Player Matchup

Thanatos
Thanatos
Ace2828
Thanatos
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 139L
1,525 Elo+
Party 1
Odin
Odin
AnneFlankk
Odin
Level 85
God Stats
6W - 7L
1,469 SR
Queue Stats
268W - 234L
1,524 Elo+
Party 1
Scylla
Scylla
Bijuu95
Scylla
Level 76
God Stats
6W - 4L
1,802 SR
Queue Stats
57W - 51L
1,515 Elo+
Party 4
Horus
Horus
Mnsr_Lantz
Horus
Level 18
God Stats
14W - 15L
1,201 SR
Queue Stats
70W - 61L
1,371 Elo+
Party 1
Ullr
Ullr
Zearrroo
Ullr
Level 17
God Stats
1W - 3L
1,342 SR
Queue Stats
25W - 26L
1,179 Elo+
Party 4
Team Averages
Level 45
1,463 SR
1,423 Elo+

VS

Team Averages
Level 56
1,598 SR
1,503 Elo+
Ymir
Ymir
Asiconix
Ymir
Level 89
God Stats
11W - 5L
1,647 SR
Queue Stats
123W - 102L
1,469 Elo+
Party 2
Hades
Hades
Balerdroch
Hades
Level 29
God Stats
1W - 0L
1,695 SR
Queue Stats
144W - 111L
1,632 Elo+
Party 3
Cernunnos
Cernunnos
ClearyNotAsmurf
Cernunnos
Level 28
God Stats
5W - 0L
1,879 SR
Queue Stats
66W - 58L
1,486 Elo+
Party 2
Thor
Thor
TrollWarlord115
Thor
Level 25
God Stats
4W - 9L
1,270 SR
Queue Stats
26W - 28L
1,418 Elo+
Party 2
Janus
Janus
xXAmonicXx
Janus
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 56L
1,510 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Ace2828
Thanatos
11
0 / 9 / 2
6,917
384
3,751
15,665
7,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
3 / 1 / 1
8,769
487
9,842
15,932
10,064
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
Bijuu95
Scylla
14
1 / 3 / 3
8,366
465
13,579
8,386
3,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
12
1 / 4 / 1
7,968
443
3,636
16,622
15,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ullr
13
2 / 3 / 2
7,957
442
8,381
13,312
5,282
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
1 / 0 / 12
8,703
484
4,961
13,734
12,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hades
16
4 / 2 / 10
10,590
588
14,997
19,201
15,172
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cernunnos
ClearyNotAsmurf
Cernunnos
16
5 / 1 / 3
9,959
553
12,128
12,033
5,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
5 / 2 / 8
9,636
535
9,260
15,082
6,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
14
5 / 3 / 6
9,750
542
10,902
9,101
4,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
59
7
Kills
20
20
Deaths
8
9
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Ace2828
Thanatos
0
9
2
0.11
L
3
1
1
3.5
W
Ymir
1
0
12
7
W
Hades
4
2
10
4.5
L
Scylla
Bijuu95
Scylla
1
3
3
0.83
W
Cernunnos
ClearyNotAsmurf
Cernunnos
5
1
3
6.5
L
Horus
1
4
1
0.38
W
5
2
8
4.5
L
Ullr
2
3
2
1
W
Janus
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,189
Damage
52,248
69,917
Taken
69,151
41,844
Mitigated
43,669
13,745
Healing
28,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Ace2828
Thanatos
3,751
1,146
0
5,256
15,665
7,200
0
7,758
7,719
0
41,165
L
9,842
2,695
0
1,794
15,932
10,064
0
9,265
6,569
0
59,494
W
Ymir
4,961
1,008
550
2,535
13,734
12,596
87
4,217
9,517
31,299
0
W
Hades
14,997
2,653
425
11,403
19,201
15,172
651
3,898
15,303
88,784
0
L
Scylla
Bijuu95
Scylla
13,579
758
0
250
8,386
3,395
0
3,824
4,388
77,203
0
W
Cernunnos
ClearyNotAsmurf
Cernunnos
12,128
6,717
0
5,898
12,033
5,152
0
861
11,172
0
92,825
L
Horus
3,636
2,129
1,445
3,429
16,622
15,903
0
6,368
10,120
0
22,249
W
9,260
1,717
0
5,890
15,082
6,663
35
1,575
13,507
0
76,788
L
Ullr
8,381
3,066
0
1,571
13,312
5,282
0
2,999
10,261
0
64,696
W
Janus
10,902
762
0
1,878
9,101
4,086
404
3,028
5,811
73,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,977
Gold Earned
48,638
412
Minions Killed
596
0
Camps Cleared
0
1,672,236
Distance Traveled
1,785,055
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,917
384
66
4
0
319,994
0
L
Odin
8,769
487
104
6
0
367,928
3
W
Ymir
8,703
484
38
2
0
370,221
8
W
Hades
10,590
588
169
9
0
326,892
2
L
Scylla
8,366
465
128
7
0
320,110
3
W
Cernunnos
9,959
553
142
8
0
347,356
4
L
Horus
7,968
443
27
2
0
350,333
2
W
Thor
9,636
535
125
7
0
401,270
1
L
Ullr
7,957
442
87
5
0
313,871
4
W
Janus
9,750
542
122
7
0
339,316
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role