Player Matchup

Bakasura
Bakasura
B1one
Bakasura
Level 55
God Stats
5W - 1L
1,305 SR
Queue Stats
53W - 49L
1,408 Elo+
Solo
Agni
Agni
FemaleHorse
Agni
Level 7
God Stats
3W - 0L
1,500 SR
Queue Stats
16W - 17L
1,260 Elo+
Party 1
Aphrodite
Aphrodite
Gissemann
Aphrodite
Level 100
God Stats
3W - 2L
1,514 SR
Queue Stats
38W - 46L
1,346 Elo+
Party 1
Guan Yu
Guan Yu
MrIncapablo
Guan Yu
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 141L
1,359 Elo+
Solo
Skadi
Skadi
tinag
Skadi
Level 110
God Stats
7W - 4L
1,594 SR
Queue Stats
41W - 49L
1,358 Elo+
Party 1
Team Averages
Level 67
1,483 SR
1,346 Elo+

VS

Team Averages
Level 96
1,493 SR
1,410 Elo+
Lancelot
Lancelot
Göttereule
Lancelot
Level 46
God Stats
10W - 8L
1,591 SR
Queue Stats
115W - 143L
1,339 Elo+
Solo
Baba Yaga
Baba Yaga
alena777
Baba Yaga
Level 76
God Stats
3W - 4L
1,659 SR
Queue Stats
298W - 320L
1,425 Elo+
Solo
Kumbhakarna
Kumbhakarna
oxotl
Kumbhakarna
Level 100
God Stats
7W - 15L
1,245 SR
Queue Stats
189W - 213L
1,370 Elo+
Solo
Hachiman
Hachiman
ЛисичкаТян
Hachiman
Level 153
God Stats
0W - 1L
1,558 SR
Queue Stats
94W - 73L
1,492 Elo+
Solo
Sylvanus
Sylvanus
мрн0
Sylvanus
Level 107
God Stats
1W - 5L
1,411 SR
Queue Stats
229W - 308L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
B1one
Bakasura
19
4 / 2 / 6
12,126
551
7,341
23,060
11,521
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
13 / 2 / 9
13,038
593
26,492
13,560
6,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Aphrodite
Gissemann
Aphrodite
16
4 / 2 / 13
11,846
538
5,846
16,882
15,566
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Guan Yu
MrIncapablo
Guan Yu
19
6 / 1 / 11
12,926
588
19,531
25,570
31,295
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Skadi
tinag
Skadi
18
11 / 4 / 8
12,417
564
26,139
18,049
7,863
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Göttereule
Lancelot
11
0 / 5 / 1
7,506
341
3,325
11,784
4,847
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
alena777
Baba Yaga
12
2 / 10 / 0
8,398
382
13,577
20,905
9,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kumbhakarna
oxotl
Kumbhakarna
15
2 / 7 / 5
10,025
456
12,478
30,900
27,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
5 / 8 / 1
8,897
404
11,483
20,596
6,921
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
мрн0
Sylvanus
12
1 / 8 / 1
8,259
375
9,938
23,834
17,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
18
38
Kills
10
11
Deaths
38
47
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bakasura
B1one
Bakasura
4
2
6
3.5
W
13
2
9
8.75
W
Aphrodite
Gissemann
Aphrodite
4
2
13
5.25
L
Lancelot
Göttereule
Lancelot
0
5
1
0.1
W
Guan Yu
MrIncapablo
Guan Yu
6
1
11
11.5
L
Baba Yaga
alena777
Baba Yaga
2
10
0
0.2
L
Kumbhakarna
oxotl
Kumbhakarna
2
7
5
0.64
W
Skadi
tinag
Skadi
11
4
8
3.75
L
5
8
1
0.69
L
Sylvanus
мрн0
Sylvanus
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,349
Damage
50,801
97,121
Taken
108,019
72,300
Mitigated
66,308
42,313
Healing
19,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
B1one
Bakasura
7,341
4,520
0
4,315
23,060
11,521
2,290
5,660
17,400
0
110,612
W
26,492
2,899
1,308
4,528
13,560
6,055
1,665
7,711
5,849
104,800
0
W
Aphrodite
Gissemann
Aphrodite
5,846
1,580
7,410
8,073
16,882
15,566
1,459
6,710
10,172
26,197
0
L
Lancelot
Göttereule
Lancelot
3,325
609
0
1,490
11,784
4,847
0
1,558
10,006
0
48,628
W
Guan Yu
MrIncapablo
Guan Yu
19,531
3,031
2,412
9,694
25,570
31,295
647
8,355
17,215
0
94,700
L
Baba Yaga
alena777
Baba Yaga
13,577
1,265
0
2,807
20,905
9,264
192
10,846
9,667
55,203
0
L
Kumbhakarna
oxotl
Kumbhakarna
12,478
1,617
245
5,101
30,900
27,853
0
7,562
23,263
73,215
0
W
Skadi
tinag
Skadi
26,139
15,031
0
4,573
18,049
7,863
7,903
7,082
10,967
0
95,327
L
11,483
5,368
0
1,490
20,596
6,921
150
6,956
13,640
0
55,578
L
Sylvanus
мрн0
Sylvanus
9,938
2,192
2,448
5,491
23,834
17,423
212
5,416
17,996
38,292
7,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,353
Gold Earned
43,085
624
Minions Killed
401
0
Camps Cleared
0
2,064,409
Distance Traveled
1,541,380
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
12,126
551
170
8
0
462,627
0
W
Agni
13,038
593
135
6
0
445,328
1
W
Aphrodite
11,846
538
29
1
0
359,149
7
L
Lancelot
7,506
341
59
3
0
261,643
0
W
Guan Yu
12,926
588
157
7
0
402,297
3
L
Baba Yaga
8,398
382
85
4
0
359,379
1
L
Kumbhakarna
10,025
456
98
4
0
348,114
4
W
Skadi
12,417
564
133
6
0
395,008
2
L
Hachiman
8,897
404
86
4
0
280,878
3
L
Sylvanus
8,259
375
73
3
0
291,366
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role