Player Matchup

Cthulhu
Cthulhu
AimIessMind
Cthulhu
Level 124
God Stats
1W - 2L
1,751 SR
Queue Stats
36W - 37L
1,544 Elo+
Party 2
Shiva
Shiva
Ragnilotl
Shiva
Level 135
God Stats
8W - 10L
1,587 SR
Queue Stats
462W - 459L
1,557 Elo+
Party 2
Neith
Neith
ToxicTemmie
Neith
Level 18
God Stats
6W - 8L
1,594 SR
Queue Stats
8W - 14L
1,456 Elo+
Party 2
Khepri
Khepri
milkybus
Khepri
Level 127
God Stats
60W - 49L
1,564 SR
Queue Stats
102W - 112L
1,502 Elo+
Party 2
Kukulkan
Kukulkan
speilbergTTV
Kukulkan
Level 127
God Stats
21W - 7L
1,719 SR
Queue Stats
155W - 123L
1,570 Elo+
Party 2
Team Averages
Level 106
1,643 SR
1,526 Elo+

VS

Team Averages
Level 39
1,542 SR
1,458 Elo+
Freya
Freya
Big Dev 93
Freya
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 7L
1,538 Elo+
Party 1
Anubis
Anubis
Fleaa95
Anubis
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,458 Elo+
Party 3
Achilles
Achilles
Jahenn
Achilles
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,336 Elo+
Party 3
Atlas
Atlas
LiittleZapa
Atlas
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,458 Elo+
Party 3
Loki
Loki
Raxzey
Loki
Level 6
God Stats
3W - 1L
1,712 SR
Queue Stats
13W - 9L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AimIessMind
Cthulhu
15
2 / 1 / 1
9,343
492
10,740
14,159
20,430
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Shiva
Ragnilotl
Shiva
14
4 / 3 / 3
9,037
476
11,852
22,246
9,742
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 9 / 2
6,879
362
4,946
13,071
5,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
milkybus
Khepri
10
0 / 3 / 1
7,087
373
2,708
13,924
12,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
speilbergTTV
Kukulkan
14
3 / 5 / 2
9,138
481
20,719
12,032
4,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
18
11 / 0 / 6
12,044
634
26,632
19,174
9,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anubis
Fleaa95
Anubis
18
4 / 3 / 3
10,874
572
11,643
17,025
10,453
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Achilles
Jahenn
Achilles
16
2 / 4 / 1
9,957
524
11,199
17,963
13,420
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
2 / 0 / 9
9,129
480
6,057
17,430
17,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Loki
Raxzey
Loki
14
2 / 2 / 3
9,075
478
3,718
12,873
5,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
43
9
Kills
21
21
Deaths
9
9
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AimIessMind
Cthulhu
2
1
1
2.5
W
Freya
11
0
6
14
W
Anubis
Fleaa95
Anubis
4
3
3
1.83
W
Achilles
Jahenn
Achilles
2
4
1
0.63
W
2
0
9
6.5
L
Shiva
Ragnilotl
Shiva
4
3
3
1.83
W
Loki
Raxzey
Loki
2
2
3
1.75
L
0
9
2
0.11
L
Khepri
milkybus
Khepri
0
3
1
0.17
L
Kukulkan
speilbergTTV
Kukulkan
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,965
Damage
59,249
75,432
Taken
84,465
53,082
Mitigated
56,721
10,881
Healing
38,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AimIessMind
Cthulhu
10,740
970
386
3,747
14,159
20,430
0
2,389
11,722
63,376
0
W
Freya
26,632
7,783
0
11,122
19,174
9,875
1,404
6,136
13,038
120,553
0
W
Anubis
Fleaa95
Anubis
11,643
587
0
9,127
17,025
10,453
2,355
7,209
9,816
114,711
0
W
Achilles
Jahenn
Achilles
11,199
3,147
0
5,962
17,963
13,420
282
8,839
9,124
0
66,458
W
6,057
1,633
0
5,306
17,430
17,599
384
8,226
9,204
21,757
0
L
Shiva
Ragnilotl
Shiva
11,852
3,495
8
5,018
22,246
9,742
480
9,191
12,905
0
57,707
W
Loki
Raxzey
Loki
3,718
805
0
6,568
12,873
5,374
0
3,757
9,116
0
54,337
L
4,946
1,140
0
835
13,071
5,486
0
11,290
1,460
0
35,383
L
Khepri
milkybus
Khepri
2,708
459
0
419
13,924
12,630
0
12,270
1,418
15,659
0
L
Kukulkan
speilbergTTV
Kukulkan
20,719
2,287
0
468
12,032
4,794
0
8,334
3,595
81,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,484
Gold Earned
51,079
401
Minions Killed
600
0
Camps Cleared
0
1,623,414
Distance Traveled
1,782,988
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,343
492
122
6
0
287,421
4
W
Freya
12,044
634
171
9
0
321,571
1
W
Anubis
10,874
572
175
9
0
309,865
6
W
Achilles
9,957
524
134
7
0
365,529
0
W
Atlas
9,129
480
23
1
0
350,232
9
L
Shiva
9,037
476
82
4
0
345,841
3
W
Loki
9,075
478
97
5
0
435,791
0
L
Neith
6,879
362
58
3
0
321,404
1
L
Khepri
7,087
373
15
1
0
338,890
4
L
Kukulkan
9,138
481
124
7
0
329,858
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role