Player Matchup

Athena
Athena
MrPestoSauce
Athena
Level 69
God Stats
18W - 28L
1,376 SR
Queue Stats
230W - 304L
1,271 Elo+
Solo
Izanami
Izanami
Murflee
Izanami
Level 118
God Stats
31W - 32L
1,544 SR
Queue Stats
49W - 49L
1,407 Elo+
Solo
Janus
Janus
TiPouceDin_Foune
Janus
Level 67
God Stats
3W - 7L
1,340 SR
Queue Stats
25W - 45L
1,203 Elo+
Solo
Team Averages
Level 85
1,420 SR
1,294 Elo+

VS

Team Averages
Level 89
1,500 SR
1,582 Elo+
Yu Huang
Yu Huang
BurstlXlLoki
Yu Huang
Level 128
God Stats
1W - 4L
1,500 SR
Queue Stats
56W - 41L
1,681 Elo+
Party 1
Lancelot
Lancelot
CrankSly
Lancelot
Level 127
God Stats
1W - 3L
1,500 SR
Queue Stats
9W - 16L
1,449 Elo+
Party 1
Ymir
Ymir
ITZj0nesy8221
Ymir
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,615 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
14
0 / 3 / 3
10,974
646
6,335
32,923
37,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
Murflee
Izanami
15
0 / 4 / 2
10,143
597
8,064
15,053
8,043
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
3 / 6 / 0
10,383
611
10,399
13,261
6,758
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
BurstlXlLoki
Yu Huang
19
7 / 1 / 5
12,284
723
29,961
11,195
5,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lancelot
CrankSly
Lancelot
18
5 / 1 / 7
11,971
704
18,315
14,586
11,687
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
0 / 1 / 8
10,387
611
4,217
9,150
7,741
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
3
Kills
12
13
Deaths
3
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
BurstlXlLoki
Yu Huang
7
1
5
9.5
W
Lancelot
CrankSly
Lancelot
5
1
7
8.5
W
0
1
8
4
L
Athena
0
3
3
0.5
L
Izanami
Murflee
Izanami
0
4
2
0.25
L
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,798
Damage
52,493
61,237
Taken
34,931
52,717
Mitigated
24,713
14,023
Healing
6,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
BurstlXlLoki
Yu Huang
29,961
3,684
0
750
11,195
5,285
1,241
6,193
5,002
84,698
0
W
Lancelot
CrankSly
Lancelot
18,315
3,870
0
4,450
14,586
11,687
620
6,552
8,034
0
42,498
W
4,217
440
118
783
9,150
7,741
416
4,729
4,421
9,014
0
L
Athena
6,335
1,720
532
9,286
32,923
37,916
12
19,299
13,342
12,112
0
L
Izanami
Murflee
Izanami
8,064
4,230
883
2,434
15,053
8,043
1,173
7,795
7,258
0
53,811
L
10,399
238
251
637
13,261
6,758
311
7,151
6,110
36,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,500
Gold Earned
34,642
174
Minions Killed
175
6
Camps Cleared
8
815,449
Distance Traveled
968,605
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
12,284
723
126
7
2
311,342
4
W
Lancelot
11,971
704
40
2
6
374,510
0
W
Ymir
10,387
611
9
1
0
282,753
6
L
Athena
10,974
646
16
1
0
309,849
2
L
Izanami
10,143
597
105
6
3
246,090
2
L
Janus
10,383
611
53
3
3
259,510
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role