Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
CharlieMuch
Sylvanus
Level 75
God Stats
3W - 1L
1,929 SR
Queue Stats
75W - 51L
1,504 Elo+
Solo
Cabrakan
Cabrakan
Shaad Spartan
Cabrakan
Level 118
God Stats
4W - 4L
1,560 SR
Queue Stats
209W - 204L
1,478 Elo+
Solo
Tsukuyomi
Tsukuyomi
XavierSt33l
Tsukuyomi
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,375 Elo+
Solo
Nu Wa
Nu Wa
zfogg
Nu Wa
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 28L
1,314 Elo+
Solo
Team Averages
Level 96
1,598 SR
1,434 Elo+

VS

Team Averages
Level 64
1,518 SR
1,449 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Nightmare0118
Chaac
Level 98
God Stats
2W - 0L
1,323 SR
Queue Stats
42W - 36L
1,516 Elo+
Party 1
Ishtar
Ishtar
Parceptix
Ishtar
Level 26
God Stats
1W - 0L
1,524 SR
Queue Stats
8W - 8L
1,336 Elo+
Party 1
Horus
Horus
Zythic
Horus
Level 61
God Stats
2W - 0L
1,741 SR
Queue Stats
39W - 34L
1,562 Elo+
Party 1
King Arthur
King Arthur
jackpro7
King Arthur
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 16L
1,330 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
20
0 / 6 / 13
13,402
536
22,538
19,298
19,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
CharlieMuch
Sylvanus
20
5 / 4 / 8
13,690
548
15,690
34,115
43,118
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cabrakan
Shaad Spartan
Cabrakan
19
2 / 7 / 8
12,600
504
15,933
37,539
76,616
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
XavierSt33l
Tsukuyomi
20
8 / 8 / 7
15,300
612
36,102
41,860
30,081
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
zfogg
Nu Wa
20
1 / 9 / 9
12,657
506
30,196
30,902
20,393
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
20
9 / 2 / 20
16,834
673
46,861
22,333
12,488
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
13 / 3 / 19
16,735
669
44,396
33,725
40,812
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ishtar
Parceptix
Ishtar
20
4 / 3 / 23
14,946
598
25,494
20,744
11,681
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Horus
Zythic
Horus
20
2 / 2 / 27
15,635
625
15,845
30,622
45,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

King Arthur
jackpro7
King Arthur
20
6 / 7 / 21
14,661
586
23,191
36,248
46,847
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
144
16
Kills
34
34
Deaths
17
45
Assists
110
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
6
13
1.08
W
Ah Muzen Cab
 
Ah Muzen Cab
9
2
20
9.5
L
Sylvanus
CharlieMuch
Sylvanus
5
4
8
2.25
W
13
3
19
7.5
W
Ishtar
Parceptix
Ishtar
4
3
23
5.17
L
Cabrakan
Shaad Spartan
Cabrakan
2
7
8
0.86
L
Tsukuyomi
XavierSt33l
Tsukuyomi
8
8
7
1.44
W
Horus
Zythic
Horus
2
2
27
7.75
W
King Arthur
jackpro7
King Arthur
6
7
21
2.36
L
Nu Wa
zfogg
Nu Wa
1
9
9
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,459
Damage
155,787
163,714
Taken
143,672
190,116
Mitigated
157,191
60,709
Healing
55,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
22,538
2,206
801
2,957
19,298
19,908
0
16
19,282
57,009
0
W
Ah Muzen Cab
 
Ah Muzen Cab
46,861
15,068
1,554
6,356
22,333
12,488
2,629
11,849
10,484
0
97,506
L
Sylvanus
CharlieMuch
Sylvanus
15,690
4,843
22,483
11,733
34,115
43,118
0
0
34,115
27,720
0
W
44,396
8,442
6,357
14,302
33,725
40,812
1,761
19,949
13,776
0
83,010
W
Ishtar
Parceptix
Ishtar
25,494
19,866
579
4,250
20,744
11,681
1,586
13,963
6,781
0
72,199
L
Cabrakan
Shaad Spartan
Cabrakan
15,933
1,767
2,617
6,745
37,539
76,616
0
45
37,494
28,946
0
L
Tsukuyomi
XavierSt33l
Tsukuyomi
36,102
12,097
1,092
10,406
41,860
30,081
0
0
41,860
0
60,844
W
Horus
Zythic
Horus
15,845
4,999
8,148
11,324
30,622
45,363
810
17,512
13,110
0
25,527
W
King Arthur
jackpro7
King Arthur
23,191
378
1,583
1,492
36,248
46,847
469
21,084
15,164
97
54,829
L
Nu Wa
zfogg
Nu Wa
30,196
4,534
569
1,306
30,902
20,393
0
22
30,880
68,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,649
Gold Earned
78,811
300
Minions Killed
334
0
Camps Cleared
0
2,013,831
Distance Traveled
2,275,642
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
13,402
536
91
4
0
400,819
0
W
Ah Muzen Cab
16,834
673
113
5
0
447,588
0
L
Sylvanus
13,690
548
48
2
0
427,479
2
W
Chaac
16,735
669
67
3
0
483,572
0
W
Ishtar
14,946
598
92
4
0
411,167
0
L
Cabrakan
12,600
504
24
1
0
378,223
0
L
Tsukuyomi
15,300
612
44
2
0
457,258
5
W
Horus
15,635
625
15
1
0
542,905
0
W
King Arthur
14,661
586
47
2
0
390,410
0
L
Nu Wa
12,657
506
93
4
0
350,052
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role