Player Matchup

Baron Samedi
Baron Samedi
AIN_GUI
Baron Samedi
Level 118
God Stats
16W - 17L
1,423 SR
Queue Stats
200W - 219L
1,320 Elo+
Party 1
Thor
Thor
Narcoins Big
Thor
Level 69
God Stats
10W - 8L
1,578 SR
Queue Stats
163W - 173L
1,373 Elo+
Solo
Ishtar
Ishtar
RabaneteAbacaxi
Ishtar
Level 158
God Stats
2W - 2L
1,409 SR
Queue Stats
113W - 94L
1,544 Elo+
Party 1
Thanatos
Thanatos
Representando
Thanatos
Level 160
God Stats
4W - 0L
1,500 SR
Queue Stats
223W - 163L
1,588 Elo+
Party 1
Geb
Geb
Torav
Geb
Level 160
God Stats
13W - 6L
1,740 SR
Queue Stats
39W - 23L
1,592 Elo+
Party 1
Team Averages
Level 133
1,530 SR
1,483 Elo+

VS

Team Averages
Level 122
1,610 SR
1,521 Elo+
Chronos
Chronos
 
Chronos
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
PanchoWacha
Kuzenbo
Level 114
God Stats
0W - 1L
1,512 SR
Queue Stats
102W - 101L
1,531 Elo+
Solo
Atlas
Atlas
RAMOMRA
Atlas
Level 160
God Stats
15W - 8L
1,804 SR
Queue Stats
469W - 495L
1,502 Elo+
Solo
Mercury
Mercury
valentinosabe
Mercury
Level 141
God Stats
0W - 2L
1,734 SR
Queue Stats
4W - 4L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AIN_GUI
Baron Samedi
18
1 / 4 / 10
11,800
472
11,532
14,649
11,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 4 / 8
12,020
481
12,341
19,356
14,368
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
5 / 4 / 11
13,583
543
29,240
23,080
12,462
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
Representando
Thanatos
20
16 / 6 / 3
15,255
610
27,253
28,590
16,588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Geb
Torav
Geb
18
1 / 0 / 17
12,062
482
14,257
17,495
23,098
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
19
3 / 3 / 7
13,000
520
19,976
27,143
13,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Anhur
 
Anhur
16
0 / 7 / 5
11,051
442
5,164
18,977
7,595
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Kuzenbo
PanchoWacha
Kuzenbo
15
0 / 4 / 5
10,832
433
9,350
28,262
49,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Atlas
RAMOMRA
Atlas
19
2 / 3 / 9
12,561
502
14,984
23,964
17,487
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mercury
20
13 / 9 / 2
14,431
577
21,595
26,356
12,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
46
26
Kills
18
18
Deaths
26
49
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
3
3
7
2.17
L
Anhur
 
Anhur
0
7
5
0.36
W
Baron Samedi
AIN_GUI
Baron Samedi
1
4
10
1.5
W
3
4
8
1.75
L
Kuzenbo
PanchoWacha
Kuzenbo
0
4
5
0.63
L
Atlas
RAMOMRA
Atlas
2
3
9
2.17
W
5
4
11
2.63
W
Thanatos
Representando
Thanatos
16
6
3
2.92
W
Geb
Torav
Geb
1
0
17
9.5
L
Mercury
13
9
2
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,623
Damage
71,069
103,170
Taken
124,702
77,848
Mitigated
100,293
53,675
Healing
22,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
19,976
7,704
0
8,045
27,143
13,120
1,993
9,013
17,876
116,802
0
L
Anhur
 
Anhur
5,164
3,068
142
3,567
18,977
7,595
1,128
2,149
16,750
0
71,176
W
Baron Samedi
AIN_GUI
Baron Samedi
11,532
284
1,892
3,078
14,649
11,332
0
7,788
6,696
82,298
0
W
12,341
2,594
0
4,570
19,356
14,368
61
9,859
9,403
311
75,225
L
Kuzenbo
PanchoWacha
Kuzenbo
9,350
3,531
0
2,198
28,262
49,944
84
5,945
21,995
41,598
0
L
Atlas
RAMOMRA
Atlas
14,984
4,397
0
7,059
23,964
17,487
0
3,441
20,455
85,440
0
W
29,240
20,866
0
10,642
23,080
12,462
1,675
8,488
14,535
0
169,235
W
Thanatos
Representando
Thanatos
27,253
12,605
0
27,907
28,590
16,588
275
11,540
16,830
0
129,823
W
Geb
Torav
Geb
14,257
976
0
5,586
17,495
23,098
29
5,941
11,396
54,164
0
L
Mercury
21,595
14,741
0
1,446
26,356
12,147
0
5,036
21,112
0
154,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,720
Gold Earned
61,875
687
Minions Killed
666
0
Camps Cleared
0
2,387,241
Distance Traveled
2,392,757
28
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
13,000
520
197
8
0
503,724
3
L
Anhur
11,051
442
126
5
0
420,223
3
W
Baron Samedi
11,800
472
150
6
0
451,536
3
W
Thor
12,020
481
115
5
0
400,543
3
L
Kuzenbo
10,832
433
45
2
0
472,321
5
L
Atlas
12,561
502
125
5
0
465,759
8
W
Ishtar
13,583
543
243
10
0
470,248
5
W
Thanatos
15,255
610
146
6
0
502,585
4
W
Geb
12,062
482
33
1
0
562,329
13
L
Mercury
14,431
577
173
7
0
530,730
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role