Player Matchup

Cupid
Cupid
Gold III
 
Cupid
Gold III
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Bronze V
ELMAQUINA
Chaac
Bronze V
Level 138
God Stats
1W - 3L
1,500 SR
Queue Stats
34W - 42L
1,415 MMR
Solo
Bakasura
Bakasura
Bronze V
Vibez0P
Bakasura
Bronze V
Level 87
God Stats
0W - 2L
1,715 SR
Queue Stats
0W - 3L
1,500 MMR
Party 2
Ra
Ra
Gold III
V压脉带V
Ra
Gold III
Level 147
God Stats
19W - 22L
1,523 SR
Queue Stats
567W - 570L
1,433 MMR
Solo
Kuzenbo
Kuzenbo
Silver IV
aRZEYx3
Kuzenbo
Silver IV
Level 89
God Stats
1W - 3L
1,682 SR
Queue Stats
11W - 25L
1,316 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 116
1,584 SR
1,433 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 128
1,661 SR
1,416 MMR
Bellona
Bellona
Gold III
AndrijaCob
Bellona
Gold III
Level 146
God Stats
11W - 4L
1,698 SR
Queue Stats
201W - 198L
1,472 MMR
Solo
Agni
Agni
Gold V
ElrondS
Agni
Gold V
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 23L
1,398 MMR
Solo
Da Ji
Da Ji
Bronze III
Nabicator
Da Ji
Bronze III
Level 30
God Stats
7W - 8L
1,767 SR
Queue Stats
8W - 14L
1,500 MMR
Party 1
Atlas
Atlas
Bronze V
Stuyvert
Atlas
Bronze V
Level 158
God Stats
5W - 6L
1,660 SR
Queue Stats
12W - 21L
1,300 MMR
Party 1
Artemis
Artemis
Gold II
TheCordodj
Artemis
Gold II
Level 160
God Stats
15W - 8L
1,681 SR
Queue Stats
257W - 256L
1,410 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
18
1 / 5 / 0
11,563
482
6,620
22,041
9,173
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Chaac
ELMAQUINA
Chaac
18
1 / 6 / 1
11,530
480
12,849
26,636
22,878
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
Vibez0P
Bakasura
16
0 / 7 / 2
9,907
413
7,919
24,581
11,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

17
1 / 3 / 0
11,076
462
6,756
11,598
5,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Kuzenbo
aRZEYx3
Kuzenbo
14
1 / 5 / 1
9,307
388
7,619
21,621
26,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
CliodhnaHeraShiva

VS

Bans
KaliYu HuangApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AndrijaCob
Bellona
20
3 / 3 / 11
14,989
625
22,337
33,581
37,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Agni
ElrondS
Agni
20
4 / 0 / 7
14,989
625
13,466
10,247
5,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Da Ji
Nabicator
Da Ji
20
10 / 0 / 6
14,505
604
17,419
17,349
9,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Atlas
Stuyvert
Atlas
18
3 / 1 / 12
12,112
505
7,795
26,489
32,344
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
TheCordodj
Artemis
20
6 / 0 / 4
14,042
585
22,945
14,944
7,825
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
66
4
Kills
26
26
Deaths
4
4
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
1
5
0
0.2
W
Bellona
AndrijaCob
Bellona
3
3
11
2.83
L
Chaac
ELMAQUINA
Chaac
1
6
1
0.25
W
Agni
ElrondS
Agni
4
0
7
7.5
W
Da Ji
Nabicator
Da Ji
10
0
6
13
W
Atlas
Stuyvert
Atlas
3
1
12
9
W
Artemis
TheCordodj
Artemis
6
0
4
8
L
Bakasura
Vibez0P
Bakasura
0
7
2
0.14
L
1
3
0
0.33
L
Kuzenbo
aRZEYx3
Kuzenbo
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,763
Damage
83,962
106,477
Taken
102,610
75,017
Mitigated
92,456
24,857
Healing
41,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
6,620
2,125
222
6,034
22,041
9,173
1,679
3,572
18,469
0
109,296
W
Bellona
AndrijaCob
Bellona
22,337
9,079
0
13,463
33,581
37,436
994
3,645
28,969
0
142,790
L
Chaac
ELMAQUINA
Chaac
12,849
2,989
0
8,269
26,636
22,878
0
4,166
22,470
255
90,250
W
Agni
ElrondS
Agni
13,466
1,586
391
3,339
10,247
5,300
6,741
1,500
8,467
161,347
0
W
Da Ji
Nabicator
Da Ji
17,419
6,927
0
9,226
17,349
9,551
1,851
2,931
14,109
0
133,395
W
Atlas
Stuyvert
Atlas
7,795
2,638
1,084
6,371
26,489
32,344
322
6,717
19,227
49,765
0
W
Artemis
TheCordodj
Artemis
22,945
12,678
0
7,781
14,944
7,825
5,448
2,707
12,006
0
144,109
L
Bakasura
Vibez0P
Bakasura
7,919
4,593
0
4,252
24,581
11,256
0
4,919
19,662
0
70,972
L
6,756
237
1,300
2,690
11,598
5,077
0
1,758
9,840
107,870
0
L
Kuzenbo
aRZEYx3
Kuzenbo
7,619
2,537
0
2,090
21,621
26,633
0
6,846
14,775
24,159
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,383
Gold Earned
70,637
696
Minions Killed
882
0
Camps Cleared
0
2,399,640
Distance Traveled
2,465,660
35
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
11,563
482
192
8
0
446,797
7
W
Bellona
14,989
625
220
9
0
486,588
7
L
Chaac
11,530
480
168
7
0
478,090
7
W
Agni
14,989
625
269
11
0
475,086
4
W
Da Ji
14,505
604
166
7
0
538,706
10
W
Atlas
12,112
505
40
2
0
505,205
10
W
Artemis
14,042
585
187
8
0
460,075
8
L
Bakasura
9,907
413
122
5
0
513,955
7
L
Ra
11,076
462
187
8
0
471,093
6
L
Kuzenbo
9,307
388
27
1
0
489,705
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role