Player Matchup

Atlas
Atlas
MLGeeS1x
Atlas
Level 66
God Stats
1W - 1L
1,693 SR
Queue Stats
55W - 84L
1,250 Elo+
Solo
Danzaburou
Danzaburou
pogoxXbergy
Danzaburou
Level 67
God Stats
5W - 10L
1,446 SR
Queue Stats
24W - 30L
1,135 Elo+
Party 2
Scylla
Scylla
pogoxXnoiseux
Scylla
Level 65
God Stats
2W - 6L
1,297 SR
Queue Stats
15W - 23L
1,228 Elo+
Party 2
Team Averages
Level 66
1,479 SR
1,204 Elo+

VS

Team Averages
Level 59
1,493 SR
1,441 Elo+
Eset
Eset
SRG Nebula
Eset
Level 66
God Stats
11W - 6L
1,496 SR
Queue Stats
331W - 319L
1,422 Elo+
Party 1
Da Ji
Da Ji
angqliicc
Da Ji
Level 28
God Stats
6W - 3L
1,509 SR
Queue Stats
31W - 26L
1,412 Elo+
Party 1
Atlas
Atlas
tugboatpower
Atlas
Level 82
God Stats
3W - 2L
1,473 SR
Queue Stats
103W - 95L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
MLGeeS1x
Atlas
14
0 / 7 / 5
12,092
576
8,527
28,551
23,169
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
pogoxXbergy
Danzaburou
17
1 / 3 / 4
12,651
602
18,104
22,476
9,368
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
5 / 2 / 0
13,646
650
20,361
10,124
3,844
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 1 / 4
14,047
669
24,910
17,611
8,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
angqliicc
Da Ji
18
6 / 4 / 4
13,786
656
12,519
16,526
10,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
0 / 1 / 9
13,930
663
14,491
33,354
48,811
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
29
6
Kills
12
12
Deaths
6
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Atlas
MLGeeS1x
Atlas
0
7
5
0.36
W
6
1
4
8
W
Da Ji
angqliicc
Da Ji
6
4
4
2
L
Danzaburou
pogoxXbergy
Danzaburou
1
3
4
1
L
5
2
0
2.5
W
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,992
Damage
51,920
61,151
Taken
67,491
36,381
Mitigated
67,483
9,120
Healing
24,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
MLGeeS1x
Atlas
8,527
3,721
0
4,121
28,551
23,169
28
16,983
11,568
26,496
0
W
24,910
3,281
156
4,095
17,611
8,487
1,507
9,624
7,987
80,004
0
W
Da Ji
angqliicc
Da Ji
12,519
5,169
0
3,559
16,526
10,185
2,230
7,081
9,445
0
52,895
L
Danzaburou
pogoxXbergy
Danzaburou
18,104
8,167
0
4,999
22,476
9,368
243
14,725
7,751
0
54,123
L
20,361
570
0
0
10,124
3,844
240
8,130
1,994
68,822
0
W
14,491
4,465
4,713
11,994
33,354
48,811
176
13,017
20,337
34,625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,389
Gold Earned
41,763
195
Minions Killed
181
5
Camps Cleared
10
986,435
Distance Traveled
1,048,258
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
12,092
576
26
1
1
267,140
1
W
Eset
14,047
669
87
4
3
357,149
0
W
Da Ji
13,786
656
68
3
5
321,957
0
L
Danzaburou
12,651
602
73
3
4
351,124
0
L
Scylla
13,646
650
96
5
0
368,171
1
W
Atlas
13,930
663
26
1
2
369,152
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role