Player Matchup

Olorun
Olorun
DaddyLugi
Olorun
Level 40
God Stats
4W - 7L
1,486 SR
Queue Stats
27W - 37L
1,447 Elo+
Solo
Freya
Freya
FreshHot Pot337
Freya
Level 47
God Stats
0W - 2L
1,328 SR
Queue Stats
49W - 77L
1,438 Elo+
Solo
Cu Chulainn
Cu Chulainn
LothBROK7513
Cu Chulainn
Level 47
God Stats
6W - 7L
1,551 SR
Queue Stats
39W - 43L
1,483 Elo+
Solo
Cabrakan
Cabrakan
MinisterMisfit
Cabrakan
Level 128
God Stats
40W - 24L
1,644 SR
Queue Stats
785W - 778L
1,426 Elo+
Solo
Horus
Horus
ca-saintete
Horus
Level 146
God Stats
16W - 17L
1,373 SR
Queue Stats
540W - 577L
1,448 Elo+
Solo
Team Averages
Level 82
1,477 SR
1,448 Elo+

VS

Team Averages
Level 81
1,660 SR
1,593 Elo+
Nu Wa
Nu Wa
Bethani25
Nu Wa
Level 89
God Stats
4W - 2L
1,661 SR
Queue Stats
565W - 582L
1,461 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
GhouÏ
Ah Muzen Cab
Level 159
God Stats
13W - 4L
1,719 SR
Queue Stats
107W - 76L
1,615 Elo+
Party 1
Cupid
Cupid
SonRimuru
Cupid
Level 5
God Stats
4W - 0L
1,500 SR
Queue Stats
94W - 21L
1,675 Elo+
Party 1
Tiamat
Tiamat
yogibear199000
Tiamat
Level 147
God Stats
35W - 38L
1,519 SR
Queue Stats
548W - 573L
1,399 Elo+
Solo
Nemesis
Nemesis
šwíng
Nemesis
Level 5
God Stats
4W - 0L
1,900 SR
Queue Stats
80W - 23L
1,814 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
DaddyLugi
Olorun
19
3 / 4 / 5
12,101
465
12,641
27,757
13,627
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

17
5 / 7 / 4
11,391
438
16,524
29,313
11,534
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cu Chulainn
LothBROK7513
Cu Chulainn
19
3 / 6 / 5
12,069
464
15,009
34,150
14,828
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Cabrakan
20
10 / 5 / 0
14,788
569
27,707
31,004
21,387
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

15
1 / 6 / 8
10,131
390
10,166
30,640
27,268
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Bethani25
Nu Wa
17
3 / 5 / 13
11,700
450
20,980
17,852
7,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
GhouÏ
Ah Muzen Cab
20
8 / 5 / 5
14,276
549
26,589
22,019
11,343
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cupid
SonRimuru
Cupid
20
8 / 4 / 12
14,086
542
26,736
22,458
9,554
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

20
4 / 5 / 9
13,295
511
17,247
22,725
19,783
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nemesis
šwíng
Nemesis
20
5 / 3 / 7
13,394
515
20,300
33,302
33,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
74
22
Kills
28
28
Deaths
22
22
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Bethani25
Nu Wa
3
5
13
1.9
L
Olorun
DaddyLugi
Olorun
3
4
5
1.38
L
5
7
4
1
W
Ah Muzen Cab
GhouÏ
Ah Muzen Cab
8
5
5
2.1
L
Cu Chulainn
LothBROK7513
Cu Chulainn
3
6
5
0.92
L
Cabrakan
10
5
0
2
W
Cupid
SonRimuru
Cupid
8
4
12
3.5
L
1
6
8
0.83
W
4
5
9
1.7
W
Nemesis
šwíng
Nemesis
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,047
Damage
111,852
152,864
Taken
118,356
88,644
Mitigated
80,870
62,395
Healing
42,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Bethani25
Nu Wa
20,980
5,374
606
4,176
17,852
7,026
1,207
8,127
9,725
62,552
0
L
Olorun
DaddyLugi
Olorun
12,641
6,749
620
12,758
27,757
13,627
1,166
4,696
22,673
115,608
0
L
16,524
5,640
0
12,615
29,313
11,534
53
7,293
21,694
84,351
0
W
Ah Muzen Cab
GhouÏ
Ah Muzen Cab
26,589
13,712
0
5,021
22,019
11,343
3,737
11,194
10,825
0
142,097
L
Cu Chulainn
LothBROK7513
Cu Chulainn
15,009
3,594
0
14,786
34,150
14,828
546
11,596
22,188
0
138,844
L
Cabrakan
27,707
3,442
0
10,823
31,004
21,387
381
5,156
25,564
122,574
0
W
Cupid
SonRimuru
Cupid
26,736
13,643
633
9,230
22,458
9,554
5,629
8,797
13,661
0
118,423
L
10,166
4,857
2,566
8,227
30,640
27,268
92
7,687
22,518
0
44,039
W
17,247
1,898
0
10,327
22,725
19,783
1,404
8,046
14,679
95,449
0
W
Nemesis
šwíng
Nemesis
20,300
9,416
0
12,957
33,302
33,164
681
20,708
12,594
0
91,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,480
Gold Earned
66,751
813
Minions Killed
676
0
Camps Cleared
0
2,182,252
Distance Traveled
2,296,169
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,700
450
85
3
0
456,929
0
L
Olorun
12,101
465
182
7
0
420,939
2
L
Freya
11,391
438
115
4
0
436,250
9
W
Ah Muzen Cab
14,276
549
179
7
0
417,519
2
L
Cu Chulainn
12,069
464
222
9
0
478,723
0
L
Cabrakan
14,788
569
220
8
0
364,237
2
W
Cupid
14,086
542
135
5
0
458,870
0
L
Horus
10,131
390
74
3
0
482,103
2
W
Tiamat
13,295
511
143
6
0
435,259
6
W
Nemesis
13,394
515
134
5
0
527,592
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role