Player Matchup

Chaac
Chaac
Falken07
Chaac
Level 121
God Stats
0W - 4L
1,156 SR
Queue Stats
14W - 29L
1,321 Elo+
Party 1
Vulcan
Vulcan
Jaytheinfamous
Vulcan
Level 112
God Stats
1W - 2L
1,452 SR
Queue Stats
26W - 38L
1,378 Elo+
Party 1
Kali
Kali
XOblivionWalkerX
Kali
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 24L
1,433 Elo+
Party 1
Team Averages
Level 83
1,369 SR
1,377 Elo+

VS

Team Averages
Level 70
1,411 SR
1,318 Elo+
Ishtar
Ishtar
Archfangel
Ishtar
Level 101
God Stats
2W - 1L
1,426 SR
Queue Stats
16W - 24L
1,267 Elo+
Solo
Baron Samedi
Baron Samedi
MaRvEl_VeNoM__
Baron Samedi
Level 108
God Stats
1W - 0L
1,305 SR
Queue Stats
2W - 8L
1,187 Elo+
Party 2
Chaac
Chaac
yungseif
Chaac
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Falken07
Chaac
16
4 / 4 / 5
11,812
622
15,405
24,007
29,429
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
3 / 4 / 4
12,270
646
22,860
11,406
6,140
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
2 / 6 / 7
11,337
597
11,497
19,565
9,589
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Archfangel
Ishtar
19
5 / 3 / 9
13,034
686
16,110
18,850
7,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
MaRvEl_VeNoM__
Baron Samedi
18
6 / 3 / 5
13,111
690
14,523
13,117
7,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
yungseif
Chaac
18
3 / 3 / 11
12,622
664
17,282
30,752
27,189
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
39
9
Kills
14
14
Deaths
9
16
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ishtar
Archfangel
Ishtar
5
3
9
3.17
L
Chaac
Falken07
Chaac
4
4
5
1.63
L
3
4
4
1.25
W
Baron Samedi
MaRvEl_VeNoM__
Baron Samedi
6
3
5
2.83
L
2
6
7
0.92
W
Chaac
yungseif
Chaac
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,762
Damage
47,915
54,978
Taken
62,719
45,158
Mitigated
42,324
15,003
Healing
20,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
Archfangel
Ishtar
16,110
8,855
0
8,020
18,850
7,971
1,413
7,769
11,081
0
64,375
L
Chaac
Falken07
Chaac
15,405
2,552
377
8,539
24,007
29,429
252
6,526
17,481
0
39,373
L
22,860
13,694
589
441
11,406
6,140
92
1,980
9,426
62,241
0
W
Baron Samedi
MaRvEl_VeNoM__
Baron Samedi
14,523
800
1,979
3,173
13,117
7,164
743
3,697
9,420
57,376
0
L
11,497
5,035
661
4,396
19,565
9,589
0
6,666
12,899
0
37,640
W
Chaac
yungseif
Chaac
17,282
2,773
171
7,397
30,752
27,189
225
12,324
18,428
0
43,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,419
Gold Earned
38,767
172
Minions Killed
226
6
Camps Cleared
9
911,698
Distance Traveled
950,078
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
13,034
686
85
4
3
275,154
3
L
Chaac
11,812
622
34
2
0
295,932
0
L
Vulcan
12,270
646
104
5
3
314,647
0
W
Baron Samedi
13,111
690
91
5
3
325,606
2
L
Kali
11,337
597
34
2
3
301,119
0
W
Chaac
12,622
664
50
3
3
349,318
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role