Player Matchup

Nu Wa
Nu Wa
Gold IV
 
Nu Wa
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Silver II
 
Izanami
Silver II
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Silver II
EdithMyShid
Horus
Silver II
Level 109
God Stats
2W - 1L
1,542 SR
Queue Stats
48W - 48L
1,364 MMR
Party 1
Terra
Terra
Silver II
QueenQween
Terra
Silver II
Level 115
God Stats
1W - 1L
1,262 SR
Queue Stats
8W - 12L
1,453 MMR
Solo
Ravana
Ravana
Silver I
Stevie Cobb
Ravana
Silver I
Level 57
God Stats
3W - 3L
1,527 SR
Queue Stats
10W - 13L
1,469 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 119
1,466 SR
1,457 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 102
1,485 SR
1,442 MMR
Apollo
Apollo
Gold IV
AWutsUrBuild
Apollo
Gold IV
Level 125
God Stats
2W - 3L
1,610 SR
Queue Stats
59W - 63L
1,442 MMR
Solo
Mulan
Mulan
Gold IV
FallenNebula
Mulan
Gold IV
Level 125
God Stats
3W - 5L
1,672 SR
Queue Stats
102W - 99L
1,517 MMR
Solo
Hades
Hades
Silver II
Justynq151
Hades
Silver II
Level 121
God Stats
0W - 1L
1,293 SR
Queue Stats
77W - 70L
1,416 MMR
Solo
Da Ji
Da Ji
Silver IV
PrayForBalu-_-
Da Ji
Silver IV
Level 86
God Stats
0W - 1L
1,527 SR
Queue Stats
2W - 5L
1,405 MMR
Solo
Zhong Kui
Zhong Kui
Gold V
The Real Goopy
Zhong Kui
Gold V
Level 52
God Stats
12W - 18L
1,325 SR
Queue Stats
42W - 72L
1,431 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
7
1 / 0 / 1
4,081
816
909
1,792
546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
 
Izanami
6
2 / 1 / 0
3,676
735
2,492
3,316
959
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

6
2 / 0 / 0
3,667
733
1,979
3,001
1,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Terra
4
0 / 0 / 3
3,215
643
1,116
3,963
1,698
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ravana
5
1 / 0 / 3
3,687
737
2,170
2,552
823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bans
CharybdisAh Muzen CabArachne

VS

Bans
AtlasBaron SamediGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
5
0 / 2 / 0
2,908
582
1,595
3,151
684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 1 / 0
3,596
719
1,520
4,660
1,754
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hades
5
0 / 1 / 0
3,264
653
1,286
3,715
1,383
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

1
0 / 2 / 0
2,526
505
161
1,885
468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
The Real Goopy
Zhong Kui
5
0 / 0 / 0
3,237
647
1,952
1,253
700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
0
6
Kills
0
1
Deaths
6
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
0
1
1.5
W
Izanami
 
Izanami
2
1
0
2
L
Apollo
0
2
0
0
W
2
0
0
2
L
0
1
0
0
L
Hades
0
1
0
0
L
0
2
0
0
W
Terra
0
0
3
1.5
W
Ravana
1
0
3
2.5
L
Zhong Kui
The Real Goopy
Zhong Kui
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,666
Damage
6,514
14,624
Taken
14,664
5,492
Mitigated
4,989
6,073
Healing
4,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
909
180
0
1,006
1,792
546
0
549
1,243
20,983
0
W
Izanami
 
Izanami
2,492
2,197
0
707
3,316
959
21
1,030
2,286
0
24,659
L
Apollo
1,595
851
0
954
3,151
684
0
529
2,622
0
12,791
W
1,979
1,225
159
1,308
3,001
1,466
0
219
2,782
0
12,902
L
1,520
719
0
1,459
4,660
1,754
0
95
4,397
0
20,437
L
Hades
1,286
468
0
1,403
3,715
1,383
0
599
3,116
9,573
0
L
161
62
60
230
1,885
468
0
273
1,589
0
1,000
W
Terra
1,116
458
414
1,033
3,963
1,698
0
1,197
2,766
5,691
0
W
Ravana
2,170
768
0
1,446
2,552
823
0
243
2,309
0
12,733
L
Zhong Kui
The Real Goopy
Zhong Kui
1,952
120
0
515
1,253
700
0
529
700
14,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,326
Gold Earned
15,531
147
Minions Killed
110
0
Camps Cleared
0
507,450
Distance Traveled
412,066
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
4,081
816
35
7
0
87,774
2
W
Izanami
3,676
735
44
9
0
86,036
0
L
Apollo
2,908
582
24
5
0
84,106
1
W
Horus
3,667
733
27
5
0
110,219
2
L
Mulan
3,596
719
43
9
0
89,855
1
L
Hades
3,264
653
17
3
0
88,576
1
L
Da Ji
2,526
505
4
1
0
43,612
0
W
Terra
3,215
643
8
2
0
114,358
4
W
Ravana
3,687
737
33
7
0
109,063
2
L
Zhong Kui
3,237
647
22
4
0
105,917
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role