Player Matchup

Mulan
Mulan
Diamond V
 
Mulan
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Baba Yaga
Baba Yaga
Platinum IV
BonnieHaruno
Baba Yaga
Platinum IV
Level 94
God Stats
25W - 21L
1,645 SR
Queue Stats
110W - 90L
1,906 MMR
Party 2
Medusa
Medusa
Platinum V
ItzHarley
Medusa
Platinum V
Level 126
God Stats
15W - 8L
1,612 SR
Queue Stats
147W - 126L
1,799 MMR
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 127
1,586 SR
1,735 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 131
1,643 SR
1,863 MMR
Khepri
Khepri
Gold III
Antisocial-Kz
Khepri
Gold III
Level 159
God Stats
2W - 0L
1,645 SR
Queue Stats
125W - 125L
1,823 MMR
Party 1
Thoth
Thoth
Gold II
Miean
Thoth
Gold II
Level 82
God Stats
11W - 5L
1,456 SR
Queue Stats
59W - 61L
1,765 MMR
Party 1
Ne Zha
Ne Zha
Platinum III
Slimzcapo_
Ne Zha
Platinum III
Level 152
God Stats
8W - 1L
1,827 SR
Queue Stats
133W - 132L
1,999 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
20
2 / 3 / 3
14,660
611
24,415
37,950
53,703
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Baba Yaga
BonnieHaruno
Baba Yaga
19
2 / 2 / 3
14,273
595
16,413
17,318
6,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
ItzHarley
Medusa
17
1 / 1 / 2
12,955
540
8,900
12,947
5,396
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bans
Ah Muzen CabGebAtlasChaacShiva

VS

Bans
CabrakanKukulkanAchillesScyllaJormungandr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 1 / 5
15,429
643
8,268
21,944
39,012
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Thoth
Miean
Thoth
20
4 / 1 / 1
15,398
642
27,361
9,348
5,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ne Zha
Slimzcapo_
Ne Zha
19
1 / 3 / 5
14,088
587
22,856
25,375
20,582
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
17
5
Kills
6
6
Deaths
5
8
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
2
3
3
1.17
W
1
1
5
3.5
L
Baba Yaga
BonnieHaruno
Baba Yaga
2
2
3
1.75
L
Medusa
ItzHarley
Medusa
1
1
2
2
W
Thoth
Miean
Thoth
4
1
1
4.5
W
Ne Zha
Slimzcapo_
Ne Zha
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,728
Damage
58,485
68,215
Taken
56,667
66,003
Mitigated
65,546
18,357
Healing
11,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
24,415
4,117
237
12,533
37,950
53,703
200
21,276
16,674
512
69,456
W
8,268
607
0
2,528
21,944
39,012
165
6,466
15,478
31,839
0
L
Baba Yaga
BonnieHaruno
Baba Yaga
16,413
234
0
4,858
17,318
6,904
871
9,422
7,896
70,345
0
L
Medusa
ItzHarley
Medusa
8,900
2,999
0
729
12,947
5,396
1,821
5,235
7,712
0
51,776
W
Thoth
Miean
Thoth
27,361
389
0
1,526
9,348
5,952
249
3,772
5,576
100,983
0
W
Ne Zha
Slimzcapo_
Ne Zha
22,856
5,623
0
7,594
25,375
20,582
2,194
6,924
18,451
62
76,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,888
Gold Earned
44,915
262
Minions Killed
292
11
Camps Cleared
10
1,226,133
Distance Traveled
1,392,516
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
14,660
611
74
3
5
438,544
5
W
Khepri
15,429
643
47
2
3
462,697
1
L
Baba Yaga
14,273
595
103
4
2
432,979
0
L
Medusa
12,955
540
85
4
4
354,610
0
W
Thoth
15,398
642
161
7
4
454,651
3
W
Ne Zha
14,088
587
84
4
3
475,168
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role