Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
 
Da Ji
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
JaiBzTaMere
Hachiman
Level 61
God Stats
2W - 0L
1,298 SR
Queue Stats
14W - 14L
1,516 Elo+
Party 1
Cupid
Cupid
pixel1989
Cupid
Level 65
God Stats
2W - 1L
1,507 SR
Queue Stats
75W - 97L
1,473 Elo+
Party 1
Bacchus
Bacchus
xOGDRIPPINx
Bacchus
Level 80
God Stats
7W - 7L
1,455 SR
Queue Stats
634W - 674L
1,504 Elo+
Party 1
Team Averages
Level 85
1,452 SR
1,499 Elo+

VS

Team Averages
Level 69
1,415 SR
1,401 Elo+
Erlang Shen
Erlang Shen
Gabrinator
Erlang Shen
Level 55
God Stats
0W - 3L
1,248 SR
Queue Stats
26W - 27L
1,417 Elo+
Solo
Persephone
Persephone
ShalltearDBlood
Persephone
Level 28
God Stats
1W - 1L
1,696 SR
Queue Stats
30W - 40L
1,321 Elo+
Solo
Artio
Artio
W3B0S XD
Artio
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,357 Elo+
Solo
Merlin
Merlin
kunashgui15
Merlin
Level 104
God Stats
0W - 1L
1,416 SR
Queue Stats
42W - 50L
1,449 Elo+
Solo
Olorun
Olorun
z J 0 R D A N z
Olorun
Level 144
God Stats
1W - 4L
1,217 SR
Queue Stats
210W - 221L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
18
6 / 4 / 25
12,155
868
8,839
20,222
30,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Da Ji
 
Da Ji
19
14 / 3 / 15
11,845
846
11,688
10,531
5,966
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
JaiBzTaMere
Hachiman
18
8 / 5 / 17
10,800
771
23,281
15,860
8,302
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cupid
pixel1989
Cupid
20
7 / 2 / 26
11,821
844
32,604
15,295
8,017
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
xOGDRIPPINx
Bacchus
19
6 / 2 / 26
11,561
826
13,175
22,136
29,572
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Gabrinator
Erlang Shen
14
1 / 9 / 4
8,877
634
12,302
21,791
25,923
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Persephone
ShalltearDBlood
Persephone
13
1 / 9 / 4
8,711
622
7,497
15,400
6,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artio
W3B0S XD
Artio
13
1 / 8 / 2
8,645
618
2,438
21,277
17,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
19
2 / 8 / 6
11,388
813
10,883
15,084
7,071
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
8 / 6 / 2
10,282
734
20,653
22,515
13,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
31
41
Kills
13
16
Deaths
40
109
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
6
4
25
4.63
W
Da Ji
 
Da Ji
14
3
15
7.17
L
Erlang Shen
Gabrinator
Erlang Shen
1
9
4
0.33
W
Hachiman
JaiBzTaMere
Hachiman
8
5
17
3.3
L
Persephone
ShalltearDBlood
Persephone
1
9
4
0.33
L
Artio
W3B0S XD
Artio
1
8
2
0.25
L
Merlin
2
8
6
0.63
W
Cupid
pixel1989
Cupid
7
2
26
10
W
Bacchus
xOGDRIPPINx
Bacchus
6
2
26
9.5
L
8
6
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,587
Damage
53,773
84,044
Taken
96,067
82,685
Mitigated
70,267
36,474
Healing
23,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
8,839
4,373
1,404
5,251
20,222
30,828
1,040
10,021
10,201
11,821
0
W
Da Ji
 
Da Ji
11,688
2,860
2,055
1,128
10,531
5,966
1,864
4,161
6,370
0
22,300
L
Erlang Shen
Gabrinator
Erlang Shen
12,302
7,525
845
4,671
21,791
25,923
142
5,120
16,671
0
16,362
W
Hachiman
JaiBzTaMere
Hachiman
23,281
15,388
1,199
1,766
15,860
8,302
930
8,992
6,868
0
34,374
L
Persephone
ShalltearDBlood
Persephone
7,497
505
0
580
15,400
6,144
0
2,428
12,963
12,702
0
L
Artio
W3B0S XD
Artio
2,438
337
801
2,323
21,277
17,525
0
1,903
19,374
5,314
0
L
Merlin
10,883
737
400
1,056
15,084
7,071
0
6,966
8,118
35,430
0
W
Cupid
pixel1989
Cupid
32,604
14,817
5,937
6,763
15,295
8,017
3,941
9,566
5,729
0
72,667
W
Bacchus
xOGDRIPPINx
Bacchus
13,175
1,484
2,784
8,187
22,136
29,572
153
8,731
13,405
22,758
0
L
20,653
10,071
3,376
9,128
22,515
13,604
0
5,595
16,920
38,408
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,182
Gold Earned
47,903
134
Minions Killed
115
0
Camps Cleared
0
1,324,465
Distance Traveled
1,102,865
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
12,155
868
7
1
0
261,623
2
W
Da Ji
11,845
846
23
2
0
270,208
0
L
Erlang Shen
8,877
634
6
0
0
229,795
0
W
Hachiman
10,800
771
24
2
0
242,158
0
L
Persephone
8,711
622
10
1
0
242,392
0
L
Artio
8,645
618
4
0
0
220,707
1
L
Merlin
11,388
813
60
4
0
221,422
2
W
Cupid
11,821
844
63
5
0
268,646
0
W
Bacchus
11,561
826
17
1
0
281,830
0
L
Olorun
10,282
734
35
3
0
188,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role