Player Matchup

Janus
Janus
Archfangel
Janus
Level 101
God Stats
11W - 15L
1,328 SR
Queue Stats
68W - 89L
1,267 Elo+
Solo
Cupid
Cupid
LeaofTheLand
Cupid
Level 68
God Stats
8W - 9L
1,581 SR
Queue Stats
101W - 118L
1,390 Elo+
Solo
Mulan
Mulan
PsychoExBF
Mulan
Level 70
God Stats
18W - 18L
1,480 SR
Queue Stats
424W - 484L
1,326 Elo+
Solo
Serqet
Serqet
Shortyxjayde
Serqet
Level 43
God Stats
3W - 5L
1,426 SR
Queue Stats
129W - 151L
1,268 Elo+
Party 1
Cthulhu
Cthulhu
rrrruuui
Cthulhu
Level 16
God Stats
3W - 0L
1,684 SR
Queue Stats
23W - 17L
1,306 Elo+
Party 1
Team Averages
Level 60
1,500 SR
1,311 Elo+

VS

Team Averages
Level 53
1,392 SR
1,323 Elo+
Bellona
Bellona
GANDALF87
Bellona
Level 66
God Stats
16W - 22L
1,337 SR
Queue Stats
285W - 325L
1,381 Elo+
Solo
Medusa
Medusa
Magpie59
Medusa
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,310 Elo+
Party 2
Kukulkan
Kukulkan
Stakeout531
Kukulkan
Level 15
God Stats
0W - 3L
1,232 SR
Queue Stats
6W - 11L
1,310 Elo+
Party 2
Ravana
Ravana
Thorum7
Ravana
Level 65
God Stats
3W - 3L
1,481 SR
Queue Stats
117W - 138L
1,284 Elo+
Solo
Cthulhu
Cthulhu
thunderlord800
Cthulhu
Level 53
God Stats
34W - 30L
1,409 SR
Queue Stats
167W - 171L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
14
2 / 1 / 2
8,291
518
6,203
5,672
1,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
9 / 4 / 3
8,477
530
14,268
14,026
5,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
15
6 / 1 / 2
9,407
588
6,906
11,729
8,248
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Serqet
12
2 / 1 / 4
7,458
466
5,826
13,163
5,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
rrrruuui
Cthulhu
12
1 / 2 / 10
8,191
512
7,521
12,837
13,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
GANDALF87
Bellona
10
1 / 3 / 0
6,424
402
1,559
10,438
8,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
Magpie59
Medusa
11
2 / 6 / 5
7,140
446
10,657
11,971
5,928
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
Stakeout531
Kukulkan
11
0 / 4 / 2
6,968
436
3,265
8,735
3,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ravana
Thorum7
Ravana
12
2 / 2 / 3
7,556
472
8,044
10,458
4,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
4 / 5 / 2
7,320
458
8,729
15,848
19,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
21
20
Kills
9
9
Deaths
20
21
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Janus
2
1
2
3
L
Bellona
GANDALF87
Bellona
1
3
0
0.33
W
9
4
3
2.63
L
Medusa
Magpie59
Medusa
2
6
5
0.75
W
Mulan
6
1
2
7
W
Serqet
2
1
4
4
L
Kukulkan
Stakeout531
Kukulkan
0
4
2
0.25
L
Ravana
Thorum7
Ravana
2
2
3
1.75
W
Cthulhu
rrrruuui
Cthulhu
1
2
10
3
L
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,724
Damage
32,254
57,427
Taken
57,450
35,377
Mitigated
42,400
16,982
Healing
14,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
6,203
753
0
1,259
5,672
1,968
1,061
829
4,843
60,292
0
L
Bellona
GANDALF87
Bellona
1,559
694
0
1,844
10,438
8,933
0
1,911
8,365
0
18,908
W
14,268
8,640
209
4,325
14,026
5,919
2,005
3,389
10,637
0
55,217
L
Medusa
Magpie59
Medusa
10,657
6,599
360
2,178
11,971
5,928
810
4,135
7,564
0
38,168
W
Mulan
6,906
796
0
3,639
11,729
8,248
1,087
1,216
9,935
7,350
60,176
W
Serqet
5,826
1,824
0
6,022
13,163
5,812
0
2,439
10,724
0
40,107
L
Kukulkan
Stakeout531
Kukulkan
3,265
1,276
55
1,350
8,735
3,655
794
3,541
5,050
46,151
0
L
Ravana
Thorum7
Ravana
8,044
2,286
442
5,266
10,458
4,572
648
1,221
9,237
0
50,763
W
Cthulhu
rrrruuui
Cthulhu
7,521
1,170
270
1,258
12,837
13,430
388
4,121
8,716
29,858
0
L
8,729
1,144
0
3,250
15,848
19,312
0
3,550
11,942
32,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,824
Gold Earned
35,408
398
Minions Killed
293
0
Camps Cleared
0
1,539,699
Distance Traveled
1,392,808
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,291
518
106
7
0
283,210
3
L
Bellona
6,424
402
27
2
0
277,606
0
W
Cupid
8,477
530
79
5
0
291,197
0
L
Medusa
7,140
446
59
4
0
255,811
0
W
Mulan
9,407
588
119
7
0
310,509
2
W
Serqet
7,458
466
59
4
0
332,185
2
L
Kukulkan
6,968
436
87
5
0
265,171
0
L
Ravana
7,556
472
81
5
0
290,613
2
W
Cthulhu
8,191
512
35
2
0
322,598
0
L
Cthulhu
7,320
458
39
2
0
303,607
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role