Player Matchup

Tyr
Tyr
MAZINGA_27
Tyr
Level 33
God Stats
4W - 0L
1,678 SR
Queue Stats
57W - 54L
1,283 Elo+
Party 2
Heimdallr
Heimdallr
PODHUN
Heimdallr
Level 93
God Stats
5W - 5L
1,606 SR
Queue Stats
299W - 287L
1,433 Elo+
Solo
Kumbhakarna
Kumbhakarna
PeeJay2107
Kumbhakarna
Level 45
God Stats
6W - 7L
1,556 SR
Queue Stats
104W - 99L
1,426 Elo+
Party 4
Baba Yaga
Baba Yaga
SignorBanks
Baba Yaga
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
58W - 66L
1,205 Elo+
Party 2
Thanatos
Thanatos
boritoProBG
Thanatos
Level 83
God Stats
23W - 17L
1,536 SR
Queue Stats
80W - 72L
1,430 Elo+
Party 4
Team Averages
Level 64
1,575 SR
1,355 Elo+

VS

Team Averages
Level 65
1,421 SR
1,415 Elo+
Kali
Kali
 
Kali
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sol
Sol
AlenKeller
Sol
Level 149
God Stats
1W - 3L
1,513 SR
Queue Stats
36W - 34L
1,576 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Apache375
Ah Muzen Cab
Level 86
God Stats
2W - 5L
1,094 SR
Queue Stats
201W - 210L
1,293 Elo+
Solo
Thanatos
Thanatos
Carylart
Thanatos
Level 27
God Stats
0W - 4L
1,500 SR
Queue Stats
71W - 102L
1,205 Elo+
Party 3
Amaterasu
Amaterasu
DISCREDITER
Amaterasu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 6
11,807
513
13,840
23,807
19,812
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heimdallr
PODHUN
Heimdallr
16
3 / 4 / 8
10,713
466
13,069
17,479
8,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

Kumbhakarna
PeeJay2107
Kumbhakarna
16
0 / 1 / 10
10,587
460
8,252
14,969
17,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Baba Yaga
SignorBanks
Baba Yaga
19
4 / 1 / 6
12,347
537
8,170
13,265
6,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
boritoProBG
Thanatos
19
14 / 2 / 9
13,074
568
26,341
21,501
10,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
13
3 / 6 / 4
9,524
414
8,225
19,236
6,653
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

18
2 / 2 / 3
11,118
483
14,225
14,470
6,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
Apache375
Ah Muzen Cab
14
1 / 5 / 1
9,483
412
5,813
13,393
4,862
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thanatos
Carylart
Thanatos
17
4 / 7 / 2
10,964
477
16,650
28,105
12,743
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Amaterasu
DISCREDITER
Amaterasu
15
1 / 5 / 3
10,069
438
4,129
20,185
24,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
24
25
Kills
11
12
Deaths
25
39
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
3
6
4
0.83
L
2
2
3
1.75
L
Ah Muzen Cab
Apache375
Ah Muzen Cab
1
5
1
0.3
L
Thanatos
Carylart
Thanatos
4
7
2
0.71
L
Amaterasu
DISCREDITER
Amaterasu
1
5
3
0.5
W
4
4
6
1.75
W
Heimdallr
PODHUN
Heimdallr
3
4
8
1.75
W
Kumbhakarna
PeeJay2107
Kumbhakarna
0
1
10
5
W
Baba Yaga
SignorBanks
Baba Yaga
4
1
6
7
W
Thanatos
boritoProBG
Thanatos
14
2
9
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,672
Damage
49,042
91,021
Taken
95,389
61,623
Mitigated
55,988
40,987
Healing
37,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
8,225
3,949
0
2,520
19,236
6,653
0
2,115
17,121
0
41,965
L
14,225
4,071
0
8,304
14,470
6,739
804
3,292
11,178
102,484
14,422
L
Ah Muzen Cab
Apache375
Ah Muzen Cab
5,813
714
0
2,210
13,393
4,862
1,180
3,943
9,443
0
68,015
L
Thanatos
Carylart
Thanatos
16,650
6,596
0
18,517
28,105
12,743
132
3,263
24,842
0
72,227
L
Amaterasu
DISCREDITER
Amaterasu
4,129
878
103
5,415
20,185
24,991
0
3,809
16,376
131
41,776
W
13,840
2,409
0
9,567
23,807
19,812
114
1,584
22,223
0
70,149
W
Heimdallr
PODHUN
Heimdallr
13,069
5,661
0
4,554
17,479
8,063
1,015
7,875
9,604
0
93,509
W
Kumbhakarna
PeeJay2107
Kumbhakarna
8,252
1,023
0
2,005
14,969
17,318
180
5,086
9,413
44,562
0
W
Baba Yaga
SignorBanks
Baba Yaga
8,170
918
0
4,136
13,265
6,261
1,440
1,811
11,454
101,765
0
W
Thanatos
boritoProBG
Thanatos
26,341
8,898
0
20,725
21,501
10,169
0
2,692
18,526
0
104,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,528
Gold Earned
51,158
590
Minions Killed
508
0
Camps Cleared
0
2,269,190
Distance Traveled
2,063,315
30
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
9,524
414
58
3
0
406,765
0
L
Sol
11,118
483
172
7
0
398,213
3
L
Ah Muzen Cab
9,483
412
97
4
0
374,383
1
L
Thanatos
10,964
477
101
4
0
447,544
2
L
Amaterasu
10,069
438
80
3
0
436,410
9
W
Tyr
11,807
513
113
5
0
432,352
9
W
Heimdallr
10,713
466
134
6
0
411,973
6
W
Kumbhakarna
10,587
460
43
2
0
443,898
6
W
Baba Yaga
12,347
537
175
8
0
441,841
8
W
Thanatos
13,074
568
125
5
0
539,126
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role