Player Matchup

Nu Wa
Nu Wa
D o c8614
Nu Wa
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
188W - 280L
1,288 Elo+
Party 1
Thanatos
Thanatos
Tirano Diablo
Thanatos
Level 104
God Stats
0W - 1L
1,310 SR
Queue Stats
228W - 356L
1,296 Elo+
Party 1
Medusa
Medusa
WhisperFox76
Medusa
Level 128
God Stats
11W - 9L
1,687 SR
Queue Stats
230W - 328L
1,282 Elo+
Party 1
Team Averages
Level 86
1,499 SR
1,289 Elo+

VS

Team Averages
Level 53
1,508 SR
1,215 Elo+
Hades
Hades
GiigiPlasiil
Hades
Level 80
God Stats
1W - 2L
1,500 SR
Queue Stats
38W - 60L
1,200 Elo+
Party 2
Ishtar
Ishtar
Jordan-du88
Ishtar
Level 14
God Stats
5W - 11L
1,229 SR
Queue Stats
27W - 49L
1,172 Elo+
Party 2
Atlas
Atlas
Unistriker
Atlas
Level 66
God Stats
1W - 1L
1,794 SR
Queue Stats
14W - 28L
1,272 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
D o c8614
Nu Wa
14
2 / 6 / 6
10,254
684
9,181
11,170
4,344
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
Tirano Diablo
Thanatos
16
6 / 3 / 4
11,123
742
10,371
14,239
6,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
14
2 / 5 / 5
10,281
685
8,387
13,319
5,548
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 9
11,406
760
12,030
12,212
7,859
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ishtar
16
7 / 4 / 5
11,267
751
12,737
10,612
4,796
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atlas
16
3 / 3 / 11
12,073
805
8,602
15,822
21,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
39
10
Kills
14
14
Deaths
10
15
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
D o c8614
Nu Wa
2
6
6
0.83
W
4
3
9
2.83
W
Ishtar
7
4
5
2.38
L
Thanatos
Tirano Diablo
Thanatos
6
3
4
2.67
W
Atlas
3
3
11
2.83
L
Medusa
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,939
Damage
33,369
38,728
Taken
38,646
16,470
Mitigated
33,762
9,025
Healing
8,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
D o c8614
Nu Wa
9,181
3,567
115
328
11,170
4,344
504
7,764
3,406
32,580
0
W
12,030
897
536
4,765
12,212
7,859
606
2,815
9,397
50,161
0
W
Ishtar
12,737
9,049
0
1,501
10,612
4,796
2,157
2,464
8,148
0
54,516
L
Thanatos
Tirano Diablo
Thanatos
10,371
2,895
169
8,084
14,239
6,578
326
6,978
7,261
0
32,225
W
Atlas
8,602
3,382
0
1,446
15,822
21,107
233
5,026
10,796
35,683
0
L
Medusa
8,387
3,994
0
329
13,319
5,548
855
6,360
6,959
0
44,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,658
Gold Earned
34,746
165
Minions Killed
213
5
Camps Cleared
9
735,128
Distance Traveled
730,818
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,254
684
36
2
0
222,483
0
W
Hades
11,406
760
97
6
1
259,194
3
W
Ishtar
11,267
751
73
5
6
215,331
6
L
Thanatos
11,123
742
43
3
4
299,922
4
W
Atlas
12,073
805
43
3
2
256,293
2
L
Medusa
10,281
685
86
6
1
212,723
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role