Player Matchup

Hercules
Hercules
DannCS
Hercules
Level 158
God Stats
15W - 9L
1,624 SR
Queue Stats
289W - 278L
1,471 Elo+
Solo
Sobek
Sobek
KrustyBrad
Sobek
Level 17
God Stats
1W - 4L
1,557 SR
Queue Stats
23W - 42L
1,427 Elo+
Solo
Horus
Horus
VOMBATE
Horus
Level 44
God Stats
2W - 4L
1,492 SR
Queue Stats
287W - 273L
1,580 Elo+
Solo
Achilles
Achilles
WinggarEDF
Achilles
Level 135
God Stats
6W - 5L
1,539 SR
Queue Stats
247W - 230L
1,531 Elo+
Solo
Fenrir
Fenrir
lilman660
Fenrir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 74
1,543 SR
1,502 Elo+

VS

Team Averages
Level 71
1,538 SR
1,512 Elo+
Cliodhna
Cliodhna
Caticus
Cliodhna
Level 69
God Stats
2W - 1L
1,420 SR
Queue Stats
105W - 84L
1,529 Elo+
Party 1
Anubis
Anubis
Lyrie222
Anubis
Level 102
God Stats
2W - 1L
1,500 SR
Queue Stats
155W - 157L
1,500 Elo+
Solo
Horus
Horus
NemesisKS
Horus
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
142W - 159L
1,527 Elo+
Party 1
Vulcan
Vulcan
RangeAlexKill
Vulcan
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,394 Elo+
Solo
Rama
Rama
ToxicTrooper69
Rama
Level 129
God Stats
5W - 1L
1,769 SR
Queue Stats
252W - 241L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DannCS
Hercules
13
0 / 2 / 5
6,852
685
6,595
11,259
6,253
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
15
2 / 2 / 4
7,238
724
8,204
18,256
10,547
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Horus
VOMBATE
Horus
15
2 / 1 / 2
7,273
727
7,002
12,784
12,489
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Achilles
WinggarEDF
Achilles
14
2 / 3 / 3
7,331
733
10,399
17,147
9,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
lilman660
Fenrir
7
0 / 6 / 0
5,689
569
2,190
7,379
3,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Caticus
Cliodhna
13
4 / 1 / 8
7,489
749
15,573
7,803
4,587
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Lyrie222
Anubis
14
2 / 2 / 10
7,889
789
12,652
7,692
4,866
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
NemesisKS
Horus
13
1 / 0 / 12
7,938
794
5,168
10,956
11,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
2 / 2 / 6
7,286
729
14,584
7,760
4,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
5 / 1 / 9
8,319
832
9,918
7,028
3,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
59
6
Kills
14
14
Deaths
6
14
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Caticus
Cliodhna
4
1
8
8
L
Hercules
DannCS
Hercules
0
2
5
1.25
L
Sobek
2
2
4
2
W
Anubis
Lyrie222
Anubis
2
2
10
3.5
W
Horus
NemesisKS
Horus
1
0
12
7
W
2
2
6
2.5
W
5
1
9
9.5
L
Horus
VOMBATE
Horus
2
1
2
3
L
Achilles
WinggarEDF
Achilles
2
3
3
1.17
L
Fenrir
lilman660
Fenrir
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,390
Damage
57,895
66,825
Taken
41,239
42,381
Mitigated
28,859
35,343
Healing
16,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Caticus
Cliodhna
15,573
3,786
472
2,764
7,803
4,587
0
1,624
5,946
0
19,754
L
Hercules
DannCS
Hercules
6,595
1,067
1,423
3,246
11,259
6,253
0
6,359
4,900
0
14,156
L
Sobek
8,204
125
0
8,275
18,256
10,547
0
6,872
11,384
16,183
0
W
Anubis
Lyrie222
Anubis
12,652
1,882
551
1,251
7,692
4,866
74
1,499
6,098
29,797
0
W
Horus
NemesisKS
Horus
5,168
2,693
2,568
4,237
10,956
11,072
0
2,457
8,309
0
6,016
W
14,584
10,689
769
962
7,760
4,589
0
1,163
6,341
27,369
0
W
9,918
8,051
812
1,819
7,028
3,745
0
1,461
5,374
0
20,396
L
Horus
VOMBATE
Horus
7,002
3,506
5,440
7,556
12,784
12,489
0
5,609
7,175
0
21,994
L
Achilles
WinggarEDF
Achilles
10,399
1,455
1,782
7,276
17,147
9,924
0
6,382
10,765
0
19,116
L
Fenrir
lilman660
Fenrir
2,190
608
93
252
7,379
3,168
40
2,014
5,365
0
2,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,383
Gold Earned
38,921
76
Minions Killed
105
0
Camps Cleared
0
911,550
Distance Traveled
927,151
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
7,489
749
9
1
0
219,586
2
L
Hercules
6,852
685
18
2
0
187,932
1
L
Sobek
7,238
724
15
2
0
189,097
0
W
Anubis
7,889
789
38
4
0
165,671
0
W
Horus
7,938
794
1
0
0
207,150
0
W
Vulcan
7,286
729
34
3
0
182,299
1
W
Rama
8,319
832
23
2
0
152,445
1
L
Horus
7,273
727
26
3
0
212,646
0
L
Achilles
7,331
733
15
2
0
203,377
3
L
Fenrir
5,689
569
2
0
0
118,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role