Player Matchup

Ymir
Ymir
 
Ymir
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
JeffStrongman
Susano
Level 109
God Stats
3W - 6L
1,463 SR
Queue Stats
227W - 260L
1,540 Elo+
Solo
Erlang Shen
Erlang Shen
KrftSngL
Erlang Shen
Level 83
God Stats
5W - 10L
1,374 SR
Queue Stats
449W - 484L
1,486 Elo+
Solo
Ah Puch
Ah Puch
MinuteMaidPunch
Ah Puch
Level 126
God Stats
0W - 3L
1,286 SR
Queue Stats
80W - 93L
1,430 Elo+
Party 1
Apollo
Apollo
TheFirmHandshake
Apollo
Level 65
God Stats
0W - 2L
1,286 SR
Queue Stats
128W - 150L
1,450 Elo+
Party 1
Team Averages
Level 98
1,382 SR
1,481 Elo+

VS

Team Averages
Level 51
1,603 SR
1,491 Elo+
Neith
Neith
 
Neith
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
MacDons
Sun Wukong
Level 39
God Stats
1W - 2L
1,835 SR
Queue Stats
42W - 33L
1,612 Elo+
Solo
Kuzenbo
Kuzenbo
WilYachty
Kuzenbo
Level 7
God Stats
4W - 4L
1,500 SR
Queue Stats
22W - 19L
1,396 Elo+
Party 2
Vulcan
Vulcan
darthkeebler
Vulcan
Level 43
God Stats
5W - 2L
1,679 SR
Queue Stats
92W - 58L
1,569 Elo+
Solo
Lancelot
Lancelot
willyburns
Lancelot
Level 45
God Stats
1W - 4L
1,500 SR
Queue Stats
274W - 279L
1,376 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
0 / 2 / 1
5,149
468
3,187
9,589
4,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

8
0 / 2 / 1
4,954
450
3,831
7,456
2,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Erlang Shen
KrftSngL
Erlang Shen
9
0 / 4 / 0
4,740
431
5,004
12,716
7,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
1 / 2 / 0
5,234
476
4,620
5,061
1,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 1 / 1
5,175
470
2,967
6,092
2,239
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
1 / 0 / 1
6,083
553
4,194
5,486
2,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
MacDons
Sun Wukong
13
4 / 0 / 3
7,475
680
10,677
11,509
4,747
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kuzenbo
WilYachty
Kuzenbo
9
1 / 0 / 4
6,047
550
2,688
8,352
7,052
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Vulcan
11
3 / 0 / 2
6,279
571
6,445
3,720
1,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
willyburns
Lancelot
10
1 / 1 / 2
5,769
524
2,634
7,941
3,138
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
1
Kills
10
11
Deaths
1
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
2
1
0.25
W
Neith
 
Neith
1
0
1
1.5
L
0
2
1
0.25
L
Erlang Shen
KrftSngL
Erlang Shen
0
4
0
0
W
Sun Wukong
MacDons
Sun Wukong
4
0
3
5.5
L
1
2
0
0.5
L
0
1
1
0.5
W
Kuzenbo
WilYachty
Kuzenbo
1
0
4
3
W
Vulcan
3
0
2
4
W
Lancelot
willyburns
Lancelot
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,609
Damage
26,638
40,914
Taken
37,008
19,166
Mitigated
18,899
15,346
Healing
15,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,187
595
494
3,674
9,589
4,788
0
3,866
5,723
17,009
0
W
Neith
 
Neith
4,194
1,454
0
1,843
5,486
2,405
684
518
4,968
0
48,212
L
3,831
663
0
3,002
7,456
2,545
0
887
6,569
0
31,400
L
Erlang Shen
KrftSngL
Erlang Shen
5,004
2,924
0
5,560
12,716
7,629
0
1,259
11,457
0
27,897
W
Sun Wukong
MacDons
Sun Wukong
10,677
3,434
0
6,735
11,509
4,747
73
681
10,828
0
56,084
L
4,620
119
0
1,342
5,061
1,965
0
2,342
2,719
34,294
0
L
2,967
1,677
0
1,274
6,092
2,239
0
779
5,313
0
34,610
W
Kuzenbo
WilYachty
Kuzenbo
2,688
1,233
1,882
2,756
8,352
7,052
0
2,876
5,476
14,626
0
W
Vulcan
6,445
1,527
0
1,384
3,720
1,557
0
2,428
1,292
44,626
0
W
Lancelot
willyburns
Lancelot
2,634
316
0
629
7,941
3,138
0
1,304
6,637
0
37,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,252
Gold Earned
31,653
267
Minions Killed
380
0
Camps Cleared
0
1,049,412
Distance Traveled
1,053,935
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,149
468
30
3
0
199,293
0
W
Neith
6,083
553
84
8
0
180,991
1
L
Susano
4,954
450
67
6
0
234,594
4
L
Erlang Shen
4,740
431
42
4
0
200,059
0
W
Sun Wukong
7,475
680
90
8
0
216,921
5
L
Ah Puch
5,234
476
62
6
0
189,936
4
L
Apollo
5,175
470
66
6
0
225,530
0
W
Kuzenbo
6,047
550
22
2
0
184,594
4
W
Vulcan
6,279
571
100
9
0
223,085
1
W
Lancelot
5,769
524
84
8
0
248,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role