Player Matchup

Kali
Kali
AbraRisas
Kali
Level 51
God Stats
22W - 20L
1,481 SR
Queue Stats
306W - 331L
1,455 Elo+
Party 1
Nox
Nox
ILakesI-
Nox
Level 128
God Stats
0W - 1L
1,799 SR
Queue Stats
89W - 80L
1,573 Elo+
Party 2
Ares
Ares
family-445
Ares
Level 65
God Stats
1W - 5L
1,448 SR
Queue Stats
253W - 240L
1,492 Elo+
Party 1
Shiva
Shiva
gabrivan920
Shiva
Level 54
God Stats
0W - 2L
1,369 SR
Queue Stats
219W - 220L
1,442 Elo+
Party 1
Olorun
Olorun
iAmPharao
Olorun
Level 86
God Stats
3W - 3L
1,547 SR
Queue Stats
141W - 139L
1,509 Elo+
Party 2
Team Averages
Level 77
1,529 SR
1,494 Elo+

VS

Team Averages
Level 105
1,478 SR
1,475 Elo+
Atlas
Atlas
 
Atlas
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Gekyumeisreal
Tsukuyomi
Level 125
God Stats
4W - 2L
1,775 SR
Queue Stats
30W - 32L
1,510 Elo+
Solo
Horus
Horus
Hatzino
Horus
Level 102
God Stats
11W - 15L
1,681 SR
Queue Stats
196W - 195L
1,512 Elo+
Solo
Ishtar
Ishtar
MoralApostel69
Ishtar
Level 64
God Stats
16W - 25L
1,279 SR
Queue Stats
185W - 238L
1,437 Elo+
Solo
Hel
Hel
dizzlacus
Hel
Level 112
God Stats
1W - 5L
1,157 SR
Queue Stats
143W - 150L
1,414 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
9
1 / 4 / 0
5,830
486
4,314
11,452
4,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
1 / 1 / 0
6,659
555
4,600
5,275
2,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
1 / 4 / 2
5,767
481
5,175
13,927
9,447
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 5 / 0
5,669
472
2,879
12,493
5,369
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Olorun
iAmPharao
Olorun
9
3 / 4 / 2
6,304
525
7,443
8,280
3,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
10
3 / 3 / 4
6,746
562
5,506
9,213
4,145
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
Gekyumeisreal
Tsukuyomi
11
3 / 1 / 3
6,757
563
7,330
10,818
4,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Horus
Hatzino
Horus
13
6 / 0 / 2
8,257
688
11,660
9,230
6,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
4 / 2 / 2
7,479
623
4,889
10,196
4,225
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 0 / 4
6,609
551
6,362
5,955
2,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
6
Kills
18
18
Deaths
6
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
3
3
4
1.67
L
Kali
1
4
0
0.25
W
Tsukuyomi
Gekyumeisreal
Tsukuyomi
3
1
3
4.5
W
Horus
Hatzino
Horus
6
0
2
7
L
1
1
0
1
W
4
2
2
2.5
W
2
0
4
4
L
1
4
2
0.5
L
0
5
0
0
L
Olorun
iAmPharao
Olorun
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,411
Damage
35,747
51,427
Taken
45,412
25,157
Mitigated
21,636
12,549
Healing
19,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
5,506
2,378
1,372
1,993
9,213
4,145
0
5,715
3,498
22,693
0
L
Kali
4,314
1,690
0
1,977
11,452
4,470
0
1,511
9,800
0
44,957
W
Tsukuyomi
Gekyumeisreal
Tsukuyomi
7,330
2,765
0
5,212
10,818
4,121
0
1,226
9,592
0
46,533
W
Horus
Hatzino
Horus
11,660
5,298
77
3,756
9,230
6,759
618
1,071
8,159
0
59,885
L
4,600
920
0
500
5,275
2,286
0
1,617
3,658
51,716
0
W
4,889
3,539
0
2,156
10,196
4,225
0
5,289
4,907
0
53,420
W
6,362
441
1,571
2,993
5,955
2,386
0
2,913
3,042
43,797
0
L
5,175
372
1,125
3,676
13,927
9,447
0
4,776
9,075
20,568
0
L
2,879
1,002
513
2,313
12,493
5,369
0
1,316
10,731
0
33,489
L
Olorun
iAmPharao
Olorun
7,443
2,834
0
2,445
8,280
3,585
240
2,648
5,632
32,405
4,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,229
Gold Earned
35,848
325
Minions Killed
398
0
Camps Cleared
0
1,196,169
Distance Traveled
1,259,409
1
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
6,746
562
29
2
0
218,674
0
L
Kali
5,830
486
79
7
0
253,655
0
W
Tsukuyomi
6,757
563
84
7
0
275,097
4
W
Horus
8,257
688
113
9
0
259,404
2
L
Nox
6,659
555
102
9
0
227,869
0
W
Ishtar
7,479
623
94
8
0
230,816
4
W
Hel
6,609
551
78
7
0
275,418
4
L
Ares
5,767
481
23
2
0
251,576
1
L
Shiva
5,669
472
62
5
0
248,634
0
L
Olorun
6,304
525
59
5
0
214,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role