Player Matchup

Gilgamesh
Gilgamesh
GiaVinK
Gilgamesh
Level 121
God Stats
2W - 1L
1,500 SR
Queue Stats
104W - 89L
1,395 Elo+
Party 1
Lancelot
Lancelot
IsoBlytee
Lancelot
Level 45
God Stats
17W - 13L
1,511 SR
Queue Stats
51W - 59L
1,398 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
PaVoo18
Morgan Le Fay
Level 143
God Stats
1W - 1L
1,339 SR
Queue Stats
137W - 120L
1,430 Elo+
Party 1
Team Averages
Level 103
1,450 SR
1,407 Elo+

VS

Team Averages
Level 51
1,493 SR
1,332 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
 
Kali
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
nieve_jean
Olorun
Level 29
God Stats
1W - 2L
1,478 SR
Queue Stats
1W - 20L
997 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GiaVinK
Gilgamesh
11
0 / 0 / 10
6,795
680
3,084
5,906
6,327
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Lancelot
IsoBlytee
Lancelot
12
4 / 1 / 7
7,334
733
4,867
7,918
3,978
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morgan Le Fay
PaVoo18
Morgan Le Fay
13
7 / 0 / 3
8,098
810
10,208
3,889
1,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
1 / 1 / 0
6,594
659
6,911
4,047
1,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kali
 
Kali
9
0 / 5 / 1
5,981
598
1,288
7,918
3,626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Olorun
nieve_jean
Olorun
9
0 / 5 / 0
5,890
589
4,839
9,802
4,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
2
11
Kills
1
1
Deaths
11
20
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
1
0
1
L
Kali
 
Kali
0
5
1
0.1
W
Gilgamesh
GiaVinK
Gilgamesh
0
0
10
5
W
Lancelot
IsoBlytee
Lancelot
4
1
7
7.5
W
Morgan Le Fay
PaVoo18
Morgan Le Fay
7
0
3
8.5
L
Olorun
nieve_jean
Olorun
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,159
Damage
13,038
17,713
Taken
21,767
12,069
Mitigated
9,945
3,378
Healing
5,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
6,911
242
855
1,624
4,047
1,930
0
2,032
2,015
29,674
0
L
Kali
 
Kali
1,288
244
0
311
7,918
3,626
0
4,037
3,881
0
5,983
W
Gilgamesh
GiaVinK
Gilgamesh
3,084
492
345
364
5,906
6,327
0
3,953
1,953
0
6,845
W
Lancelot
IsoBlytee
Lancelot
4,867
483
0
978
7,918
3,978
0
4,917
3,001
0
16,863
W
Morgan Le Fay
PaVoo18
Morgan Le Fay
10,208
501
68
1,623
3,889
1,764
150
2,434
1,455
42,031
0
L
Olorun
nieve_jean
Olorun
4,839
1,641
577
1,791
9,802
4,389
0
4,714
5,088
14,845
1,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,227
Gold Earned
18,465
120
Minions Killed
101
6
Camps Cleared
5
632,743
Distance Traveled
501,071
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,594
659
54
5
4
161,310
3
L
Kali
5,981
598
14
1
1
186,773
0
W
Gilgamesh
6,795
680
3
0
1
212,564
2
W
Lancelot
7,334
733
35
4
1
217,981
2
W
Morgan Le Fay
8,098
810
82
8
4
202,198
3
L
Olorun
5,890
589
33
3
0
152,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role