Player Matchup

Baron Samedi
Baron Samedi
Slade_Roman_04
Baron Samedi
Level 36
God Stats
1W - 2L
1,777 SR
Queue Stats
16W - 36L
1,131 Elo+
Party 1
Chaac
Chaac
WokChu
Chaac
Level 18
God Stats
2W - 2L
1,665 SR
Queue Stats
13W - 27L
1,155 Elo+
Party 1
Skadi
Skadi
jojok3_r
Skadi
Level 23
God Stats
3W - 5L
1,509 SR
Queue Stats
8W - 20L
1,174 Elo+
Party 1
Team Averages
Level 26
1,650 SR
1,153 Elo+

VS

Team Averages
Level 80
1,434 SR
1,303 Elo+
Kuzenbo
Kuzenbo
A_Reyes594
Kuzenbo
Level 49
God Stats
8W - 9L
1,302 SR
Queue Stats
70W - 101L
1,293 Elo+
Solo
Medusa
Medusa
Crimson_Day81
Medusa
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 119L
1,216 Elo+
Solo
Olorun
Olorun
DRIFTFISH10
Olorun
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 147L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Slade_Roman_04
Baron Samedi
10
3 / 1 / 2
6,321
790
8,334
5,566
2,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
WokChu
Chaac
10
1 / 2 / 2
5,959
745
3,896
8,032
2,923
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Skadi
jojok3_r
Skadi
10
1 / 1 / 3
5,879
735
5,969
4,825
1,964
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
A_Reyes594
Kuzenbo
9
2 / 1 / 1
5,863
733
4,477
10,952
8,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
0 / 2 / 4
5,123
640
1,814
3,226
1,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Olorun
9
2 / 2 / 2
5,770
721
5,218
7,447
3,162
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
11
5
Kills
4
4
Deaths
5
7
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
A_Reyes594
Kuzenbo
2
1
1
2.5
L
0
2
4
1
L
Olorun
2
2
2
1.5
W
Baron Samedi
Slade_Roman_04
Baron Samedi
3
1
2
4
W
Chaac
WokChu
Chaac
1
2
2
1
W
Skadi
jojok3_r
Skadi
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,199
Damage
11,509
18,423
Taken
21,625
7,717
Mitigated
12,568
5,891
Healing
3,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
A_Reyes594
Kuzenbo
4,477
1,808
0
987
10,952
8,038
0
4,905
6,047
13,295
0
L
1,814
755
294
247
3,226
1,368
0
1,049
2,177
0
5,956
L
Olorun
5,218
2,594
182
1,385
7,447
3,162
0
2,433
5,014
15,618
0
W
Baron Samedi
Slade_Roman_04
Baron Samedi
8,334
1,915
1,140
1,793
5,566
2,830
52
3,876
1,690
18,795
0
W
Chaac
WokChu
Chaac
3,896
1,319
0
2,259
8,032
2,923
483
3,432
4,600
0
19,006
W
Skadi
jojok3_r
Skadi
5,969
3,262
0
699
4,825
1,964
500
3,016
1,809
0
21,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,159
Gold Earned
16,756
106
Minions Killed
56
6
Camps Cleared
1
455,012
Distance Traveled
345,118
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,863
733
14
2
0
152,119
3
L
Medusa
5,123
640
12
2
1
66,575
1
L
Olorun
5,770
721
30
4
0
126,424
0
W
Baron Samedi
6,321
790
30
4
2
146,300
1
W
Chaac
5,959
745
29
4
3
160,736
0
W
Skadi
5,879
735
47
6
1
147,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role