Player Matchup

Fenrir
Fenrir
Arufa Okam1
Fenrir
Level 22
God Stats
1W - 1L
1,271 SR
Queue Stats
34W - 34L
1,443 Elo+
Solo
Kali
Kali
Karcus06
Kali
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,305 Elo+
Solo
Nox
Nox
OldManYeeet
Nox
Level 108
God Stats
6W - 3L
1,500 SR
Queue Stats
263W - 289L
1,412 Elo+
Solo
Vamana
Vamana
RaunchyGandalf
Vamana
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 20L
1,542 Elo+
Solo
Yemoja
Yemoja
Zhotha
Yemoja
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 48L
1,428 Elo+
Solo
Team Averages
Level 56
1,454 SR
1,426 Elo+

VS

Team Averages
Level 70
1,409 SR
1,463 Elo+
Nu Wa
Nu Wa
Ben Universe159
Nu Wa
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Persephone
Persephone
MeltedY33T69
Persephone
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Mercury
Mercury
OMG_DID_I_PRAY
Mercury
Level 113
God Stats
1W - 6L
1,143 SR
Queue Stats
638W - 684L
1,378 Elo+
Solo
Neith
Neith
XxbadashchickxX
Neith
Level 149
God Stats
4W - 4L
1,403 SR
Queue Stats
136W - 167L
1,436 Elo+
Solo
Yemoja
Yemoja
ip1blo_
Yemoja
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
11 / 1 / 4
10,107
842
8,586
13,001
15,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kali
16
3 / 3 / 10
9,916
826
7,622
14,361
7,632
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

15
1 / 2 / 7
8,177
681
5,557
7,341
3,717
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 4 / 8
8,351
696
10,048
18,784
19,733
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
Zhotha
Yemoja
17
1 / 1 / 11
9,083
757
4,383
8,386
5,628
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 6
7,986
666
15,279
10,815
4,527
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Persephone
MeltedY33T69
Persephone
13
1 / 3 / 4
8,123
677
5,678
8,500
3,618
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
5 / 2 / 3
9,416
785
9,391
8,654
5,464
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
3 / 3 / 6
8,857
738
12,792
11,316
5,838
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Yemoja
ip1blo_
Yemoja
6
0 / 1 / 0
6,092
508
66
1,722
931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
30
17
Kills
11
11
Deaths
16
40
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Fenrir
11
1
4
13
L
2
7
6
0.71
W
Kali
3
3
10
2.67
L
Persephone
MeltedY33T69
Persephone
1
3
4
1
L
5
2
3
3.25
W
1
2
7
2.25
W
1
4
8
1.25
L
3
3
6
2
W
Yemoja
Zhotha
Yemoja
1
1
11
6.5
L
Yemoja
ip1blo_
Yemoja
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,196
Damage
43,206
61,873
Taken
41,007
51,891
Mitigated
20,378
31,073
Healing
11,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
8,586
1,789
912
1,769
13,001
15,181
766
5,097
7,904
656
13,540
L
15,279
3,826
0
0
10,815
4,527
123
2,127
8,476
27,037
0
W
Kali
7,622
1,996
1,797
5,440
14,361
7,632
1,323
4,595
9,766
0
16,166
L
Persephone
MeltedY33T69
Persephone
5,678
978
451
833
8,500
3,618
0
2,772
5,567
10,372
0
L
9,391
6,033
1,741
3,057
8,654
5,464
0
2,010
6,487
0
19,554
W
5,557
793
1,941
1,143
7,341
3,717
565
3,397
3,944
27,090
0
W
10,048
5,324
1,203
5,804
18,784
19,733
697
4,880
13,904
0
21,191
L
12,792
4,574
779
4,261
11,316
5,838
94
2,803
8,405
0
30,980
W
Yemoja
Zhotha
Yemoja
4,383
1,072
8,942
2,122
8,386
5,628
901
3,054
5,332
12,549
0
L
Yemoja
ip1blo_
Yemoja
66
0
76
159
1,722
931
0
634
1,060
1,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,634
Gold Earned
40,474
115
Minions Killed
111
0
Camps Cleared
0
1,134,575
Distance Traveled
898,250
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,107
842
9
1
0
233,011
2
L
Nu Wa
7,986
666
24
2
0
171,365
4
W
Kali
9,916
826
19
2
0
234,454
0
L
Persephone
8,123
677
22
2
0
227,593
2
L
Mercury
9,416
785
22
2
0
277,588
3
W
Nox
8,177
681
55
5
0
213,856
0
W
Vamana
8,351
696
23
2
0
237,224
0
L
Neith
8,857
738
41
3
0
186,058
0
W
Yemoja
9,083
757
9
1
0
216,030
0
L
Yemoja
6,092
508
2
0
0
35,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role