Player Matchup

Discordia
Discordia
 
Discordia
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
AHUENESIS
Artio
Level 38
God Stats
17W - 15L
1,568 SR
Queue Stats
61W - 87L
1,347 Elo+
Party 2
Fenrir
Fenrir
DugoLogo
Fenrir
Level 129
God Stats
4W - 8L
1,525 SR
Queue Stats
236W - 360L
1,393 Elo+
Party 2
Team Averages
Level 97
1,531 SR
1,413 Elo+

VS

Team Averages
Level 83
1,585 SR
1,434 Elo+
Fenrir
Fenrir
Cañadrilo
Fenrir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,418 Elo+
Party 1
Hades
Hades
QurManC
Hades
Level 83
God Stats
3W - 4L
1,751 SR
Queue Stats
212W - 326L
1,354 Elo+
Solo
Mulan
Mulan
marcosmar19
Mulan
Level 137
God Stats
3W - 5L
1,504 SR
Queue Stats
85W - 82L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
2 / 2 / 11
7,854
785
13,780
6,410
2,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artio
AHUENESIS
Artio
12
2 / 0 / 10
8,204
820
4,328
10,387
9,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
DugoLogo
Fenrir
13
9 / 1 / 4
8,587
859
10,743
10,078
6,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Cañadrilo
Fenrir
11
2 / 5 / 1
7,364
736
5,269
12,250
7,193
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hades
QurManC
Hades
11
0 / 3 / 2
6,695
670
7,960
8,702
4,152
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 5 / 2
7,115
712
8,158
14,089
9,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
13
Kills
3
3
Deaths
13
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
2
2
11
3.75
W
Artio
AHUENESIS
Artio
2
0
10
7
L
Fenrir
Cañadrilo
Fenrir
2
5
1
0.5
W
Fenrir
DugoLogo
Fenrir
9
1
4
11
L
Hades
QurManC
Hades
0
3
2
0.33
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,851
Damage
21,387
26,875
Taken
35,041
18,869
Mitigated
20,938
9,635
Healing
7,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
13,780
1,411
0
687
6,410
2,716
0
2,089
4,220
46,391
0
W
Artio
AHUENESIS
Artio
4,328
416
1,236
4,196
10,387
9,247
0
3,688
6,355
8,580
0
L
Fenrir
Cañadrilo
Fenrir
5,269
1,682
0
1,413
12,250
7,193
0
5,918
6,121
0
12,874
W
Fenrir
DugoLogo
Fenrir
10,743
3,576
0
3,516
10,078
6,906
0
2,598
7,270
0
21,082
L
Hades
QurManC
Hades
7,960
0
446
2,497
8,702
4,152
0
4,914
3,665
25,286
0
L
8,158
1,551
0
3,563
14,089
9,593
0
7,595
6,356
0
18,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,645
Gold Earned
21,174
102
Minions Killed
94
6
Camps Cleared
2
627,979
Distance Traveled
564,297
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,854
785
67
7
3
203,099
4
W
Artio
8,204
820
10
1
0
209,797
3
L
Fenrir
7,364
736
17
2
1
188,325
2
W
Fenrir
8,587
859
25
3
3
215,083
1
L
Hades
6,695
670
51
5
1
195,683
0
L
Mulan
7,115
712
26
3
0
180,289
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role