
L
3
9
2
0.44
W
Bacchus
xz1M-IQxz
Bacchus
7
3
14
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,020
Damage
123,575
153,289
Taken
140,844
106,008
Mitigated
117,022
42,115
Healing
73,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Akillies2
Anubis
24,544
1,425
0
12,925
33,872
16,201
0
14,119
19,753
92,814
0
L
Fenrir
BepMNweAb
Fenrir
12,108
3,699
0
6,187
28,997
12,809
0
8,197
20,800
0
67,831
W
Thanatos
E_Ryzing_V
Thanatos
24,613
7,901
0
28,919
29,604
14,950
5,919
7,251
22,353
32
127,724
W
Neith
Forces_80
Neith
29,120
16,207
1,855
6,899
22,082
9,077
8,537
5,968
16,114
0
101,840
W
Shiva
Mad5nail-
Shiva
27,921
4,321
2,469
16,558
37,460
38,945
1,414
2,940
34,520
662
124,764
W
Anubis
NlCOULES
Anubis
23,796
355
0
8,956
21,028
11,103
5,912
10,733
10,295
97,557
0
L
Ymir
Sniibe
Ymir
6,871
1,075
3,722
4,718
34,305
38,521
64
8,371
25,801
47,571
0
L
12,883
2,967
84
9,517
32,097
28,560
0
3,751
28,346
0
94,922
L
18,614
6,058
0
4,962
24,018
9,917
1,206
8,177
15,771
0
76,994
W
Bacchus
xz1M-IQxz
Bacchus
18,125
1,792
3,511
3,936
30,670
42,947
506
5,038
25,632
70,604
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,210
Gold Earned
73,429
548
Minions Killed
660
0
Camps Cleared
0
2,163,595
Distance Traveled
2,630,966
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,290
403
120
4
0
376,791
5
L
Fenrir
10,538
376
110
4
0
418,294
0
W
Thanatos
15,433
551
146
5
0
565,811
0
W
Neith
14,470
517
134
5
0
492,741
0
W
Shiva
15,000
536
166
6
0
563,025
1
W
Anubis
13,989
500
148
5
0
498,342
5
L
Ymir
10,947
391
52
2
0
435,021
3
L
Bellona
11,275
403
164
6
0
476,247
2
L
Neith
11,160
399
102
4
0
457,242
1
W
Bacchus
14,537
519
66
2
0
511,047
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role