Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
I_PlayFor_Blood
Morgan Le Fay
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 61L
1,604 Elo+
Party 2
Cernunnos
Cernunnos
Karl3212
Cernunnos
Level 82
God Stats
5W - 0L
1,457 SR
Queue Stats
193W - 157L
1,594 Elo+
Party 2
Chaac
Chaac
Wait2Hi
Chaac
Level 87
God Stats
8W - 2L
1,685 SR
Queue Stats
308W - 316L
1,433 Elo+
Solo
Cu Chulainn
Cu Chulainn
XionFinesse
Cu Chulainn
Level 147
God Stats
15W - 13L
1,487 SR
Queue Stats
656W - 708L
1,440 Elo+
Solo
Team Averages
Level 110
1,526 SR
1,514 Elo+

VS

Team Averages
Level 135
1,584 SR
1,501 Elo+
Sobek
Sobek
Oldfingergunz
Sobek
Level 126
God Stats
13W - 30L
1,363 SR
Queue Stats
610W - 645L
1,421 Elo+
Solo
Cu Chulainn
Cu Chulainn
RedMemory
Cu Chulainn
Level 160
God Stats
1W - 2L
1,906 SR
Queue Stats
68W - 94L
1,449 Elo+
Solo
Charybdis
Charybdis
Saturns7thSon
Charybdis
Level 146
God Stats
8W - 14L
1,355 SR
Queue Stats
402W - 442L
1,546 Elo+
Solo
Odin
Odin
chocotwister
Odin
Level 126
God Stats
1W - 1L
1,912 SR
Queue Stats
3W - 2L
1,588 Elo+
Party 1
Janus
Janus
thephisherman
Janus
Level 119
God Stats
0W - 1L
1,383 SR
Queue Stats
5W - 6L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
20
13 / 6 / 16
14,248
750
35,846
21,219
17,717
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
I_PlayFor_Blood
Morgan Le Fay
20
8 / 4 / 21
14,920
785
36,560
22,868
15,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
Karl3212
Cernunnos
20
11 / 7 / 16
14,401
758
40,174
24,360
13,837
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
Wait2Hi
Chaac
20
3 / 4 / 27
13,204
695
16,626
27,200
35,007
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
XionFinesse
Cu Chulainn
20
5 / 4 / 18
12,784
673
14,879
20,649
30,340
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 6 / 18
12,486
657
14,951
43,420
54,405
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Cu Chulainn
RedMemory
Cu Chulainn
20
5 / 8 / 13
13,171
693
23,560
41,214
49,947
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
Saturns7thSon
Charybdis
20
7 / 9 / 11
13,129
691
19,839
23,447
11,623
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
7 / 7 / 9
13,072
688
11,910
37,110
28,375
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
4 / 10 / 13
12,251
645
19,479
23,813
11,846
Mystical Earring

Mystical Earring

+15
Mp 5

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
89
40
Kills
25
25
Deaths
40
98
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
13
6
16
3.5
W
Morgan Le Fay
I_PlayFor_Blood
Morgan Le Fay
8
4
21
4.63
W
Cernunnos
Karl3212
Cernunnos
11
7
16
2.71
L
2
6
18
1.83
L
Cu Chulainn
RedMemory
Cu Chulainn
5
8
13
1.44
L
Charybdis
Saturns7thSon
Charybdis
7
9
11
1.39
W
Chaac
Wait2Hi
Chaac
3
4
27
4.13
W
Cu Chulainn
XionFinesse
Cu Chulainn
5
4
18
3.5
L
7
7
9
1.64
L
4
10
13
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

144,085
Damage
89,739
116,296
Taken
169,004
112,232
Mitigated
156,196
47,199
Healing
49,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
35,846
3,929
5,073
6,072
21,219
17,717
1,076
7,534
13,685
0
52,342
W
Morgan Le Fay
I_PlayFor_Blood
Morgan Le Fay
36,560
2,146
2,444
7,715
22,868
15,331
2,416
7,916
14,952
65,533
0
W
Cernunnos
Karl3212
Cernunnos
40,174
19,136
1,746
6,078
24,360
13,837
3,748
7,210
17,150
0
64,931
L
14,951
414
1,623
17,026
43,420
54,405
45
11,579
31,841
26,782
0
L
Cu Chulainn
RedMemory
Cu Chulainn
23,560
2,450
1,713
7,893
41,214
49,947
155
7,308
33,906
1,370
50,145
L
Charybdis
Saturns7thSon
Charybdis
19,839
6,641
1,015
2,847
23,447
11,623
3,435
8,161
15,286
0
37,677
W
Chaac
Wait2Hi
Chaac
16,626
2,688
2,387
10,963
27,200
35,007
1,259
6,513
20,687
0
35,599
W
Cu Chulainn
XionFinesse
Cu Chulainn
14,879
1,856
1,599
3,122
20,649
30,340
256
6,178
14,471
1,481
26,595
L
11,910
1,406
1,357
10,001
37,110
28,375
129
6,300
30,810
0
20,465
L
19,479
636
2,377
3,654
23,813
11,846
488
3,889
19,924
39,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,557
Gold Earned
64,109
200
Minions Killed
167
0
Camps Cleared
0
1,786,509
Distance Traveled
1,578,626
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
14,248
750
32
2
0
358,034
0
W
Morgan Le Fay
14,920
785
48
3
0
384,567
0
W
Cernunnos
14,401
758
60
3
0
304,194
0
L
Sobek
12,486
657
23
1
0
341,733
0
L
Cu Chulainn
13,171
693
47
2
0
346,702
4
L
Charybdis
13,129
691
38
2
0
264,170
1
W
Chaac
13,204
695
27
1
0
390,744
0
W
Cu Chulainn
12,784
673
33
2
0
348,970
0
L
Odin
13,072
688
20
1
0
339,227
0
L
Janus
12,251
645
39
2
0
286,794
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role