Player Matchup

Set
Set
 
Set
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
MrsBerserker83
Khepri
Level 29
God Stats
15W - 9L
1,368 SR
Queue Stats
463W - 502L
1,363 Elo+
Solo
Merlin
Merlin
Rhys-412
Merlin
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
156W - 160L
1,478 Elo+
Solo
Chaac
Chaac
aVidR99
Chaac
Level 85
God Stats
7W - 3L
1,665 SR
Queue Stats
146W - 157L
1,401 Elo+
Party 1
Ra
Ra
cripbusser
Ra
Level 65
God Stats
1W - 1L
1,268 SR
Queue Stats
163W - 164L
1,410 Elo+
Party 1
Team Averages
Level 75
1,460 SR
1,430 Elo+

VS

Team Averages
Level 76
1,457 SR
1,294 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
KSowm
Horus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,257 Elo+
Solo
Ymir
Ymir
TorreToxic
Ymir
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,050 Elo+
Solo
Janus
Janus
Vostrox34
Janus
Level 103
God Stats
0W - 2L
1,285 SR
Queue Stats
20W - 32L
1,306 Elo+
Solo
He Bo
He Bo
fogin1990
He Bo
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
18
5 / 7 / 11
12,213
679
16,957
19,575
13,749
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

20
5 / 1 / 14
13,662
759
18,518
20,526
29,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
Rhys-412
Merlin
20
7 / 4 / 12
12,732
707
35,606
15,430
10,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
aVidR99
Chaac
20
5 / 2 / 13
12,845
714
30,133
46,512
58,848
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
1 / 3 / 16
12,341
686
17,948
17,187
15,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
18
7 / 9 / 5
11,554
642
19,520
30,095
18,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Horus
KSowm
Horus
20
3 / 3 / 8
12,170
676
17,326
34,126
40,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

20
3 / 3 / 10
11,840
658
20,620
48,964
49,299
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
Vostrox34
Janus
20
3 / 4 / 8
11,874
660
32,180
20,813
11,605
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

He Bo
fogin1990
He Bo
5
0 / 4 / 0
7,696
428
205
4,440
1,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
47
23
Kills
16
17
Deaths
23
66
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
5
7
11
1.5
L
Ao Kuang
 
Ao Kuang
7
9
5
1.06
L
Horus
KSowm
Horus
3
3
8
2.33
W
5
1
14
12
W
Merlin
Rhys-412
Merlin
7
4
12
3.25
L
3
3
10
2.67
L
Janus
Vostrox34
Janus
3
4
8
1.75
W
Chaac
aVidR99
Chaac
5
2
13
5.75
W
1
3
16
3
L
He Bo
fogin1990
He Bo
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,162
Damage
89,851
119,230
Taken
138,438
128,948
Mitigated
121,845
67,916
Healing
63,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
16,957
6,998
1,411
2,493
19,575
13,749
3,769
12,750
6,825
0
25,481
L
Ao Kuang
 
Ao Kuang
19,520
4,126
752
7,929
30,095
18,440
978
13,462
16,633
30,560
0
L
Horus
KSowm
Horus
17,326
6,980
6,620
14,275
34,126
40,873
0
20,026
14,100
0
26,562
W
18,518
1,250
1,102
5,090
20,526
29,669
671
10,561
9,965
28,364
0
W
Merlin
Rhys-412
Merlin
35,606
3,294
1,557
2,566
15,430
10,756
2,185
13,222
2,208
58,701
0
L
20,620
2,535
1,970
21,621
48,964
49,299
265
25,693
23,271
43,514
0
L
Janus
Vostrox34
Janus
32,180
2,311
4,316
5,934
20,813
11,605
826
9,771
11,042
67,384
0
W
Chaac
aVidR99
Chaac
30,133
7,819
2,095
24,046
46,512
58,848
599
21,426
25,086
0
49,822
W
17,948
2,536
18,886
8,670
17,187
15,926
2,355
14,566
2,621
52,405
0
L
He Bo
fogin1990
He Bo
205
51
0
0
4,440
1,628
0
3,120
1,320
665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,793
Gold Earned
55,134
184
Minions Killed
143
0
Camps Cleared
0
1,511,040
Distance Traveled
1,296,321
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
12,213
679
14
1
0
309,612
1
L
Ao Kuang
11,554
642
15
1
0
253,323
3
L
Horus
12,170
676
19
1
0
354,141
0
W
Khepri
13,662
759
11
1
0
346,184
5
W
Merlin
12,732
707
39
2
0
269,573
0
L
Ymir
11,840
658
25
1
0
309,068
0
L
Janus
11,874
660
82
5
0
314,894
0
W
Chaac
12,845
714
34
2
0
307,277
4
W
Ra
12,341
686
86
5
0
278,394
6
L
He Bo
7,696
428
2
0
0
64,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role