Player Matchup

Bastet
Bastet
HemoroiDA
Bastet
Level 83
God Stats
2W - 1L
1,395 SR
Queue Stats
39W - 46L
1,441 Elo+
Solo
Amaterasu
Amaterasu
Markzing
Amaterasu
Level 76
God Stats
3W - 0L
1,766 SR
Queue Stats
32W - 32L
1,514 Elo+
Solo
Vulcan
Vulcan
PaladinMRSF
Vulcan
Level 160
God Stats
182W - 181L
1,497 SR
Queue Stats
535W - 565L
1,505 Elo+
Solo
Khepri
Khepri
Wenguns
Khepri
Level 63
God Stats
6W - 7L
1,567 SR
Queue Stats
178W - 183L
1,431 Elo+
Solo
The Morrigan
The Morrigan
lSprutl
The Morrigan
Level 57
God Stats
7W - 9L
1,434 SR
Queue Stats
88W - 82L
1,489 Elo+
Solo
Team Averages
Level 88
1,532 SR
1,476 Elo+

VS

Team Averages
Level 82
1,408 SR
1,477 Elo+
Izanami
Izanami
 
Izanami
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Ekctaz
Kukulkan
Level 52
God Stats
58W - 49L
1,470 SR
Queue Stats
163W - 166L
1,440 Elo+
Solo
Yu Huang
Yu Huang
Nacman
Yu Huang
Level 124
God Stats
0W - 2L
1,313 SR
Queue Stats
83W - 90L
1,473 Elo+
Solo
Khepri
Khepri
Passiflorek
Khepri
Level 65
God Stats
0W - 2L
1,259 SR
Queue Stats
19W - 17L
1,548 Elo+
Solo
Sun Wukong
Sun Wukong
爱吃鱼卷
Sun Wukong
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 67L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
HemoroiDA
Bastet
18
3 / 0 / 7
12,887
991
18,439
14,085
5,993
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
Markzing
Amaterasu
18
0 / 2 / 10
13,455
1,035
16,533
26,568
25,347
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
19
5 / 0 / 5
13,956
1,074
25,734
5,217
2,767
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Khepri
Wenguns
Khepri
16
0 / 0 / 0
8,965
690
0
0
0
The Morrigan
lSprutl
The Morrigan
19
4 / 2 / 6
13,494
1,038
21,023
9,534
4,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

219

VS

Team 2 Tickets

138

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
18
0 / 3 / 3
12,494
961
22,089
20,948
11,889
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
Ekctaz
Kukulkan
16
0 / 0 / 0
10,465
805
0
0
0
Yu Huang
Nacman
Yu Huang
17
1 / 3 / 1
12,038
926
9,628
10,532
5,702
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
18
1 / 1 / 1
13,352
1,027
7,274
24,493
41,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sun Wukong
爱吃鱼卷
Sun Wukong
17
2 / 5 / 1
12,117
932
10,663
28,555
30,711
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
12
Kills
4
4
Deaths
12
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
3
3
0.5
L
Kukulkan
Ekctaz
Kukulkan
0
0
0
0
W
Bastet
HemoroiDA
Bastet
3
0
7
6.5
W
Amaterasu
Markzing
Amaterasu
0
2
10
2.5
L
Yu Huang
Nacman
Yu Huang
1
3
1
0.5
W
Vulcan
5
0
5
7.5
L
Khepri
1
1
1
1.5
W
Khepri
Wenguns
Khepri
0
0
0
0
W
The Morrigan
lSprutl
The Morrigan
4
2
6
3.5
L
Sun Wukong
爱吃鱼卷
Sun Wukong
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,729
Damage
49,654
55,404
Taken
84,528
38,591
Mitigated
89,815
9,568
Healing
8,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
22,089
14,199
0
1,930
20,948
11,889
0
8,221
12,727
0
83,579
L
Kukulkan
Ekctaz
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
W
Bastet
HemoroiDA
Bastet
18,439
5,730
0
2,115
14,085
5,993
0
4,232
9,853
0
31,885
W
Amaterasu
Markzing
Amaterasu
16,533
6,485
879
4,151
26,568
25,347
0
8,099
18,469
0
30,922
L
Yu Huang
Nacman
Yu Huang
9,628
1,556
367
119
10,532
5,702
0
7,006
3,526
40,524
0
W
Vulcan
25,734
9,031
8
1,825
5,217
2,767
0
1,092
4,125
79,718
0
L
Khepri
7,274
924
0
800
24,493
41,513
0
14,128
10,365
23,547
0
W
Khepri
Wenguns
Khepri
0
0
0
0
0
0
0
0
0
0
0
W
The Morrigan
lSprutl
The Morrigan
21,023
2,580
0
590
9,534
4,484
0
3,479
6,015
47,291
259
L
Sun Wukong
爱吃鱼卷
Sun Wukong
10,663
2,007
0
5,526
28,555
30,711
0
17,242
11,313
0
33,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,757
Gold Earned
60,466
266
Minions Killed
285
11
Camps Cleared
6
1,132,438
Distance Traveled
981,155
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,494
961
110
8
3
228,959
0
L
Kukulkan
10,465
805
0
0
0
0
0
W
Bastet
12,887
991
40
3
1
282,611
0
W
Amaterasu
13,455
1,035
32
2
4
296,532
0
L
Yu Huang
12,038
926
81
6
0
209,209
1
W
Vulcan
13,956
1,074
129
10
2
298,359
0
L
Khepri
13,352
1,027
34
3
1
273,192
4
W
Khepri
8,965
690
0
0
0
0
0
W
The Morrigan
13,494
1,038
65
5
4
254,936
2
L
Sun Wukong
12,117
932
60
5
2
269,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role