Player Matchup

Atlas
Atlas
 
Atlas
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
DAD_125
Neith
Level 79
God Stats
5W - 4L
1,759 SR
Queue Stats
156W - 146L
1,464 Elo+
Party 3
Baron Samedi
Baron Samedi
Harr23087167
Baron Samedi
Level 83
God Stats
3W - 1L
1,434 SR
Queue Stats
170W - 145L
1,490 Elo+
Party 3
Ravana
Ravana
ItzDxrren
Ravana
Level 109
God Stats
27W - 18L
1,599 SR
Queue Stats
429W - 450L
1,494 Elo+
Party 1
Gilgamesh
Gilgamesh
Stef_1k
Gilgamesh
Level 120
God Stats
5W - 0L
1,741 SR
Queue Stats
158W - 158L
1,478 Elo+
Party 1
Team Averages
Level 110
1,607 SR
1,485 Elo+

VS

Team Averages
Level 95
1,477 SR
1,467 Elo+
Cerberus
Cerberus
 
Cerberus
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
BobLeeSwahgger
The Morrigan
Level 69
God Stats
1W - 4L
1,342 SR
Queue Stats
227W - 245L
1,422 Elo+
Party 4
Chernobog
Chernobog
ByKlies
Chernobog
Level 69
God Stats
3W - 6L
1,310 SR
Queue Stats
479W - 590L
1,425 Elo+
Party 4
Fenrir
Fenrir
MrMadSlapper
Fenrir
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 161L
1,510 Elo+
Party 2
Horus
Horus
kopytko118
Horus
Level 124
God Stats
12W - 11L
1,731 SR
Queue Stats
269W - 282L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
4 / 0 / 5
7,838
560
6,482
13,516
7,780
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
DAD_125
Neith
11
3 / 1 / 7
6,997
500
7,446
7,546
3,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
Harr23087167
Baron Samedi
11
1 / 1 / 2
6,406
458
4,540
5,200
2,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ravana
ItzDxrren
Ravana
14
5 / 0 / 3
8,602
614
9,645
5,994
4,845
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
Stef_1k
Gilgamesh
13
4 / 3 / 6
7,603
543
8,854
13,448
6,251
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
6
0 / 3 / 0
5,325
380
1,568
6,927
2,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

The Morrigan
BobLeeSwahgger
The Morrigan
13
2 / 2 / 0
7,619
544
3,247
7,395
2,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
ByKlies
Chernobog
12
1 / 2 / 1
6,779
484
6,573
7,773
2,783
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fenrir
12
2 / 7 / 2
7,104
507
7,584
17,231
7,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Horus
12
0 / 4 / 0
7,349
525
4,139
13,131
10,827
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
17
Kills
5
5
Deaths
18
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
4
0
5
6.5
L
Cerberus
 
Cerberus
0
3
0
0
L
The Morrigan
BobLeeSwahgger
The Morrigan
2
2
0
1
L
Chernobog
ByKlies
Chernobog
1
2
1
0.75
W
Neith
DAD_125
Neith
3
1
7
6.5
W
Baron Samedi
Harr23087167
Baron Samedi
1
1
2
2
W
Ravana
ItzDxrren
Ravana
5
0
3
6.5
L
Fenrir
2
7
2
0.43
W
Gilgamesh
Stef_1k
Gilgamesh
4
3
6
2.33
L
Horus
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,967
Damage
23,111
45,704
Taken
52,457
24,262
Mitigated
26,608
18,597
Healing
14,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
6,482
2,926
2,664
7,096
13,516
7,780
0
2,102
11,414
30,414
0
L
Cerberus
 
Cerberus
1,568
239
0
1,755
6,927
2,991
148
2,148
4,779
9,209
0
L
The Morrigan
BobLeeSwahgger
The Morrigan
3,247
562
0
1,943
7,395
2,847
0
3,361
4,034
56,193
564
L
Chernobog
ByKlies
Chernobog
6,573
3,650
0
1,319
7,773
2,783
908
4,040
3,733
0
49,184
W
Neith
DAD_125
Neith
7,446
3,247
0
2,167
7,546
3,240
265
446
7,100
0
46,033
W
Baron Samedi
Harr23087167
Baron Samedi
4,540
372
244
1,444
5,200
2,146
180
968
4,232
41,015
0
W
Ravana
ItzDxrren
Ravana
9,645
2,817
0
2,772
5,994
4,845
32
0
5,994
0
55,207
L
Fenrir
7,584
1,924
0
6,516
17,231
7,160
0
1,230
16,001
0
45,741
W
Gilgamesh
Stef_1k
Gilgamesh
8,854
4,339
0
2,210
13,448
6,251
0
735
12,713
0
58,208
L
Horus
4,139
2,219
0
3,461
13,131
10,827
0
243
12,888
0
52,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,446
Gold Earned
34,176
378
Minions Killed
367
0
Camps Cleared
0
1,364,939
Distance Traveled
1,182,446
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,838
560
37
3
0
262,247
1
L
Cerberus
5,325
380
24
2
0
158,069
3
L
The Morrigan
7,619
544
98
7
0
259,091
3
L
Chernobog
6,779
484
77
6
0
260,182
1
W
Neith
6,997
500
54
4
0
250,275
2
W
Baron Samedi
6,406
458
88
6
0
265,087
3
W
Ravana
8,602
614
102
7
0
312,349
1
L
Fenrir
7,104
507
67
5
0
265,144
0
W
Gilgamesh
7,603
543
97
7
0
274,981
6
L
Horus
7,349
525
101
7
0
239,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role