Player Matchup

Medusa
Medusa
CrispyBirb
Medusa
Level 160
God Stats
2W - 1L
2,177 SR
Queue Stats
58W - 13L
1,854 Elo+
Party 1
Persephone
Persephone
Dеviant
Persephone
Level 160
God Stats
9W - 1L
2,112 SR
Queue Stats
197W - 52L
1,925 Elo+
Party 1
Artemis
Artemis
Eshinox
Artemis
Level 160
God Stats
1W - 0L
2,112 SR
Queue Stats
35W - 7L
1,941 Elo+
Party 1
Ra
Ra
ILuvEboys
Ra
Level 159
God Stats
1W - 0L
1,729 SR
Queue Stats
64W - 23L
1,811 Elo+
Party 1
Nemesis
Nemesis
m0ve2g0
Nemesis
Level 160
God Stats
1W - 0L
1,736 SR
Queue Stats
43W - 14L
1,797 Elo+
Party 1
Team Averages
Level 160
1,973 SR
1,866 Elo+

VS

Team Averages
Level 148
1,550 SR
1,560 Elo+
Ra
Ra
 
Ra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
GrilledChip
Artio
Level 157
God Stats
1W - 3L
1,543 SR
Queue Stats
120W - 113L
1,521 Elo+
Solo
Nox
Nox
Hielth
Nox
Level 160
God Stats
40W - 44L
1,464 SR
Queue Stats
1,058W - 948L
1,560 Elo+
Solo
Jing Wei
Jing Wei
ItsNayzzz
Jing Wei
Level 124
God Stats
5W - 5L
1,687 SR
Queue Stats
529W - 532L
1,572 Elo+
Solo
Fenrir
Fenrir
TheGuillermator
Fenrir
Level 141
God Stats
1W - 1L
1,557 SR
Queue Stats
133W - 121L
1,649 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CrispyBirb
Medusa
19
10 / 5 / 12
11,941
746
22,449
19,939
11,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Persephone
Dеviant
Persephone
20
4 / 0 / 19
12,088
756
35,434
8,368
4,793
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
Eshinox
Artemis
19
6 / 2 / 17
12,148
759
20,299
23,321
26,320
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

19
5 / 2 / 12
11,467
717
18,377
15,269
9,521
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
m0ve2g0
Nemesis
16
0 / 5 / 15
10,315
645
9,360
25,252
27,963
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
18
3 / 3 / 7
10,207
638
12,919
17,392
10,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
1 / 7 / 10
9,193
575
8,434
28,565
36,023
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nox
Hielth
Nox
18
2 / 3 / 9
10,070
629
13,916
19,560
11,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Jing Wei
ItsNayzzz
Jing Wei
17
4 / 5 / 6
10,128
633
17,193
22,269
13,209
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mystical Earring

Mystical Earring

+15
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
2 / 7 / 8
8,920
558
8,340
26,737
32,547
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
52
25
Kills
12
14
Deaths
25
75
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
3
3
7
2.17
W
Medusa
CrispyBirb
Medusa
10
5
12
3.2
W
Persephone
Dеviant
Persephone
4
0
19
13.5
W
Artemis
Eshinox
Artemis
6
2
17
7.25
L
1
7
10
0.86
L
Nox
Hielth
Nox
2
3
9
2.17
W
5
2
12
5.5
L
Jing Wei
ItsNayzzz
Jing Wei
4
5
6
1.4
L
2
7
8
0.86
W
Nemesis
m0ve2g0
Nemesis
0
5
15
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,919
Damage
60,802
92,149
Taken
114,523
80,116
Mitigated
103,323
41,564
Healing
45,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
12,919
389
20,751
7,500
17,392
10,159
0
8,320
9,072
39,196
0
W
Medusa
CrispyBirb
Medusa
22,449
11,354
88
1,446
19,939
11,519
3,732
9,526
10,413
0
44,047
W
Persephone
Dеviant
Persephone
35,434
2,012
1,268
945
8,368
4,793
627
4,022
4,346
65,564
0
W
Artemis
Eshinox
Artemis
20,299
6,248
2,645
2,688
23,321
26,320
3,747
6,883
16,438
3,234
28,216
L
8,434
264
3,551
6,287
28,565
36,023
0
10,904
17,661
14,282
0
L
Nox
Hielth
Nox
13,916
858
482
1,396
19,560
11,385
185
11,021
8,539
32,258
0
W
18,377
2,283
19,281
8,113
15,269
9,521
920
7,984
7,285
41,270
0
L
Jing Wei
ItsNayzzz
Jing Wei
17,193
10,658
315
3,667
22,269
13,209
316
11,752
10,517
0
37,171
L
8,340
1,405
392
1,051
26,737
32,547
0
13,234
13,503
0
10,891
W
Nemesis
m0ve2g0
Nemesis
9,360
2,141
1,616
3,474
25,252
27,963
250
6,854
17,240
0
12,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,959
Gold Earned
48,518
179
Minions Killed
162
0
Camps Cleared
0
1,363,389
Distance Traveled
1,289,974
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,207
638
54
3
0
313,907
0
W
Medusa
11,941
746
37
2
0
268,019
0
W
Persephone
12,088
756
64
4
0
308,579
3
W
Artemis
12,148
759
26
2
0
208,038
3
L
Artio
9,193
575
7
0
0
203,361
0
L
Nox
10,070
629
46
3
0
243,266
5
W
Ra
11,467
717
47
3
0
286,767
0
L
Jing Wei
10,128
633
51
3
0
251,876
1
L
Fenrir
8,920
558
4
0
0
277,564
0
W
Nemesis
10,315
645
5
0
0
291,986
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role