Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Rlvaled
King Arthur
Level 108
God Stats
5W - 2L
1,604 SR
Queue Stats
59W - 38L
1,577 Elo+
Party 2
Zhong Kui
Zhong Kui
Succsesor
Zhong Kui
Level 28
God Stats
29W - 15L
1,659 SR
Queue Stats
62W - 45L
1,545 Elo+
Party 2
Team Averages
Level 85
1,588 SR
1,541 Elo+

VS

Team Averages
Level 43
1,324 SR
1,268 Elo+
Hercules
Hercules
 
Hercules
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
BALLSIN-YOMOUTH
Morgan Le Fay
Level 48
God Stats
1W - 3L
1,257 SR
Queue Stats
47W - 92L
1,200 Elo+
Party 1
Atlas
Atlas
Jc_jc34
Atlas
Level 13
God Stats
2W - 6L
1,216 SR
Queue Stats
10W - 27L
1,103 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
12
4 / 3 / 4
8,177
743
8,682
8,238
3,654
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
Rlvaled
King Arthur
14
2 / 0 / 6
8,151
741
8,128
9,343
7,823
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Zhong Kui
Succsesor
Zhong Kui
13
2 / 1 / 5
7,799
709
8,487
4,736
3,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
1 / 4 / 3
7,052
641
4,477
11,543
9,727
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mace

Mace

+10
Physical Power

Morgan Le Fay
BALLSIN-YOMOUTH
Morgan Le Fay
10
2 / 4 / 1
7,064
642
5,510
9,104
4,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
Jc_jc34
Atlas
10
1 / 1 / 2
7,090
645
3,133
9,281
7,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
8
Kills
4
4
Deaths
9
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
4
3
4
2
L
Hercules
 
Hercules
1
4
3
0.63
L
Morgan Le Fay
BALLSIN-YOMOUTH
Morgan Le Fay
2
4
1
0.63
L
Atlas
Jc_jc34
Atlas
1
1
2
2
W
King Arthur
Rlvaled
King Arthur
2
0
6
5
W
Zhong Kui
Succsesor
Zhong Kui
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,297
Damage
13,120
22,317
Taken
29,928
14,885
Mitigated
21,798
5,758
Healing
4,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
8,682
2,130
313
2,548
8,238
3,654
429
3,071
5,167
0
31,827
L
Hercules
 
Hercules
4,477
1,653
0
1,812
11,543
9,727
0
3,084
8,169
0
10,804
L
Morgan Le Fay
BALLSIN-YOMOUTH
Morgan Le Fay
5,510
492
411
996
9,104
4,280
0
2,346
6,582
21,778
0
L
Atlas
Jc_jc34
Atlas
3,133
1,296
252
937
9,281
7,791
0
2,864
6,201
12,493
0
W
King Arthur
Rlvaled
King Arthur
8,128
1,027
0
684
9,343
7,823
0
3,986
5,357
0
39,641
W
Zhong Kui
Succsesor
Zhong Kui
8,487
781
218
1,995
4,736
3,408
80
2,339
2,397
19,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,127
Gold Earned
21,206
141
Minions Killed
67
10
Camps Cleared
0
596,495
Distance Traveled
537,894
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,177
743
35
3
4
178,490
4
L
Hercules
7,052
641
19
2
0
189,836
1
L
Morgan Le Fay
7,064
642
32
3
0
185,674
0
L
Atlas
7,090
645
16
1
0
162,384
1
W
King Arthur
8,151
741
75
7
2
230,105
3
W
Zhong Kui
7,799
709
31
3
4
187,900
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role