Player Matchup

Sol
Sol
Danier73
Sol
Level 157
God Stats
9W - 4L
1,757 SR
Queue Stats
244W - 231L
1,459 Elo+
Party 1
Jormungandr
Jormungandr
DerPate321123
Jormungandr
Level 10
God Stats
4W - 4L
1,406 SR
Queue Stats
6W - 11L
1,229 Elo+
Party 3
Da Ji
Da Ji
NotoriousDrxm
Da Ji
Level 90
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 128L
1,296 Elo+
Party 3
Athena
Athena
Phoe-nix97
Athena
Level 57
God Stats
38W - 53L
1,245 SR
Queue Stats
109W - 168L
1,283 Elo+
Party 3
Artemis
Artemis
lhy96
Artemis
Level 157
God Stats
3W - 5L
1,447 SR
Queue Stats
237W - 233L
1,458 Elo+
Party 1
Team Averages
Level 94
1,471 SR
1,345 Elo+

VS

Team Averages
Level 80
1,498 SR
1,361 Elo+
Ymir
Ymir
Bojabo11
Ymir
Level 100
God Stats
9W - 11L
1,571 SR
Queue Stats
99W - 128L
1,436 Elo+
Solo
Ishtar
Ishtar
King_199_Stif
Ishtar
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
277W - 345L
1,336 Elo+
Party 2
Arachne
Arachne
MerSo_19
Arachne
Level 66
God Stats
10W - 9L
1,519 SR
Queue Stats
89W - 84L
1,404 Elo+
Solo
Tyr
Tyr
mk20182006
Tyr
Level 38
God Stats
4W - 7L
1,500 SR
Queue Stats
103W - 112L
1,321 Elo+
Party 2
Tiamat
Tiamat
mr_velosiped
Tiamat
Level 107
God Stats
14W - 28L
1,401 SR
Queue Stats
276W - 333L
1,307 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 5
8,421
602
10,299
10,217
4,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
DerPate321123
Jormungandr
12
1 / 2 / 0
7,245
518
8,940
11,282
9,115
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
3 / 3 / 1
7,202
514
3,928
11,863
4,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
Phoe-nix97
Athena
11
2 / 1 / 3
7,298
521
3,721
8,763
6,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
lhy96
Artemis
12
2 / 2 / 1
6,650
475
5,599
7,639
2,868
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
3 / 1 / 1
7,391
528
3,570
8,286
6,831
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
1 / 4 / 3
6,812
487
5,042
9,546
3,416
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arachne
MerSo_19
Arachne
11
1 / 2 / 0
6,750
482
3,117
10,032
3,674
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
2 / 1 / 2
7,956
568
5,428
14,145
9,408
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tiamat
11
0 / 5 / 1
6,452
461
4,402
10,032
5,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
14
12
Kills
7
8
Deaths
13
10
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ymir
3
1
1
3.5
W
4
0
5
6.5
W
Jormungandr
DerPate321123
Jormungandr
1
2
0
0.5
L
1
4
3
0.63
L
Arachne
MerSo_19
Arachne
1
2
0
0.5
W
3
3
1
1.17
W
Athena
Phoe-nix97
Athena
2
1
3
3.5
W
Artemis
lhy96
Artemis
2
2
1
1.25
L
2
1
2
3
L
Tiamat
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,487
Damage
21,559
49,764
Taken
52,041
27,903
Mitigated
28,939
19,543
Healing
19,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
3,570
485
1,620
1,927
8,286
6,831
0
3,598
4,688
21,489
0
W
10,299
4,887
0
7,729
10,217
4,335
2,332
3,393
6,534
73,265
0
W
Jormungandr
DerPate321123
Jormungandr
8,940
3,930
0
2,559
11,282
9,115
158
0
11,282
61,198
0
L
5,042
3,115
148
1,742
9,546
3,416
0
2,503
7,043
0
34,126
L
Arachne
MerSo_19
Arachne
3,117
2,606
0
2,709
10,032
3,674
519
1,656
8,376
0
42,206
W
3,928
664
0
4,806
11,863
4,764
0
1,744
9,999
0
55,291
W
Athena
Phoe-nix97
Athena
3,721
1,106
0
2,079
8,763
6,821
68
1,180
7,499
18,969
0
W
Artemis
lhy96
Artemis
5,599
2,002
0
2,370
7,639
2,868
0
1,161
6,478
0
49,342
L
5,428
1,614
0
7,530
14,145
9,408
1,098
9,238
4,907
0
61,544
L
Tiamat
4,402
481
0
3,720
10,032
5,610
568
5,965
4,067
31,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,816
Gold Earned
35,361
422
Minions Killed
332
0
Camps Cleared
0
1,281,354
Distance Traveled
1,280,167
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,391
528
30
2
0
234,674
3
W
Sol
8,421
602
113
8
0
235,489
1
W
Jormungandr
7,245
518
99
7
0
243,458
0
L
Ishtar
6,812
487
59
4
0
235,572
2
L
Arachne
6,750
482
77
6
0
293,517
2
W
Da Ji
7,202
514
106
8
0
280,677
4
W
Athena
7,298
521
30
2
0
278,471
0
W
Artemis
6,650
475
74
5
0
243,259
2
L
Tyr
7,956
568
101
7
0
280,045
1
L
Tiamat
6,452
461
65
5
0
236,359
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role