Player Matchup

Ganesha
Ganesha
Platinum I
 
Ganesha
Platinum I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Baron Samedi
Baron Samedi
Platinum I
Acez1738Acez
Baron Samedi
Platinum I
Level 158
God Stats
6W - 10L
1,639 SR
Queue Stats
386W - 410L
1,870 MMR
Party 1
Neith
Neith
Platinum V
xXI WARD IXx
Neith
Platinum V
Level 160
God Stats
8W - 7L
1,632 SR
Queue Stats
125W - 140L
1,830 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 159
1,590 SR
1,733 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 118
1,641 SR
1,994 MMR
Bastet
Bastet
Platinum V
ItzHarley
Bastet
Platinum V
Level 126
God Stats
12W - 9L
1,675 SR
Queue Stats
147W - 126L
1,650 MMR
Solo
Fenrir
Fenrir
Diamond IV
Kar_maa_
Fenrir
Diamond IV
Level 105
God Stats
4W - 2L
1,586 SR
Queue Stats
205W - 206L
2,097 MMR
Party 2
Chang'e
Chang'e
Masters
viintyx
Chang'e
Masters
Level 123
God Stats
30W - 27L
1,661 SR
Queue Stats
207W - 240L
2,235 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
18
0 / 1 / 5
13,745
655
9,326
19,623
32,254
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
Acez1738Acez
Baron Samedi
17
2 / 5 / 2
12,525
596
14,422
18,222
16,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

17
4 / 4 / 1
12,892
614
17,692
14,489
7,728
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
Baba YagaAchillesAresAtlasThoth

VS

Bans
Ah Muzen CabOdinHou YiCerberusMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
ItzHarley
Bastet
18
3 / 4 / 7
13,482
642
16,784
17,984
7,350
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fenrir
Kar_maa_
Fenrir
19
4 / 0 / 6
13,729
654
11,788
21,322
20,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
viintyx
Chang'e
19
3 / 2 / 7
13,823
658
18,128
19,141
8,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
30
6
Kills
10
10
Deaths
6
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
1
5
2.5
L
Baron Samedi
Acez1738Acez
Baron Samedi
2
5
2
0.6
W
Bastet
ItzHarley
Bastet
3
4
7
1.63
W
Fenrir
Kar_maa_
Fenrir
4
0
6
7
W
Chang'e
viintyx
Chang'e
3
2
7
3.25
L
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,440
Damage
46,700
52,334
Taken
58,447
56,658
Mitigated
35,462
16,198
Healing
26,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
9,326
973
0
5,568
19,623
32,254
0
8,355
10,764
46,974
0
L
Baron Samedi
Acez1738Acez
Baron Samedi
14,422
687
1,128
6,498
18,222
16,676
681
6,522
11,341
48,084
0
W
Bastet
ItzHarley
Bastet
16,784
2,585
0
3,074
17,984
7,350
216
9,312
8,672
0
50,849
W
Fenrir
Kar_maa_
Fenrir
11,788
2,630
0
7,584
21,322
20,080
1,111
8,830
12,492
0
40,613
W
Chang'e
viintyx
Chang'e
18,128
771
5,663
9,912
19,141
8,032
1,425
7,152
11,989
93,614
0
L
17,692
4,438
0
3,004
14,489
7,728
928
3,446
10,794
0
46,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,162
Gold Earned
41,034
238
Minions Killed
242
7
Camps Cleared
11
1,111,287
Distance Traveled
1,243,405
24
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
13,745
655
12
1
0
408,221
5
L
Baron Samedi
12,525
596
117
6
4
354,393
3
W
Bastet
13,482
642
45
2
3
419,175
2
W
Fenrir
13,729
654
52
2
2
425,928
6
W
Chang'e
13,823
658
145
7
6
398,302
3
L
Neith
12,892
614
109
5
3
348,673
16

Distance Traveled

Minion Kills by Role

Gold Earned by Role