Player Matchup

Ah Puch
Ah Puch
Chris_svart258
Ah Puch
Level 92
God Stats
16W - 9L
1,737 SR
Queue Stats
674W - 661L
1,511 Elo+
Solo
Zeus
Zeus
Crimson-_-Beast
Zeus
Level 105
God Stats
2W - 2L
1,335 SR
Queue Stats
521W - 553L
1,386 Elo+
Solo
Cerberus
Cerberus
DoverVia
Cerberus
Level 60
God Stats
15W - 6L
1,560 SR
Queue Stats
200W - 155L
1,510 Elo+
Party 1
Nemesis
Nemesis
OB3DIANT
Nemesis
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 41L
1,465 Elo+
Party 1
Ullr
Ullr
Reel her in
Ullr
Level 156
God Stats
19W - 10L
1,689 SR
Queue Stats
606W - 481L
1,585 Elo+
Party 1
Team Averages
Level 104
1,564 SR
1,491 Elo+

VS

Team Averages
Level 93
1,602 SR
1,473 Elo+
Guan Yu
Guan Yu
ChunkyHamid
Guan Yu
Level 102
God Stats
4W - 2L
1,807 SR
Queue Stats
114W - 111L
1,421 Elo+
Party 3
Yemoja
Yemoja
Elleahpar13
Yemoja
Level 88
God Stats
35W - 36L
1,595 SR
Queue Stats
40W - 40L
1,531 Elo+
Party 2
Ishtar
Ishtar
KyrohBTW
Ishtar
Level 66
God Stats
2W - 2L
1,500 SR
Queue Stats
128W - 140L
1,422 Elo+
Party 3
Chaac
Chaac
guilles123
Chaac
Level 85
God Stats
28W - 38L
1,521 SR
Queue Stats
98W - 100L
1,521 Elo+
Party 2
Ra
Ra
jordanlowe1000
Ra
Level 123
God Stats
3W - 2L
1,589 SR
Queue Stats
158W - 158L
1,471 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 1
9,970
623
11,671
11,796
4,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
7 / 3 / 4
9,311
582
15,595
10,844
3,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
DoverVia
Cerberus
13
2 / 0 / 9
9,193
575
7,164
13,340
7,273
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
OB3DIANT
Nemesis
14
2 / 1 / 9
8,735
546
8,752
12,363
4,630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
5 / 0 / 3
10,703
669
10,462
11,329
5,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ChunkyHamid
Guan Yu
14
0 / 1 / 2
7,641
478
5,714
13,893
13,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yemoja
11
0 / 5 / 1
7,156
447
4,330
18,980
15,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ishtar
KyrohBTW
Ishtar
13
0 / 3 / 0
7,280
455
4,809
9,463
3,350
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
14
4 / 4 / 0
8,466
529
13,898
16,060
7,966
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 6 / 3
7,624
477
6,239
14,150
5,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
11
19
Kills
5
5
Deaths
19
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
1
1
3.5
L
Guan Yu
ChunkyHamid
Guan Yu
0
1
2
1
W
7
3
4
3
W
Cerberus
DoverVia
Cerberus
2
0
9
6.5
L
Yemoja
0
5
1
0.1
L
Ishtar
KyrohBTW
Ishtar
0
3
0
0
W
Nemesis
OB3DIANT
Nemesis
2
1
9
6.5
W
5
0
3
6.5
L
Chaac
4
4
0
1
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,644
Damage
34,990
59,672
Taken
72,546
24,768
Mitigated
45,590
21,214
Healing
18,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,671
1,171
0
7,215
11,796
4,018
390
163
11,035
73,240
0
L
Guan Yu
ChunkyHamid
Guan Yu
5,714
532
390
7,224
13,893
13,173
0
8,722
5,171
0
47,795
W
15,595
1,167
0
1,377
10,844
3,747
1,094
2,848
7,960
73,971
0
W
Cerberus
DoverVia
Cerberus
7,164
214
2,952
5,099
13,340
7,273
130
5,211
8,049
44,265
0
L
Yemoja
4,330
1,437
1,485
1,260
18,980
15,628
63
10,035
8,945
29,166
0
L
Ishtar
KyrohBTW
Ishtar
4,809
2,806
0
1,881
9,463
3,350
0
637
8,826
0
55,334
W
Nemesis
OB3DIANT
Nemesis
8,752
2,805
0
672
12,363
4,630
0
1,692
10,608
0
68,420
W
10,462
6,277
0
3,899
11,329
5,100
150
1,470
9,859
0
105,041
L
Chaac
13,898
2,526
0
3,118
16,060
7,966
78
5,640
10,420
0
57,288
L
6,239
138
976
2,580
14,150
5,473
0
9,396
4,754
60,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,912
Gold Earned
38,167
617
Minions Killed
435
0
Camps Cleared
0
1,581,049
Distance Traveled
1,523,446
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,970
623
139
9
0
296,959
1
L
Guan Yu
7,641
478
99
6
0
323,456
6
W
Zeus
9,311
582
105
7
0
282,710
1
W
Cerberus
9,193
575
106
7
0
331,534
9
L
Yemoja
7,156
447
40
3
0
271,775
2
L
Ishtar
7,280
455
101
6
0
288,808
5
W
Nemesis
8,735
546
96
6
0
366,548
2
W
Ullr
10,703
669
171
11
0
303,298
0
L
Chaac
8,466
529
75
5
0
330,364
1
L
Ra
7,624
477
120
8
0
309,043
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role